Kermit The Dog
Banned
The Awkward Wizard said:What about the Rareware Archives (formally Spiral Mountain)? They seem pretty good; certainly better than Rare-Extreme. I've always wondered why MundoRare, one of the best Rare fansites, never got their tour, but Rare-Extreme got 2 tours.
In terms of Rareware Archives, I've never heard of it, but I'll have a look. The only fansites to tour Rare was Rarenet back in 1999, and then Rare-Extreme twice, once in 2003 if I recall correctly, and then early last year.
As to why MundoRare never got a tour, I think it had something to do with their sometimes 'sticky' relationship with Rare management. MR weren't afraid to criticise Rare's games, and did, often. In addition, they were based in Spain somewhere and being students, didn't have the funds to finance a trip to the English countryside. MR were often invited to Rare functions and press events, and in most cases had representatives there. But no, a tour was never really on the cards for MR.
On the other hand, Rare-Extreme was basically a mouth-piece for the company. Wozza wouldn't dare criticise Rare's games or direction, for a myriad of obvious reasons. Secondly, Wozza's real-life occupation is a search-engine consultant, so he knew how to manipulate R-E to the top of the Google rankings. From my experience, Rare never did much like R-E, but it was (somehow) the most fansite, their community was quite substantial, and the coverage was glowing. It made sense to collaborate, I guess.
And as far as canned projects go, I remember that when they laid off artists last March, Betteridge mentioned that they had projects in the works, and in an interview in 2008, Nick Burton said that "You'll be hearing soon enough" about those projects.
Rare's been saying "You'll be hearing soon enough" ever since E3 existed. It was alright for the first 5 or so years, because they actually did have things to show once E3 rolled around, and their presentations were exciting. Come 2002 and the acquisition though, every E3 passed by with nary a sound from Rare, and it got worse every year. Sure, you'd hear the latest updates on Viva Pinata or Nuts and Bolts, but they never revealed anything during the E3 pressers. Infact, Rare's biggest announcement since probably Star Fox Adventures was for Perfect Dark XBLA, and it didn't even feature in Microsoft's conference! It was released afterwards in a press release. Says it all, really.
Were those old Rare games, or the Kinect casual ones?
Rare still had core games in development, but at that point the writing was on the wall. Cynicism abounded at Rare during this period, culminating in the departure of icons like Kirkhope and Wise. It wasn't long after a few big projects had been canned, PD2, Goldeneye remake, Kameo 2, Conker's Other Bad Fur Day, etc.