Throughout all of gaming, on average, which genre do you personally feel has the most good games?

Which genre do you feel has the most good games, on average?


  • Total voters
    55

March Climber

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Keep in mind, if needed, your answer can differ from your personal favorite genre.

For example someone who likes sports games could say that they personally like sports the most, but they feel that another genre has more good games on average.
 
Honestly feels the ones with the most good games are just the ones that usually have tons of games for it. You can find VNs, JRPGs, FPSs, Horror and platformers in droves thus you're bound to find plenty of good stuff among them.
 
Honestly feels the ones with the most good games are just the ones that usually have tons of games for it. You can find VNs, JRPGs, FPSs, Horror and platformers in droves thus you're bound to find plenty of good stuff among them.
It's why I wanted people to view things on average when thinking about their answer, because take platformers for example, throughout all of gaming there are a ton of by-the-numbers platformers and outright bad platformers that existed in the first few generations that could theoretically bring that average down.
 
It's roguelikes but you didnt include it.

Some inclusions are just weird. There are more good roguelikes in a year than MMO's ever existed.
 
RPG related:
  • jrpg
  • crpg
  • arpg (Exile-likes)
Also honourable mention to true rogue-likes (ie. like the game rogue) - this does not include stuff like Hades (which may be a good game but is not a rogue-like - <old man shakes fist at cloud, get off my lawn etc etc/>)
 
To me, obviously shoot em ups, of course helped by the fact that it's the oldest genre around. There are just so many shmups, most consoles have at least 50 shmups in their library with some consoles having more than 100. Very few stinkers to boot.

Even though the genre peaked some time ago, the output of its recent resurgence has also been great.
 
It's roguelikes but you didnt include it.

Some inclusions are just weird. There are more good roguelikes in a year than MMO's ever existed.
I was going to include roguelike, but then I realized it was more of a supplementary genre than an actual main genre.

The reason MMORPG is there is because it is a legitimate genre that no offline game could fully replicate, because you would need tons of actual real life human beings to spend time together in the game, while communicating, questing, and raiding together.

I can name roguelike action games, roguelike RPGs, roguelike metroidvanias, and roguelike shooters. However, I could remove the word 'roguelike' from each and they would still be genres.

I can't remove the word after roguelike because it needs a main genre to attach to. It would be like using a sentence with only adjectives and no nouns.

And yes, I was even hesitant about including soulslike due to this same issue, but I think that genre has made itself distinct enough on it's own to stand right next to metroidvania.
 
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It would be one thing to say the most overall, but to say "on average" you have to factor for loads of garbage. For example, good racing games are plentiful yet putting that up is destroyed when you say "on average." So I would saaaay… rhythm games. If you bundle them with puzzle they are ruined because of a lot of mobile trash, but specifically the rhythm concept is attempted less often and has high consistency when it is. It is simple like shooters or racers but even less is required to make it satisfying.
 
I am personally offended. Lumping RTS and MOBAs together? RTS are not even remotely close to that garbage.
 
As its based on average, if we were looking at the last decade, I would say platformers. Don't see many made these days, but they typically are excellent mainly as a result of Nintendo. I am sure the next Mario will be great. However due to there just being less of them I will go for survival horror. There are so many FPS, JRPGs etc that there are alot of bargain bin titles.
 
I was going to include roguelike, but then I realized it was more of a supplementary genre than an actual main genre.

The reason MMORPG is there is because it is a legitimate genre that no offline game could fully replicate, because you would need tons of actual real life human beings to spend time together in the game, while communicating, questing, and raiding together.

I can name roguelike action games, roguelike RPGs, roguelike metroidvanias, and roguelike shooters. However, I could remove the word 'roguelike' from each and they would still be genres.

I can't remove the word after roguelike because it needs a main genre to attach to. It would be like using a sentence with only adjectives and no nouns.

And yes, I was even hesitant about including soulslike due to this same issue, but I think that genre has made itself distinct enough on it's own to stand right next to metroidvania.
Well yes soulslikes and metroidvaniad are kinda the same. Plenty of genres can be those things so they're more like a subgenre too.
 
I went for adventure/3rd person shooter.

Personally even though I like a lot of JRPGs and FPS as well I feel that 3rd person action games such as RDR2, GTA, uncharted, Horizon, Spiderman etc. are the most consistent and if I had to chose a genre to play if I was locked down in some weird universe it would probably be that genre.
 
Why grouping RTS and MOBAs? These are vastly different genres with the only similarity being second person controls.
 
Well yes soulslikes and metroidvaniad are kinda the same. Plenty of genres can be those things so they're more like a subgenre too.
The problem is that the way to describe both genres without using their respective terms, ends up in a word salad of other genres to define it.

That, combined with other defining factors, means those two stand out above other subgenres, which again are more adjective in nature.
 
RPG related:
  • jrpg
  • crpg
  • arpg (Exile-likes)
Also honourable mention to true rogue-likes (ie. like the game rogue) - this does not include stuff like Hades (which may be a good game but is not a rogue-like - <old man shakes fist at cloud, get off my lawn etc etc/>)
What the fuck? Ever heard of Diablo?
 
It's why I wanted people to view things on average when thinking about their answer, because take platformers for example, throughout all of gaming there are a ton of by-the-numbers platformers and outright bad platformers that existed in the first few generations that could theoretically bring that average down.
But with such a large pool, players would naturally drift towards the best, affecting their overall perception.
 
Puzzle games.

TBF the genre is basically owned by 3 games: Tetris, Puyo Puyo and Lumines. But in general those never miss.
 
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