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The Witcher 2: Performance Thread [Enhanced Edition Patch - New content & 100+ fixes]

anyone? i looked on the internet and others seem to have experienced the same, yet there is no solution. i want to play :(

What have you tried? Do you have anything like RadeonPro or D3DOverrider running? I assume you are getting no errors.

Steam version?
- Here's a fix for an issue that sounds similar: http://en.thewitcher.com/support/#q20

- Here is another fix to an issue with the same symptoms: http://en.thewitcher.com/support/#q18

- I've also seen a couple reports of antivirus software preventing the game from launching.
 

Double D

Member
I finally got around to getting my first gaming PC built, and don't have a ton of experience with PC gaming, so excuse my ignorance. My question is regarding the benchmarks. Are the numbers in the graph supposed to represent FPS? Just wondering if this new PC can handle it well enough. Here's my specs

i5 2500k
GTX 465 1gb
8 GB Ram
 

Mulligan

Banned
What have you tried? Do you have anything like RadeonPro or D3DOverrider running? I assume you are getting no errors.

Steam version?
- Here's a fix for an issue that sounds similar: http://en.thewitcher.com/support/#q20

- Here is another fix to an issue with the same symptoms: http://en.thewitcher.com/support/#q18

- I've also seen a couple reports of antivirus software preventing the game from launching.

I have the retail version. Tried launching without D3DOverrider and turned antvirus software and firewall off, still won't launch.
 
I have the retail version. Tried launching without D3DOverrider and turned antvirus software and firewall off, still won't launch.

I think the second link in my earlier post may be worth checking out. It seems like there are several possible situations that could cause the game to crash on start up. If you didn't run the installer as administrator, I think the first thing I would do is this:

Please make sure you have installed the game with administrator privileges. If not, I advise to uninstall the game, delete all files manually from Witcher 2 install folder and install it again with priviliges. To do this click right mouse button on setup.exe file on DVD disc one and choose "run as administrator" option.

Also, I guess, I should have asked this first. What are your specs?
 

Mulligan

Banned
I think the second link in my earlier post may be worth checking out. It seems like there are several possible situations that could cause the game to crash on start up. If you didn't run the installer as administrator, I think the first thing I would do is this:



Also, I guess, I should have asked this first. What are your specs?

Okay thanks, will try that tomorrow.

560Ti overclocked
i5 2500k
8gb ram

Think i can run at max at 30fps?
 
specs are :
i2500k
gtx 570
4gb ram

I turned off ubersampling and vsync , is the game supposed to run around 50 with drops to 30s ?

Should run faster than that. Should run 50-60 FPS, no lower than around 45?

OC your 570 and definitely OC the 2500k if you haven't already. If you OC both decently (get the 570 to around 850 Mhz core/2100 Mhz RAM @ 1.063v or so, and take the 2500k to 4.2 Ghz with no voltage adjustment) you should get another 10-15 FPS!
 

RedSwirl

Junior Member
After some searches, it seems like hot GPUs is a fairly common problem with TW2. I'm starting to think that it may have even damaged something inside my computer - it might be the reason why I'm getting higher temps than normal with everything recently. Like I said earlier, most games now put my GPU at around 75C, while TW2 puts it at over 100. That's with the fan at 100% blast, and I've dusted the compute recently.
 
After some searches, it seems like hot GPUs is a fairly common problem with TW2. I'm starting to think that it may have even damaged something inside my computer - it might be the reason why I'm getting higher temps than normal with everything recently. Like I said earlier, most games now put my GPU at around 75C, while TW2 puts it at over 100. That's with the fan at 100% blast, and I've dusted the compute recently.

The Witcher 2 is one of the most intensive games, period. It is going to push your GPU harder than almost anything else outside of Metro, BF3, and Crysis 2. What GPU is it?
 

2AdEPT

Member
After some searches, it seems like hot GPUs is a fairly common problem with TW2. I'm starting to think that it may have even damaged something inside my computer - it might be the reason why I'm getting higher temps than normal with everything recently. Like I said earlier, most games now put my GPU at around 75C, while TW2 puts it at over 100. That's with the fan at 100% blast, and I've dusted the compute recently.

I just bought a new laptop and at Source there was a laptop stand that has a fan in the middle of it that plugs into teh USB nad runs off the power off the power source.....its GOLD. My laptop is getting hot for sure but the heat gets whisked away so fast that the casing itself never feels hot...I wonder if an external fan sucking in the same direction as your exhaust on your PC wouldn't allow your internal fan to tax less and perhaps even speed up a bit with the airflow assistance from the external fan?

I always hated being too hot as a distance runner, far worse than being too cold......so I have always been mindful of cooling my machines.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Booted up The Witcher 2 for shits and giggles. Saving my next playthrough for the EE, but I guess I wanted to oogle some pretty visuals while I wait.

I'd forgotten how horrible the texture filtering is, along with the LOD pop-in, even on max.

Did we ever get any tweaks to fix these? I don't recall anybody getting nVidia Inspector tweaks working, though this was awhile ago. The in-engine 16x AF really isn't very good.
 

burgerdog

Member
Just curious, will we be seeing a new OT next week for all of the 360 peasants like myself?

That's a good question. We probably should, I'm just wondering if it will be a land mine of spoilers like the Xenoblade thread. There's people talking about the ending and plot twists already so I had to bail out.
 

Varna

Member
Booted up The Witcher 2 for shits and giggles. Saving my next playthrough for the EE, but I guess I wanted to oogle some pretty visuals while I wait.

I'd forgotten how horrible the texture filtering is, along with the LOD pop-in, even on max.


Did we ever get any tweaks to fix these? I don't recall anybody getting nVidia Inspector tweaks working, though this was awhile ago. The in-engine 16x AF really isn't very good.

I don't think so. I spent a ridiculous amount of time trying to fix the pop-in and never found anything that even helped a little bit.
 

RedSwirl

Junior Member
Okay so I have a problem with this now:

I want to finish my current playthrough before I patch the game to EE, but I don't know if I'll be able to at all on my current computer. The game runs, but with temps at over 100C I'm afraid it'll threaten to fry my system if I play it much more (I'm at
the dragon in chapter 3
).

If I end up having to install this game on another computer, I wan to know that I'll be able to patch the game to 2.0 and play that BEFORE patching it to the Enhanced Edition. I don't see a patch from 1.0 to 2.0, just ones from 1.35 to 2.0 and then everything else is done automatically through the launcher. Any other patches for the game people have on other websites?
 

Perkel

Banned
Okay so I have a problem with this now:

I want to finish my current playthrough before I patch the game to EE, but I don't know if I'll be able to at all on my current computer. The game runs, but with temps at over 100C I'm afraid it'll threaten to fry my system if I play it much more (I'm at
the dragon in chapter 3
).

If I end up having to install this game on another computer, I wan to know that I'll be able to patch the game to 2.0 and play that BEFORE patching it to the Enhanced Edition. I don't see a patch from 1.0 to 2.0, just ones from 1.35 to 2.0 and then everything else is done automatically through the launcher. Any other patches for the game people have on other websites?

http://www.thewitcher.com/support/
 

zkylon

zkylewd
Since this was bumped, I remembered something that was bugging me...

Do you guys suffer terrible performance on the Tutorial area but otherwise decent-to-great in the rest of the game?

I'm playing with a 560GTX Ti + i5 2500k + 4gigs of RAM and I can't get it mantain 20FPS on the Tutorial area. On Foltest's camp, it's 40-60.
 

Perkel

Banned
Since this was bumped, I remembered something that was bugging me...

Do you guys suffer terrible performance on the Tutorial area but otherwise decent-to-great in the rest of the game?

I'm playing with a 560GTX Ti + i5 2500k + 4gigs of RAM and I can't get it mantain 20FPS on the Tutorial area. On Foltest's camp, it's 40-60.

I have a lot worse rig and tutorial area works amazing fast.
 
I'm getting an 8gig update on steam.

Others have said it doesn't seem to change anything. Random guess is that maybe it's a preload of the EE patch. Who knows.


Since this was bumped, I remembered something that was bugging me...

Do you guys suffer terrible performance on the Tutorial area but otherwise decent-to-great in the rest of the game?

I'm playing with a 560GTX Ti + i5 2500k + 4gigs of RAM and I can't get it mantain 20FPS on the Tutorial area. On Foltest's camp, it's 40-60.

Nope, runs fine. I have the same CPU, 560 ti Sli, 8 gigs of ram, though. Still seems weird.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Rather than talk out of my arse without trying anything, I gave forcing AF through nVidia Inspector a whirl and low and behold, it completely fixes the texture quality issue. It seems that TW2 doesn't use any AF, which is crazy, but I'm glad forcing it works.

Really hurt my FPS though, which is weird for AF.
 
I am working on some new configs for Radeon 7950/7970 + GTX 560 Ti 2 GB/570 2.56 GB/GTX 580 3 GB/GTX 680 rigs, single card or SLI/Crossfire. It's nothing TOO special but it should take further advantage of the much higher VRAM of these cards and increased processing power. Unfortunately I've run into some hard limits on Witcher 2 (for example, there seems to be no way to completely fix some of the foliage pop-in), but nonetheless I'll post them up for anyone who'd like to try them.
 

Biggzy

Member
Does anyone know why the textures in my game are not loading at all? I have checked the use application settings in CC, but to no avail.

The graphics card is a 6870 and the drivers are up to date as well.
 

masterkajo

Member
Once the EE drops I finally want to start playing The Witcher 2. Will my PC be able to handle it though? Or do I finally have to upgrade my graphics card?

i5 2500k @ 3,3GHz
4GB RAM
Asus EAH 5770
Win 7 64bit
 

Zeliard

Member
Has something changed since the original release? I'm getting fairly extreme texture and shadow pop-in now that I don't recall being quite as bad, and LOD tweaks don't seem to help. The shadow pop-in in particular is pretty bad.

I haven't played the game since the various patches were released, so I dunno if something changed there, or if it was basically always that rough and I'm misremembering. Stuff 10 feet in front of me is popping in and it's pretty jarring.
 
Has something changed since the original release? I'm getting fairly extreme texture and shadow pop-in now that I don't recall being quite as bad, and LOD tweaks don't seem to help. The shadow pop-in in particular is pretty bad.

I haven't played the game since the various patches were released, so I dunno if something changed there, or if it was basically always that rough and I'm misremembering. Stuff 10 feet in front of me is popping in and it's pretty jarring.

The ini can get fucked up if you accessed the settings at some point. Go and check all the values, then make the file read only. That and check your save folder, if it's gotten huge that has an effect on the game's asset streaming.
 

Zeliard

Member
The ini can get fucked up if you accessed the settings at some point. Go and check all the values, then make the file read only. That and check your save folder, if it's gotten huge that has an effect on the game's asset streaming.

Yep, the user.ini is okay and I have it set to read-only. It was the same when I just tried the default Ultra settings.

Could be the saves folder, though. Interesting. It's currently 1.75 gigs with over 100 saves so maybe that's why (mostly all those distinct auto-saves). Let me try paring that down.

Edit: nope, still about the same. It's really some of the shadows that like to pop in when I'm almost on top of them. Foliage seems fine, as well as most other objects. Maybe it's something that's just worse in Vergen, where I've been running around testing settings.

Oh well, I can live with it. :p
 
Yep, the user.ini is okay and I have it set to read-only. It was the same when I just tried the default Ultra settings.

Could be the saves folder, though. Interesting. It's currently 1.75 gigs with over 100 saves so maybe that's why (mostly all those distinct auto-saves). Let me try paring that down.

Edit: nope, still about the same. It's really some of the shadows that like to pop in when I'm almost on top of them. Foliage seems fine, as well as most other objects. Maybe it's something that's just worse in Vergen, where I've been running around testing settings.

Oh well, I can live with it. :p

Make sure all the variables are there and check them against this:
Code:
[Rendering]
TextureDownscale=0
AtlasTextureDownscale=0
DetailTextureDownscale=0
MaxTextureSize=2048
MaxAtlasTextureSize=4096
TextureMemoryBudget=1000
TextureTimeBudget=10
MaxCubeShadowSize=2048
MaxCubeShadowCount=4
MaxSpotShadowSize=2048
MaxSpotShadowCount=4
FoliageDistanceScale=1.6
MeshDistanceScale=2.2
CharacterLodGameplayDownscale=0
AllowBloom=0
AllowShafts=1
AllowAntialias=1
AllowBlur=1
AllowDOF=1
AllowDecals=1.0
AllowVignette=1
AllowSharpen=1
AllowRain=1
AllowSSAO=1
AllowMotionBlur=1
AllowScatterDOF=1
AllowCutsceneDOF=0
DanglesLimiter=0
ShadowQuality=3
ShadowedLights=3
Fullscreen=1
VSync=0
UberSampling=0
 

Zeliard

Member
Make sure all the variables are there and check them against this:

They're all there. I had tweaked my config earlier today using BoobPhysics' settings so I have those all in. I've tried messing with the mesh/foliage LOD values as well as texture memory but it's still the same.

Reading around on the Net and here as well, others have noted there are some annoying and basically unsolvable issues with LOD. Guess it's just an issue I'd forgotten about, heh.

This is the sort of thing happening in my game, like the objects popping in inside the merchant stand and the shadows just appearing on the ground, around the 20 second mark (it tends to happen when I'm even closer than this player is):

http://www.youtube.com/watch?v=WdPQEFGXzOE#t=20s

Dunno if it's actually related to any of the patches as that guy seems to indicate.
 

Thrakier

Member
They're all there. I had tweaked my config earlier today using BoobPhysics' settings so I have those all in. I've tried messing with the mesh/foliage LOD values as well as texture memory but it's still the same.

Reading around on the Net and here as well, others have noted there are some annoying and basically unsolvable issues with LOD. Guess it's just an issue I'd forgotten about, heh.

This is the sort of thing happening in my game, like the objects popping in inside the merchant stand and the shadows just appearing on the ground, around the 20 second mark (it tends to happen when I'm even closer than this player is):

http://www.youtube.com/watch?v=WdPQEFGXzOE#t=20s

Dunno if it's actually related to any of the patches as that guy seems to indicate.

That's just how the engine works.
 

Complistic

Member
right, you'll notice there aren't any loading screens so there is a little pop in. Though they do a pretty good job of hiding it really.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
right, you'll notice there aren't any loading screens so there is a little pop in. Though they do a pretty good job of hiding it really.

Easily one of the best presentation decisions of The Witcher 2 and a huuuge immersion factor for me in games where you're free to explore and wander. Even though the masked loading is really obvious, being able to seamlessly wander through a town, out of the gates, treck through a forest, find a cave, and explore it's depths, without a single loading screen or menu is a small yet brilliant way to make your whole game world seems cohesive and connected.
 

Zeliard

Member
Aye, just something I'd forgotten about since I haven't played the game for a good while. Also using a sharper, higher-res display than I was back then so maybe that just makes those things more noticeable.

I was mostly concerned that there was some issue I was having, with configs or whatever else. If it's something that happens to everyone, that makes it much easier to accept. :p
 

2AdEPT

Member
I have a newer laptop with i7 and geforce 525 and although I am a noob PCer, I am impressed with what I am getting out of tw2 for the price I paid .i.e $900. I do get a pop in loading screen once in a while (pretty rare actually) but it ralrely lasts longer than a couple seconds...is this normal for lower than ultra guts machines, or does everyone get these pop-ins? Its a small annoyance, but just want to know what percentage of people will be getting these.
 

RedSwirl

Junior Member
I just realized: my computer might not have a conventional fan in it at all. Other than the GPU and PSU fans, there's just a heat sink in the middle. I think someone else told me that my particular case model was designed so that hot air would just "flow" out of it. The only fan I actually hear is the GPU fan.

I could be wrong though, take a look: http://i.imgur.com/FdmDD.jpg (I've tidied up the cables since then).
 

hlhbk

Member
I have the following specs:

Intel Core i2600
8 GB RAM
GTX 570

If I turn off uber sampling what FPS should I expect with everything maxed at 1920x1200? Cause I am lucky to crack 30 FPS.
 
I have the following specs:

Intel Core i2600
8 GB RAM
GTX 570

If I turn off uber sampling what FPS should I expect with everything maxed at 1920x1200?

I've got an i7-2600k and a gtx 580 and at that resolution I get a consistent 40fps with those settings so you should be getting a solid 30 fps, in some of the more demanding areas later you might dip down below that. What are you getting?
 
I have the following specs:

Intel Core i2600
8 GB RAM
GTX 570

If I turn off uber sampling what FPS should I expect with everything maxed at 1920x1200? Cause I am lucky to crack 30 FPS.

I've got an i7-2600k and a gtx 580 and at that resolution I get a consistent 40fps with those settings so you should be getting a solid 30 fps, in some of the more demanding areas later you might dip down below that. What are you getting?

Did you guys overclock your CPUs? I would have expected much better performance with those specs.
 
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