We're not hating. Most of us enjoy the game for what it is, but what it is a braindead easy heavily guided game with almost no challenge. We're disappointed that the gameplay doesn't feature a level of challenge comparable to even CD's previous Tomb Raiders or even similar modern games that it emulates such as Arkham Asylum; it's extremely dumbed down, and in the case of the white paint everywhere, insultingly so. It ultimately feels sorta empty as a game in most areas of the gameplay, but enjoyable as an experience. This isn't a great analogy, but it's like a beautifully crafted meal consisting only of appetizers. It's satisfying, but you know the cooks could have and should have done A LOT better based on past visits to the restaurant.
Feel pretty much the same.
The art direction is incredible, but the combat encounters feel tiresome. And there's so much promise for good puzzles, that don't amount to what prior games offered.
Here's hoping the sequel improves on it in every way. I enjoyed it for what it was, but wanted so much more!