Screaming Meat
Unconfirmed Member
Okay. I can't get the hang of the Alternator; however, the Mozambique is a fucking beast.
edit: Is this normal?
Like, there are worse examples. I am sure it's due to lag. But, is this at all by design?
Okay. I can't get the hang of the Alternator; however, the Mozambique is a fucking beast.
Switched from stealth auto ejection to nuclear ejection thingy with Titan. Getting more kills now from the blast but died a couple times from not ejecting the titan in time. Not having to bother with ejecting was nice but getting killed again and again from other Titans exploding, i wanted to try it too.
What Tone kit are you riding (ps4) ? Had the particle wall upgrade all the time but I'm considering a change. 3 shots for the 40mm are not really worth imo but the extra tracker rockets seem good since you use them pretty often.
I really dislike the servers in this game. I live in San Diego, so it usually connects me to Salt Lake or Oregon. It says my ping is like 60ms, but I always have around 100ms in game. Its just annoying because in BF1 my ping is always 25-50ms. I mean I already do well enough, so it makes me wonder how well I would do if I actually had a decent ping. Like who puts a server in Salt Lake? A few times I've got better connections to the one in Dallas.
Majority of my sessions are like 100-150.
The first game just feels so much better in this regard.
I'm gunna try this game at Uni and see if firefights are much easier. Because they are for sure harder in East US.
LOL if you play from China your average ping will be 400-500ms unless you reroute your PC/console to Japan or Hong Kong.
Is it maybe because you're aiming down the sights with the alternator? You never want to ADS with that gun. There's no benefit to it whatsoever, it increases the spread dramatically due to the 'sway' that's added to ADS which isn't present on hip fire.
Nah, I only ADS at long distance. Close range hipfire kills I would've had with the Volt, the CAR, even the Mozambique, didn't seem to connect nearly as frequently with the Alternator. Not sure why.
My suggestion is to not try and "correct" your aim if the crosshair is on them. You only need a few hits, and it'll connect eventually.
You talking to me? I am in Kuwait so I am between Japan and EU and Japan server is like 400ms for me, while EU is 150ms. So I stick with EU
My London ping is consistently 23ms. Same with the Belgium ones. Only good thing about Virgin.
Nah, I only ADS at long distance. Close range hipfire kills I would've had with the Volt, the CAR, even the Mozambique, didn't seem to connect nearly as frequently with the Alternator. Not sure why.
It might sound counter intuitive but long distance is when you don't want to ADS, it makes it worse. This is true of all SMGs because of the ADS sway
Here's what I mean
Left is the result of tap firing with hip fire, right is the result of tap firing with ADS. The weapons natural sway in ADS makes the spread pattern really poor. I took this for some other purpose a while a go, but it shows what I mean.
Missing up close though I can't explain. The weapon carries more risk than the faster firing SMGs since if you miss a shot it takes longer till the next round is fired than with others, but it's certainly not weaker in terms of time to kill, and it's a hitscan like the others too.
Yup. Tried it out last night and it was awesome.
Should rename it the MozamBeast.
Well now. No reason for me to use ADS at all then!
Yeah. I switched back to CAR and Volt. Didn't have any problems getting the kills up close. Really odd. I'll give it another shot tonight and see if I'm just being an idiot.
What in the world? This is not expected behavior.It might sound counter intuitive but long distance is when you don't want to ADS, it makes it worse. This is true of all SMGs because of the ADS sway
Here's what I mean
Left is the result of tap firing with hip fire, right is the result of tap firing with ADS. The weapons natural sway in ADS makes the spread pattern really poor. I took this for some other purpose a while a go, but it shows what I mean.
Missing up close though I can't explain. The weapon carries more risk than the faster firing SMGs since if you miss a shot it takes longer till the next round is fired than with others, but it's certainly not weaker in terms of time to kill, and it's a hitscan like the others too.
Yeah I'd give it another go, the alternator and Volt are my favourites. I think the Alternator is my favourite overall since it's a little bit better at range than the others, and it's pretty nice up close. If I recall correctly it has a faster time to kill than CAR and Volt.
edit: Is this normal?
Like, there are worse examples. I am sure it's due to lag. But, is this at all by design?
I have always 50ms ping and I die like that at least few times per match.
Im 100% sure its because of 20tick.
100% same thing happened in BF2 or BF3 when they had 10 or 20tick servers, dying all the time behind corners etc.
When are we playing?
Maybe later today? I might have some time.
I sure a hub could be "faulty" in that sense, but he claims he gets lag even with the extension cable plugged out.
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After playing a whole night.
Y'all are really wrong about the Archer. There are so many situations that are just beautiful with it. The EPG (with glitch) is super hard to pull off with consistency, but I'd imagine with m+kb it's fine. Apparently, the splash damage glitch also works with Ion and his Vortex Shield, so aim at the feet for a boost of damage.
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edit: Is this normal?
Like, there are worse examples. I am sure it's due to lag. But, is this at all by design?
That gif happens to me every single game and I usually have a ping lower than 10, most of the time less than 5. I'm directly on a data center with fast internet. The server setup they have now just isn't good. I hope they actually address it eventually, but I'm expecting them to just ignore it at this point.
Balance patch and roadmap coming when? I'm still surprised they didn't get the roadmap out by the end of last year. Gotta expect Hemlok, Devotion, and Sentry changes here and probably another 1% tweak on a Tone skill. Every pub match I've played recently is just 5 Tones with nuclear eject and a Ronin running auto doomed-phased nuke.
Yeah I'd give it another go, the alternator and Volt are my favourites. I think the Alternator is my favourite overall since it's a little bit better at range than the others, and it's pretty nice up close. If I recall correctly it has a faster time to kill than CAR and Volt.
On ps4 I'm seeing more Legions then Tones with a couple Northstar and Ronins mixed in. See less and less Torch and Ion is really rare. Just my observation.
It's like 80% Tone, 10% Ion and 10% Ronin
The rest of the Titans don't matter because they die so quickly I probably never get to see them.
Yeah, I'm on PS4 but mainly see Tone. Scorch is basically extinct in my recent experience. Northstar use doesn't seem too much higher.
This matches my experience. Maybe Respawn should consider balance changes that actually move the needle. I appreciate them not wildly swinging the balance with every patch, but just letting the same shit linger forever isn't my favorite either.
What game mode do you normally play?
Attrition - Mostly Tones/Legions with one or two others
Bounty Hunt- Type of Titan doesn't seem to matter as much
Last Titan Standing - See a lot more Northstars and Ronin's
Amped Hardpoint & Capture the Flag - Dont pay enough attention to what Titans are used.
Play some mixtape and it will change things up a little
Last time I was playing against an entire team on Tones of which I was lucky enough to Titanfall on two of them. Made me smile.It's like 80% Tone, 10% Ion and 10% Ronin
The rest of the Titans don't matter because they die so quickly I probably never get to see them.
Ah no I'm talking about my personal experience, it wasn't like this in Tf1 and nobody knows why.
One thing we all ate serious crow on was the movement huh. Remember when everyone was going crazy?
I play almost all attrition as it's the mode I find the most enjoyable, but the lack of diversity in opponents is a bit of a drain. Some of it is probably because I'm running in a 5 man squad since I got my friends to pick up the game and we're playing premade min-max teams.