Finally got around to playing this. Neat little game, but goddamn it is frustrating, which is strange considering it seems aimed at a young audience (at least on the surface). The drawing mechanic feels really tacked on (imo) and totally breaks the flow of combat ( I am getting better, but damn..). Half the time I cannot tell what the hell is happening on screen, even zoomed in. Really messy for a Platinum title, but it's unique and charming as hell.
Try using the stick to draw, if you aren't already. The more time you spend with the game, the more you come to appreciate how well implemented the drawing mechanics truly are. This isn't really the type of game where zooming in helps during intense moments. A larger view of the battle area is almost always better. Contrary to initial impressions, this game doesn't
necessarily require players to keep track of the main character among such a large group of individual heroes, plus dozens of enemies.
Rather, the game encourages you to move as a unit, visualizing the group as one whole body, rather than many individuals. Everything clicked once I realized that, and it's not surprising that this theme is also embedded in the story. (Use the
*Y button to keep the group together. This helps you regain composure and heighten awareness of where you are and what's around you)
Also, before you cast me off as
'some know-it-all who thinks I must enjoy this game just because he did', just know that I'm sharing this because I empathize with you. I felt the same way you did. However, once I came to grips with the 'flow' of this game, my new impression of this game was a night-to-day difference compared to my initial one. I wrongly judged this game. But me and TW101 are best buddies now!
*Edit: Yes, *Y*, not 'B'... Thanks Llyranor!