OG_Original Gamer said:I guess many of you would have been happy with just a d-pad, two buttons, select, and start.
Why the fuck did Nintendo have to go ahead and fuck that up, we didn't need two shoulder buttons and two extra face buttons. Who the fuck asked for rumble in home console controllers. I thought digital was better than analog, Ha analog control who needs it, we should have stuck the d-pad.
D-pad for life.
This isn't about Nintendo being the "Innovator" but more about recognizing that there's a benefit to trying something new and taking a risk.
PhoenixDark said:*sigh*
The controller is very innovative, and it brings some great new ideas to the table; I don't see how anyone can disagree with that. But, as many people have already said, we need to see some software to get a better picture of what the controller is truly capible of.
At its core, the idea of getting "non-gamers" to play games is a good idea. In any business you want to bring in new customers to further expand the market. But, my problem is with Nintendo's insistance that these "non-gamers" are truly worth this risk that they are taking. Everyone on this board knows people who simply can't get into games. Nintendo might be able to convince these people that the Revolution is fun and easy, but is this new demographic going to be reliable? Are non-gamers going to continue to buy software and spend money? There are plenty of non gamers as we speak who really like Madden or even Nintendogs. But, you rarely see these people move away from those particular games and buy/try other stuff; I know people who only play Madden, a little Halo, and nothing else. How will Nintendo get these people to truly commit?
No, Sony took gaming away from the kids... because they grew up. Sony's market today is still basically the same market NES single handedly built back after the crash. There's been some natural growth for sure, but it's not like all the 40 million American kids who had a NES just quit gaming while PlayStation pioneered some new market out of nowhere.Flo_Evans said:yes but it WAS sony who took gaming away from the 'nerds' and made it mainstream by expanding the market to 'non-gamers'. Nintendo is trying to do the same thing with a diffrent approach. and yet are labeled as 'inovators' or 'saving' the industry for mearly attempting the same thing sony did years ago.
Ponn01 said:The people I know that don't play games are usually for two reasons, sometimes together sometimes not.
1) Games are geeky and not cool. - I don't picture these people jumping on a console where you wave a remote control at the screen.
2) Games are childish, they are adults and do not have time to waste on playing games.
- If games looked fun to them at all they would have jumped on them by now regardless of controllers. There's a finite amount of time in a day and people choose what to do with that time and most are more limited then others. I think this "trying to get non-gamers" is just really pointless. If I have a meat product I don't go and advertise it too vegitarians do I?
Keru_Shiri said:I hear you on that! If nintendo really wants to capture that oldschool nostalgia feel, then we should get Mario 128 bundled with rev, standard issue.
Nope. NES launched without a pack-in.dlobro1080 said:True, but they probably figured out that everyone buying the system on launch day would be willing to pay the extra $49.99 for a new Mario separately (see Super Mario 64 -- N64 was the first Nintendo system launched without a pack-in, no?).
Hmm... I think you are loking it wrong. Just take the Sims for istance, it´s well known that girls and mature women as well play these kind of games. There´s a market that like playing games, but they don´t like playing the same games you do. Ever tried to play multiplayer with girls? That´s a good way to understand why Nintendo is claiming there´re too much buttons in the controller. There´s a market out there looking for something easy to play, not wanting to memorize a bazillion buttons and combinations. And I´m glad they are looking after this market, because this way I can enjoy playing videogames not only with my male friends.PhoenixDark said:EXACTLY
It just seems very hard to do. Sure, the controller is easy to use so they can play games, but do these people truly want to play games? People have lives, and they're busy. I doubt we'll ever seen 40 year old women playing Mario Party Revolution with their children and becoming avid gamers. They might try it, but they won't become paying customers so to speak.
It's like me with anime. I can't stand it, mainly because of my attention spand and I never understand what's going on. So, people try to get me to watch the "baby" animes. Yup, I thought Sailor Moon and Pokemon were cool, but to this day I still haven't been able to watch anything else. I just can't get into it. I have other things to do. I wish I could get into anime, but it just isn't happening. Now, why would Bandai or whoever else waste their R&D money on a loser like me?
PhoenixDark said:Now, why would Bandai or whoever else waste their R&D money on a loser like me?
nine words said:Hmm... I think you are loking it wrong. Just take the Sims for istance, it´s well known that girls and mature women as well play these kind of games. There´s a market that like playing games, but they don´t like playing the same games you do. Ever tried to play multiplayer with girls? That´s a good way to understand why Nintendo is claiming there´re too much buttons in the controller. There´s a market out there looking for something easy to play, not wanting to memorize a bazillion buttons and combinations. And I´m glad they are looking after this market, because this way I can enjoy playing videogames not only with my male friends.
PhoenixDark said:EXACTLY
It just seems very hard to do. Sure, the controller is easy to use so they can play games, but do these people truly want to play games? People have lives, and they're busy. I doubt we'll ever seen 40 year old women playing Mario Party Revolution with their children and becoming avid gamers. They might try it, but they won't become paying customers so to speak.
It's like me with anime. I can't stand it, mainly because of my attention spand and I never understand what's going on. So, people try to get me to watch the "baby" animes. Yup, I thought Sailor Moon and Pokemon were cool, but to this day I still haven't been able to watch anything else. I just can't get into it. I have other things to do. I wish I could get into anime, but it just isn't happening. Now, why would Bandai or whoever else waste their R&D money on a loser like me?
nine words said:Hmm... I´m not narrow or sexist, it was just an example. But I wouldn´t call these people gamers, since they only play one game, maybe two. It´s like saying that you are a swimmer because you go to swim once a year, if you take what I mean.
As for if they are games or not. I´m confident they are. I mean, why wouldn´t it be a game?
Anyway, about gamers or not gamers. I say the same once again, it was just an example of what Nintendo is trying to do. My father played duck hunt like 15 years ago, ok, so what? is he a gamer? he tried playing Mario Sunshine, and it was too dificult for him.
So, it´s not a matter of being sexist or not, but it´s a fact that most gamers are guys and nor girls. Denying this is narrow. There´re a lot of people there out not playing games, and I think one of the reasons is that they find it difficult.
ChronoMagnus said:The general feeling i get from this thread is that some people just want Nintendo to fail.
ChronoMagnus said:The general feeling i get from this thread is that some people just want Nintendo to fail.
Most of you guys say you only care about the games, if this is true why wouldnt you welcome a controller that has the potential to bring out good concepts and improve traditional games?
ChronoMagnus said:The general feeling i get from this thread is that some people just want Nintendo to fail.
Most of you guys say you only care about the games, if this is true why wouldnt you welcome a controller that has the potential to bring out good concepts and improve traditional games? It's not like the Rev wont be able to do GTA or Halo. All that The Rev brings to the table is a new way to play games. How can you hate that?
Sure the current games out are fine and i happen to like many of them but that doesnt mean that i wouldnt be open to try new stuff especially if it improves on the old formula.
I think the problem is that many of you think you are being forced to accept this new way of playing games. Well you really arent. There is a Ps3 and an Xbox360 available for you if you have completly happy with the current control configuration. For those who which to expand their horizons and actually try out new ideas there is the revolution.
Will the revolution and its controller change the way we play videogames as we now it? Maybe, maybe not, but one thing is for certain. The possibility is definitly there.
i agree.ChronoMagnus said:The general feeling i get from this thread is that some people just want Nintendo to fail.
Most of you guys say you only care about the games, if this is true why wouldnt you welcome a controller that has the potential to bring out good concepts and improve traditional games? It's not like the Rev wont be able to do GTA or Halo. All that The Rev brings to the table is a new way to play games. How can you hate that?
Sure the current games out are fine and i happen to like many of them but that doesnt mean that i wouldnt be open to try new stuff especially if it improves on the old formula.
I think the problem is that many of you think you are being forced to accept this new way of playing games. Well you really arent. There is a Ps3 and an Xbox360 available for you if you have completly happy with the current control configuration. For those who which to expand their horizons and actually try out new ideas there is the revolution.
Will the revolution and its controller change the way we play videogames as we now it? Maybe, maybe not, but one thing is for certain. The possibility is definitly there.
OG_Original Gamer said:Its fear, fear that Nintendo will come in and destroy what they love about gaming as it is now. Some its just deep dislike for Nintendo. What if the Revolution is a hit, and garners significant third party support. Then MS and Sony may follow Nintendo and create there on remote controller. Some may have started gaming during 32bit generation, so gaming has only been around for 10 years to them, although they know its been around longer than that.
I share this feeling. Some people want a one console future. Weird. Stupid. Competition is good. Nintendo made a lot of mistakes in the past. People got pissed off and I can understand that. But we all learn from mistakes. And whoever can't see Nintendo has deeply changed is living in denial. DS is a cheap yet wonderful device, full of novelty and promises. And so is Revolution. So why the hate? For once bully, Nintendo is creating new gaming experiences. Hats off for that. There should be no other reaction to the Revolution announcement, from true gamers at least.
The feeling I get is a lot of people really hate video games.
Ponn01 said:The people I know that don't play games are usually for two reasons, sometimes together sometimes not.
1) Games are geeky and not cool. - I don't picture these people jumping on a console where you wave a remote control at the screen.
2) Games are childish, they are adults and do not have time to waste on playing games.
- If games looked fun to them at all they would have jumped on them by now regardless of controllers. There's a finite amount of time in a day and people choose what to do with that time and most are more limited then others. I think this "trying to get non-gamers" is just really pointless. If I have a meat product I don't go and advertise it too vegitarians do I?
Older people still play golf and such, don't they?sonic4ever said:I don't see many Non-gamers playing games just becuase the controller is like a remote. Heck, to use this remote controller, it may take alot of eneregey. Alot of older people I know just want to go home and relax, they don't want to have to swing thier arms like a sword. I think the remote is actually made more for Japan. I don't see it flying in America.
Ponn01 said:Here's a stretch for you though, maybe, and maybe i'm just crazy here, but people aren't too wild for the controller.
Ponn01 said:Now i'm sure someone will come back and say "it's all about the games" and I totally agree with that sentiment and that's why i'm calling a bunch of you on your hypocrisy. Because without seeing the games and playing it with the controller you are claiming it will change gaming, just because of the controller, not the games.
Ponn01 said:In other words, don't try to say i'm not a true gamer just because I choose not to support your agenda or gimmicky controller.
Gaia Theory said:Reading through some of the posts, and skimming others, I noticed something.
There are people that feel they are being TOLD by Nintendo that they are bored with the games of today. Is that what is really being communicated? I don't think so.
Nintendo is telling us that THEY are bored with the games of today, and judging from DS third party developer support and third party enthusiasm over the Revolution, it is likely that many third party developers are bored with the games of today.
Yes, every single damn one of those developers (Nintendo included) will continue to release what we expect them to release - games we like to play - be it through sequels that are simply rehashes (that many people purchase and enjoy), sequels that introduce something new, new ip, whatever... BUT, many developers seem quite keen on trying to create new ways to play and interact with our games with the new tools that Nintendo (and Sony w/ eyetoy, MS w/ online) have provided.
Is there something inherently wrong with a company providing both developers AND gamers with a new tool to enjoy their work/play?
Hell no.
For the detractors/skeptics - sleep comfortably knowing that if Nintendo's controller idea fails, they likely fail and will certainly become even more marginalized then they already are.
However, be prepared for night terrors in the event the controller idea is wildly successful, because that would likely mean that the industry as a whole would embrace the new tool (ie: MS and Sony incorporating similar control mechanisms for their machines), as has happened with virtually ALL of Nintendo's past controller configurations (D-pad, Analog, rumble, wireless).
There is also one major point I'd like to discuss. Anyone that is arguing for or against this controller like it is some sort of crusade need to recognize that only a very small percentage of the population have actually experienced the controller first hand (and even then it wasn't with finalized retail software), and those that have tried it overwhelmingly think that with the right execution, the controller IS going to change the way we play (some) games.
Don't knock it till you try it, but don't sing it's high praises till you know that it works.
Personally, I endorse any company attempting to innovate within their sectors (be it the car industry, games, publishing, film, music...). With innovation comes risk, failure and success.
Bring it on!
Gaia Theory said:Don't knock it till you try it, but don't sing it's high praises till you know that it works.
Yeah, but a lot of that rhetoric comes from the "Nintendo is crap. They wouldn't know a good game if Sony presented it to them on a silver-lined BD-ROM" talk that comes on pretty strong around here.GitarooMan said:This is a great point. But I tend to think that a lot people who "knock" or question the Rev controller are just reacting to the "Nintendo is god, let's all bow down to the sole innovator and anyone who doesn't similarly prostrate themselves fears change and will ruin the industry" rhetoric that comes on pretty strong around here....
Mihail said:Yeah, but a lot of that rhetoric comes from the "Nintendo is crap. They wouldn't know a good game if Sony presented it to them on a silver-lined BD-ROM" talk that comes on pretty strong around here.
Both sides are annoying and fail at being objective, but the cause and effect is circular.
sonic4ever said:He is correct. I don't see many Non-gamers playing games just becuase the controller is like a remote. Heck, to use this remote controller, it may take alot of eneregey. Alot of older people I know just want to go home and relax, they don't want to have to swing thier arms like a sword. I think the remote is actually made more for Japan. I don't see it flying in America,
Flo_Evans said:Yeah old people like to play golf and go fishing. There have been numerous golf and fishing motion sensing controllers forever and yet the old people still prefer the real thing.
I'm really surprised people still buy into the "industry is dying" shtick. Yes, big companies are buying smaller companies. Other smaller companies are still producing quality content on their own.
GitarooMan said:I absolutely understand this sentiment, I was also one who grew up on Nintendo. I think that in any market the early people who were in at the beginning feel somewhat betrayed when the market expands and they're not the focus anymore (similar to a band someone discovers who "sells out"). What's interesting is that some Nintendo fans (not you) seem hypocritical in that they don't like the new people brought in by Sony and Sega, yet are encouraged by the fact that Nintendo is trying to bring in other "non-gamers" now with Rev and DS, as if Nintendo will expand the market in a "good" or "better" way.
I honestly think Nintendo's biggest problem (which hasn't been discussed much here), is that their in-house software development, not hardware development, has slowly but surely dropped in quality IMO. Nintendo's first party output on GC was the worst in quality for any system they've ever made IMO, and that makes the lack of third-party support more evident. For NES, SNES, and N64 they're were tons of quality Nintendo games that made the system worth owning, for GC they're will still some but they seemed rushed (Wind Waker, SMS) and they're weren't that many of exceptional quality. If I was a big Nintendo fan (I still like their games, I'm just wouldn't call myself a huge fan of the company), I would be more worried about their software output than the Rev hardware
marc^o^ said:Interview from Ubisoft lead beta testor: Matthieu Buxtorf, on this page. I translated the Revolution part of the Interview for you: "People who criticized the Revolution controller stupidly do not realize the possibilities that Nintendo offers to the players but also to the developers. Here is an example of a constructeur/developpor who does not base himself solely on the technological aspect and who concentrates especially their efforts on the level of the gameplay." This guy is the Ghost Recon 3 lead beta tester. Such good praise from him says a lot on Revolution's ability to handle FPS.