Massive Duck. C.M.
Banned
Part Two of the stream is live at http://www.twitch.tv/qgamestv!
We'll be answering questions on stream and in the chat.
We'll be answering questions on stream and in the chat.
Just got disconnected again, so I think that's it for me unless I hop back on late this evening. Not sure why, but this beta feels glitchier than the last one--maybe because we've had more time to spend in it, maybe just server troubles. The lengthy wait to get back into a town after disconnection is pretty bad, as is the way the town economy just shuts down if the bus gets stuck for whatever reason. It doesn't seem realistic to expect a town to just keep a fleet of cars around just in case, but that's what it feels like you need right now.
But these all sound like "well it's beta" kinds of bugs, so hopefully things will be better on release/in the next beta. Something I'm a little more afraid of is whether the game has staying power beyond the first few hours. It could be that the beta is content limited (perhaps there will be a wider array of missions or more islands on release, for example), but with many more hours to screw around this time, I didn't actually feel like I did much different than the first beta period. We did make it to a level 2 town hall, and it looks like there's more stuff for level 3, but the basic tools and techniques didn't seem to evolve much and it's hard to know if there's another stage to the gameplay once you have a reasonably well-established town going.
Anyways, still very curious about the game and still looking forward to release. Good luck Galunka!
Some of the changes made since last month seem to be causing some fallout. Working on continued improvements.
Were any griefer changes added yet?Some of the changes made since last month seem to be causing some fallout. Working on continued improvements.
Were any griefer changes added yet?
7th disconnect or so today, I'm calling it quit.You guys are still playing ?
Not really a fan of how every action is bound to O. If you're standing on a diggable surface and being attacked by a monster, you can't attack with a shovel or chainsaw because you'll just dig instead.
Still can't connect. I was able to fine in the first beta.
whoops. That's what I meant to say I was doing. (I'm tired so I ended up combining two things that've been bothering me into one... [the other thing being that O is used to both autoload resources and to pick them up, making putting down resources tricky while standing in a crowded loading zone.])Use Square to swing at them as an attack!
whoops. That's what I meant to say I was doing. (I'm tired so I ended up combining two things that've been bothering me into one... [the other thing being that O is used to both autoload resources and to pick them up, making putting down resources tricky while standing in a crowded loading zone.])
I just checked to make sure: Pressing square when using a chainsaw does attack as long as I'm careful with my aiming (so, no taking potshots while running away). Pressing square with a shovel out just digs no matter where I'm looking.
Look in the "towns holding events" filter
(Gotta change that name)
oh god we overloaded the bus
(I'm pretty sure that's not actually a thing you can do. Right?)
We're finding that people aren't able to connect at all if choosing "Continue if they have data from last time. Please try Town Select if you've been trying Continue.
Also, we're aware of the issues with the train loading being very long/crashing in general, and looking into that.
I took some pics of what I've done so far for GAF Town 2.0 aka. Galunka
Commercial Area
Industrial Area
Residential Area
I took some pics of what I've done so far for GAF Town 2.0 aka. Galunka
Commercial Area
Industrial Area
Residential Area
I took some pics of what I've done so far for GAF Town 2.0 aka. Galunka
Commercial Area
Industrial Area
Residential Area
I really like what you've done to the place!
I took some pics of what I've done so far for GAF Town 2.0 aka. Galunka
Commercial Area
Industrial Area
Residential Area
Awesome work, the town looks fantastic! Especially the entrance/commercial area.I took some pics of what I've done so far for GAF Town 2.0 aka. Galunka
Yeah the town looks excellent.
Also, big tip: You can put a doll on your back by pressing the down arrow, and then carry it to safety with a parasol. Kind of a game changer, I assumed since it didn't work with a parasol since it doesn't with a jetpack. Wish I could've gotten them all off that island before it vanished.
I took some pics of what I've done so far for GAF Town 2.0 aka. Galunka
Commercial Area
Industrial Area
Residential Area
Yeah the town looks excellent.
Also, big tip: You can put a doll on your back by pressing the down arrow, and then carry it to safety with a parasol. Kind of a game changer, I assumed since it didn't work with a parasol since it doesn't with a jetpack. Wish I could've gotten them all off that cubes island before it vanished.
made a galunka party chat on the tomorrow children community with 350+ members