It's definitely the best puzzle game ever.Anyone in here played it? I saw Blow recommending it in the Reddit AMA.
It's definitely the best puzzle game ever.Anyone in here played it? I saw Blow recommending it in the Reddit AMA.
So, about Stephens Sausage Roll.
Is there anything more to the game than rolling sausages around? Hidden mechanics not shown in early videos? Amazing discoveries as you dig deeper into it? Feel free to spoil it for me if there is.
Or is it "only" a well-designed puzzle game which teaches you new rules elegantly, and then asks you to execute on using those rules?
Not that the latter is a bad thing, but I've always wondered.
In any case, the village is one of the last places you should visit, since it features puzzles from all the different types explained in every other single place on the island. Make sure you have done almost every area before going there.do i need prior knowledge of any specific puzzles to do the windmill?
Do you mean, the pannel that looks like a windmill or the pannel at the door of the windmill?
If it's the first one, yes, there are easier puzzles with the same concept but the pannel is presented in a different way this time around. More concrete hint:it's like the pannels that look like a tree.
If it's the one at the door, come back later (it's not a complicated puzzle and you will find the solution easily once you learn the mechanic).
In any case, the village is one of the last places you should visit, since it features puzzles from all the different types explained in every other single place on the island. Make sure you have done almost every area before going there.
do i need prior knowledge of any specific puzzles to do the windmill?
Oh, you definitely have to go back later to those hexagons. You will know when.i went into the actual windmill and then down some stairs to a little chamber area that had puzzles with hexagons. i didn't really try to do it at the time because it was pretty early and i didn't want to spend time on something i might not have the information for.
so far i've done the marsh, desert ruins, glass factory, orchard, symmetry island, monastery, bunker, and the forest.
I'm at8 complete worlds atm and from my understanding, I would've been able to trigger the end on top of the mountain with 6. Can I just play on after doing that?
About the mountaintop end:Finally found some time to play a bit again. Solved the desert including the last part
Stuck on the beginning of the Japanese Tree garden place. I guess Ihave to do something with shadows and viewpoint, but after opening the entrance and the ability to shut down/pull up the front or the back shutters I didn't get anything done yet. My only lead are the three identical puzzles on the side of the temple - I guess completing them allows me to pull the side shutters of the temple up. I solved the first one by accident on first try without knowing the rules. Can't really deduct from that what the rules here are though
There's some beautiful point of view pictures in the temple though.
I hope I'll have time enough to complete the game before I forget certain rule sets again.
Already turned my back on two of these:
It's not that I won't be able to solve it. It will just take so much time, that I'll try and complete the other worlds first when I have time to play.
I'm at8 complete worlds atm and from my understanding, I would've been able to trigger the end on top of the mountain with 6. Can I just play on after doing that?
About the shutters:You can trigger the end with 7, and, yes, you can play on afterwards (just load your last save after the ending).you can already open the shutters on any side of the building.
About the mountaintop end:
You can trigger it with fewer, but the ending is lame. Do all the lasers and some secret additional thing to unlock more content and a neater ending.
Question with some spoilers about the boat house early on, grateful for confirmation (or not) on something:
Near the start area there is a boat house, you can get onto the corrugated iron roof and look down through holes to the room below. The room has 8 vases in it, and you can choose which vase to lift up by drawing the outline of each vase in a puzzle panel.
It very much seems like you have to lift the yellow vase up, so it forms a line with the yellow door frame and then this would let you draw one of the environmental puzzles. This is from the roof, looking down into the room.
Clicking on the yellow vase activates the fuzzy effect and noise, but it won't let me draw FROM the vase onto the door frame, even though it looks perfectly lined up. It looked pixel perfect when I stood next to my TV. I spent 10 to 15 minutes moving slightly left, slightly right etc etc but it just wouldn't draw.
Is the game just being really finicky about the position to draw from? If no, don't tell me the answer, just tell me I have to do more stuff or tell me it's a red herring ( it doesn't seem like it)
I'm on PC with high graphics. The only setting I've changed is FOV (to make it slightly wider). Could that mess it up?
It´s finicky about the position. You basically figured it out - there´s no shame in looking this specific puzzle up now
If you need help about something specific you can ask here, we can give you some spoiler-free advice I recommend this link for some general tips about the game.Ok. fairly new to the game.. got no clue what's going on but can't put it down..
How can I get help without spoilers?
If you need help about something specific you can ask here, we can give you some spoiler-free advice I recommend this link for some general tips about the game.
Theres one in thebut I can't figure it at the moment, thesky where the clouds line up as you look towards the desert from the base of the mountainblocks the path.grey cloud
I got stumped in the swamp so I went off looking for, found a load I never even noticed before. Such a clever game. Theres one in theenvironmental puzzlesbut I can't figure it at the moment, thesky where the clouds line up as you look towards the desert from the base of the mountainblocks the path.grey cloud
Maybe you can change its colour somehow?
Anyone in here played it? I saw Blow recommending it in the Reddit AMA.
There is no laser in the windmill.
In the bunker, you have to get the elevator to go all the way up to reach the laser.
I was there and activated that. Didn't connect that building with aWeird, what's missing then?bunker though...
The 11 lasers, going clockwise around the island from the start of the game:
Symmetry:Desert:Solve the paired yellow and blue puzzles.Quarry:Raise the underground elevator at the archaeological dig.Shady trees:Open all three shutters blocking the panel at the top of the quarry.Keep:Open both halves of the gate and solve the shadow puzzle with two halves.Marsh:Solve either one of the two big puzzles on top of the tower.Treehouses:Reach the path behind the 3x3 platforms puzzle.Bunker:Get inside the room with the time-limited door.Jungle:Enter the color elevator solution that reaches the top level.Monastery:Open the innermost part of the bamboo forest.Town:Solve the four puzzles around the big tree.Open every locked door in the tower.
There is no laser in the windmill.
In the bunker, you have to get the elevator to go all the way up to reach the laser.
I had hints as to the location of 2 panels, but solved them all myself.Oh man, the desert/ruins are sooo damn cool
Has anyone in here managed to complete all puzzles without spoilers? That's what I'm trying to do, and I'm at 148 +11
that thing pissed me off. Had to look up a solution. got to the broken level of the elevator and there was absolutely no way to move it up further and no hint to the solution that I could see. No way off that room on the level either.
Oh man, the desert/ruins are sooo damn cool
Has anyone in here managed to complete all puzzles without spoilers? That's what I'm trying to do, and I'm at 148 +11
Bought this for £12 for PS4.
I'm thick as fuck and have never done any puzzle games before (Did Myst & Rivan with a mate many moons ago but didn't really understand what the fook I was doing).
Anyway just donebut this game has a weird way of making me feel smart lol! Smarter than normal anyway lol! (I understand how he's doing it too ).Puzzles where after you do them, it shines the light out of the beacon thingy
Oh man, the desert/ruins are sooo damn cool
Has anyone in here managed to complete all puzzles without spoilers? That's what I'm trying to do, and I'm at 148 +11
Well... Here's the simplest explanation I can think of.
Floors 1, 3, and 5 had pure red, blue, and green light. Under each of these, a different group of squares appears black. (You can't reach floor 5 at first, but you could see it had green light, so you can deduce what you would see there from the pattern of the first four floors.)
That tells you that these three groups of squares must all be different colors, with everything else white. At the top there is natural sunlight, so you will see all the different colors at the top. So to reach the top, you must need to section off all three groups of differently-colored squares.
And you could also make the elevator go back down by re-entering the previous solutions.
Well... Here's the simplest explanation I can think of.
Floors 1, 3, and 5 had pure red, blue, and green light. Under each of these, a different group of squares appears black. (You can't reach floor 5 at first, but you could see it had green light, so you can deduce what you would see there from the pattern of the first four floors.)
That tells you that these three groups of squares must all be different colors, with everything else white. At the top there is natural sunlight, so you will see all the different colors at the top. So to reach the top, you must need to section off all three groups of differently-colored squares.
And you could also make the elevator go back down by re-entering the previous solutions.
Thanks. That seems way too complicated even for this game. Trying to memorize which colors turn which squares which color and combine those while in the elevator.
Then you haven't found the... advanced version of that puzzle yet. For this one you have to track and combine colors, and more:
http://media.fyre.co/Ta8ouFMRQhOx3MCS5SAC_01.png
(But it is optional, and doesn't unlock anything.)
I completed the game yesterday without help, at. I absolutely love the game, and Jonathan Blow is a genius. Can't wait to see what he makes next.436 + 59
I love how the game made me feel both really stupid one moment and insanely smart the next.
That completion number meansyou are still missing something big... and you can start getting to it by loading your last save.
Location 2
The Town - I've done nearly everything, but I'm stuck thus:
One of the buildings you have to open the door which has yellow glass, rules of tetris blocks from the swamp and coloured flower subdivision from the treetops - now I've done this puzzle, the door has swung open. Looking through the yellow glass in this door, the puzzle on the door to the ruined church (?) now has only 3 colours to subdivide, but I can't see a way to subdivide the 3 colours with one line. This means I can't open this door, which means I can't then use the tree branches outside to do the line for the puzzle in the church, which is the one that opens the door to the base of the tower.
Also, within this same room, down the stairs is a broken sound puzzle in a sound proof room and an adjacent puzzle with 4 red hexagons/pentagons. This would lower the blue stairs in the room above, but I can't figure it out. I assume the sound puzzle is just a straight line across as there is no sounds? The arrangement of the speaker screws etc on the floor looks like it could be a clue but I'm not sure.
I wonder if dropping these blue steps has an impact on the colour door puzzle above?
So any clues appreciated! Thanks