It's an incredible game with some baffling UI/control problems.
It's amazing, just not perfect and I think I'm happy with that. Some UI mods on PC would be more than welcome.
Here's an example of things that need fixing:
Crafting: If I don't have a material, but I have something that can be crafted/dismantled into that material, clicking on the item should take me to the relevant crafting page.
Item Sorting: If you won't let me sort by weight/number, then at least create a separate tab for all non-quest necessary books. They should NOT be clogging up my consumable page. I'm playing on hard, I have no natural regen, I need to use that tab a lot.
Swimming: If I press ascend/descend, under no circumstances should Geralt ever, EVER do the exact opposite motion. It's happened way too often and is bizarre. If I press down, don't go up. Like, come on. Also, let me move the camera while surfacing. No reason to lock it upwards. That might get me killed if an enemy creeps up on me.
Menu Tabbing: Right trigger should not bring up a pointless stat list. It should be used to move between the left and right sides of the inventory/alchemy menus. There's a clear divide in the middle of the screen, I shouldn't have to thumb the stick over several times to scroll to the side that I want.
Bomb Equipping: Why do I only have two slots for potions/bombs? I should be able to have them all equipped at all times. All that needs to be done is add a up/down section to the LB item wheel for bombs. It wouldn't add clutter and would help a lot in keeping the pacing of fights up.
Potion EquippingHolding up/down should activate the equipped potion while tapping it should just scroll through them. That way I don't have to pause the game and go into inventory management mode every fight when I run out of one/need a different buff.