There Came an Echo (PC/ONE/PS4, Gaffer-made) Trailer #1

As I said in the indie thread, fantastic trailer. Can't wait to repel those bees
:)
 
Do they have this much sass though?

Anyway, looks interesting. Sorry if these have been answered but can we control the game without voice? Also how many people was the dev team?
Of course! Keyboard/mouse/controller support is right in there.

Dev team was three full-time until January, when we added another programmer (thank goodness). A couple contractors for music and stuffs.
 
Trailer looks great! Will the soundtrack be available on Bandcamp, or Steam, for those that missed the Kickstarter? The song in the trailer just rules.
 
Trailer looks great! Will the soundtrack be available on Bandcamp, or Steam, for those that missed the Kickstarter? The song in the trailer just rules.
All of the above. There will also be a package deal with the game. = D

The OST is lights the fuck out. Not just the action stuff from Ronald, but the more emotional moments and scene work by Jimmy Hinson is phenomenal. We get so excited whenever they drop a new track on us. = D
 
All of the above. There will also be a package deal with the game. = D

The OST is lights the fuck out. Not just the action stuff from Ronald, but the more emotional moments and scene work by Jimmy Hinson is phenomenal. We get so excited whenever they drop a new track on us. = D

Awesome. Yeah, just thinking of the potential blend of their music is super exciting. Can't wait to play, and listen!
 
Cool.

Can I ask you to consider a Wii U version too? Unity is completely free for the system after all. Dunno about the voice commands though (Gamepad has a fairly decent mic but I don't think there's any voice recognition software for it - and I can see if you don't want to compromise the game because of it missing). If it's that or you think the version wouldn't be profitable that's fine of course, but porting it would probably be cheap at least and there have been successful indie games on the system.
I'll get it on PC eventually if there won't be a Wii U version (just bought Sequence last night, looked pretty cool but hadn't heard of the game before) assuming it'll end up good, but I'd just prefer a Wii U version due to off TV play.
 
Grace.gif

Man I love the trails that the lasers leave. I wonder if this is something context sensitive that the characters do, or just a story moment? Cause I know I will make the characters do this on more than one occasion if I can! Haha.

Cool.

Can I ask you to consider a Wii U version too? Unity is completely free for the system after all. Dunno about the voice commands though (Gamepad has a fairly decent mic but I don't think there's any voice recognition software for it - and I can see if you don't want to compromise the game because of it missing). If it's that or you think the version wouldn't be profitable that's fine of course, but porting it would probably be cheap at least and there have been successful indie games on the system.
I'll get it on PC eventually if there won't be a Wii U version (just bought Sequence last night, looked pretty cool but hadn't heard of the game before) assuming it'll end up good, but I'd just prefer a Wii U version due to off TV play.

This is a good question! Can you elaborate on the possibility of a Wii U version Feep? Is it something that's already been investigated, or not financially feasible at the moment?
 
Would rather just have text if that's the level of voice acting we can expect. (yes i know most of the voice in the trailer are suppose to be the players giving commands)

Everything else is pretty good.
 
Super. Making sure everybody is alive and game is well. Must have been a lot of fun with that cast there.

Not that I expect it, but have you had any experiments with trying the game with VR?
 
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