The Witcher 2 getting full combat rebalance mod with new animations and big changes

about 4 hours in and no crashes yet. I do like the improvements.

I spoke too soon when I posted that, I had to remove the mod to finish the game because it started crashing right after that. I haven't downloaded the newest version tho.
 
Reminds me of EPIC in the Unreal Tournament 1999 days, really supporting a released game a year or more out.

I just got TW2 on the Steam sale, still haven't played the first one! lol
 
The combat is so much improved with the latest version of this mod. Using just the sword is actually an effective way of getting through on hard, as responsive as Geralt is now.

If this and more is what is in store for TW3, I've got no worries to the combat in that game.
 
I'm about to start my first play through of Witcher 2. Forgive me if this has been asked here already, but should I install and play with this mod, or is this more of a 2nd play through kind of thing?

*ok I just skimmed a few pages back. Looks like I'm going to install this and run it as my first play through.
 
Gonna be jumping into this later in the week, as I picked up TW2 on PC during Steam sale. I initially tried it out on Xbawx, but just couldn't get past the incredible combat jank.

I was honestly a bit devastated. I fucking loved everything else about it but the actual playing thereof. Hopefully this mod is exactly what I'm hoping for, and honestly it feels pretty good to be vindicated a little by the devs themselves going back and doing this incredibly almighty service to their work because they were unsatisfied. Gives me REAL GOOD FEELS for TW3.
 
No word on this update for 360 then eh? Probably won't happen then. With Microsoft killing their high price patch costs, figured it could be a possibility =(
 
Downloaded it.

Hated the new "Roll" animation.


Not a fan of using that power thing for block


deleted it.

Better experience.

In terms of responsiveness, I didn't notice a difference at all either.
 
Did the better experience boil down to those two factors?

Interesting.

I honestly haven't noticed any other difference except from those two.

The characters still move the same, attack speed is the same etc...

This is my first time playing W2, so I may not experience the difference as much.
 
I honestly haven't noticed any other difference except from those two.

The characters still move the same, attack speed is the same etc...

This is my first time playing W2, so I may not experience the difference as much.

No, Geralt is definitely a lot faster and more mobile in general with the mod installed.
 
Why didn't this mod get officially added to the Steam version of the game

Because it's a mod...

Are people so thrown off by this mod because someone on the dev team worked on it? The guy was a modder who got his job at CDPR because of his Witcher 1 mod, he just does this in his spare time and it is in *NO WAY AN OFFICIAL PATCH*. It has literally nothing to do with CDPR at all.
 
I honestly haven't noticed any other difference except from those two.

The characters still move the same, attack speed is the same etc...


This is my first time playing W2, so I may not experience the difference as much.

How the hell would you know that the attack speed and movement speed are the same if this is your first time playing it? Geez...
 
Does the game/mod account for the new combat system in the tutorial at the start ? Not that it matters that much, was just curious. I really need to sit down and play both of these bloody games, loved what I played of each but real life got in the way each time.
 
How the hell would you know that the attack speed and movement speed are the same if this is your first time playing it? Geez...

Sorry, I should have explained better.


I played through a good 2 or 3 hours without the mod when I first brought it.

Found out about it and downloaded it and enabled it.

Played like an hour with it and the roll animation and block wasn't to me liking, enough for me to revert back to how it is in the actual game. During this time I didn't notice any changes in the controls or animations ( response wise)

What I meant is that the more responsive controls/animations and such is something you would probably notice better if you spend a good time playing the game since you would notice such changes, compared to me were I only played like 2 to 3 hours of it before enabling the mod.


I also don't find the animations or controls all that unresponsive as it is in the actual game :P

I will defiantly give it another go again, since it's so highly praised.
 
I am enjoying the mod now that its been patched. Everything seems to work like it should one thing for sure Dark difficulty seems easier or either I'm just a boss
 
Sigh. Even with the mod installed the combat is still fucking janky as all hell and mechanically awful. Like a broken Batman Arkham system with MMO cooldown or something. I'm not sure how people make peace with it?

I guess I can only hope The Witcher 3 has an entirely different combat engine as this series is clearly not for me otherwise.
 
Is everything patched up? Can I use it without problems now? I haven't played Witcher 2 yet and I wanted to start the game with this mod.
 
Does the game/mod account for the new combat system in the tutorial at the start ? Not that it matters that much, was just curious. I really need to sit down and play both of these bloody games, loved what I played of each but real life got in the way each time.

The tutorial arena is basically broken with the mod installed because of the changes made to Riposte. You literally can't get past that part of it. I believe Flash said he has no intention of ever fixing it. Which is fine, you can learn fairly easily how to actually play as you play.
 
I will defiantly give it another go again, since it's so highly praised.

Do you mean the game itself is so highly praised or the new mod? I don't believe the mod is really all that highly praised. There's probably as many people who don't like it as there are who do. It's not for everyone.

If you haven't beaten the game normally yet, I recommend you do that first. Then you can try out the mod on a second playthrough. If you're not the sort of person who plays games more than once, then it's really up to you whether or not to use the mod.

Personally I love the mod. Combat feels much better to me overall, and seems more genuinely how a Witcher in general would do combat.
 
I'm trying to get into PC gaming. Total noob. Never modded anything before. How do I apply the mod to the game? Is there a resource link to walk me through this? And I'm boned if I've already started up the game? (haven't started playing but installed it and started it up - in the main menu right now)
 
Just run the exe file, the mod itself, and It will install everything, at the end it will ask you if you wish to turn on the mods, you say yes and check the boxes in the new window that popped up. After that run the game and all good.
 
Just run the exe file, the mod itself, and It will install everything, at the end it will ask you if you wish to turn on the mods, you say yes and check the boxes in the new window that popped up. After that run the game and all good.

Thank you very much. In appreciation for your assistance is there anything I can get you from Steam? (preferably $15 or less :b)
 
I'm super late to the combat re balance mod, but I need some installation help. I've installed the mod through running the executable and yet it does not show up in the mods list when i start the game.

EDIT: Stupid Stupid, ignore. Wrong version.
 
Do you mean the game itself is so highly praised or the new mod? I don't believe the mod is really all that highly praised. There's probably as many people who don't like it as there are who do. It's not for everyone.

If you haven't beaten the game normally yet, I recommend you do that first. Then you can try out the mod on a second playthrough. If you're not the sort of person who plays games more than once, then it's really up to you whether or not to use the mod.

Personally I love the mod. Combat feels much better to me overall, and seems more genuinely how a Witcher in general would do combat.

Yea I mean the combat mod.

I honestly don't have much problem with the default combat, so just gonna stick with that, unless the roll manoeuvrability in this mod has changed back to how how rolling actually works and not this dancing spin thing?
 
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