Just got through the first 3 sets of everything - gameplay has been intriguing thus far. 'Diagnostics' is irritable; 'Forensics' is totally unrelated to the Trauma theme; and 'Endoscopy' is just plain troublesome.
I feel that Atlus has introduced too many technicalities into the Trauma game this time - especially for the Diagnostics segment. It may appear to be a simple 'spot the difference' game, but most of the anomalies are actually medical conditions that are difficult to spot in the first place. How does Atlus expect us to even understand most of the technical terms in the diagnostic itself anyway?
The surgery and first response segments are exciting and pretty well designed. Orthopedics require more patience to complete but it won't disturb the pace of the game either.
Not bad for a new attempt to introduce other game elements, but some of them seem to be too contrived for the idea of a Trauma Team
I feel that Atlus has introduced too many technicalities into the Trauma game this time - especially for the Diagnostics segment. It may appear to be a simple 'spot the difference' game, but most of the anomalies are actually medical conditions that are difficult to spot in the first place. How does Atlus expect us to even understand most of the technical terms in the diagnostic itself anyway?
The surgery and first response segments are exciting and pretty well designed. Orthopedics require more patience to complete but it won't disturb the pace of the game either.
Not bad for a new attempt to introduce other game elements, but some of them seem to be too contrived for the idea of a Trauma Team