I also improved my time. When I messaged you I was rank 25. Now I'm rank 12
btw check out my replay. I did the first ramp a bit differently than everyone else.
you can also overjump the lower panel if you take the full way to speed up, so you "just" have to land on the top panel and try to accelerate from there.
Yeah, so I uploaded the first version of a track I've been working on for uncountable hours over the past week, so if anyone is willing to give me feedback, or just play it and tell me if you liked it or not, I'd appreciate it.
It's a medium difficulty Supercross track called Metallurgy v1 and my gamertag is arvinater.
Up past four last night trying to platinum the ski jump event. I did it, go damn it.
If you've made any levels, PM them to Whitehawk and he will add them to the second post of this thread.A new thread seems like a good idea. Just as good levels get lost in the game, recommendations will get lost in this thread. Feel free to check out my two levels (gamer tag same as my GAF name). They're simple in both difficulty and theming, they were made relatively quickly whilst getting to grips with the editor. I'll try to make something more meaty next week.
Just won 5 public supercross in a row and got the achievement Its a lot of fun.
Except it is not.
Sounds like your NAT might not be open.Except it is not.
Barrel Ball is awesome. I found myself playing it over and over again, great level.
Haha that's great.
Sounds like your NAT might not be open.
The only issue I see with the public multiplayer is the lengthy matchmaking. Other than that it's gravy. Local multiplayer gets my seal of approval too, had illegal amounts of fun with it.hahaohwow.jpg
PM Whitehawk and he'll add it to the second postFiju, my custom track is finaly done; spent about 10 hours on it.
If anyone's willing to check it out, my GT is Duallusion. It has fun ramps and a loop and fish jumping out of the water n' shit
PM Whitehawk and he'll add it to the second post
I like this game, but it is just too difficult for me. The medium tracks are giving me a hard time. I suck.
Anyway for anyone who hasn't checked it out yet, be sure to check out my track called Bumpy Tunnel, my gamertag is MMaRsu NL. An easy to medium track with some jumps and a trek through a tunnel which features slight hillclimbing.
Haha 7788 in the world on the leaderboard with 307 faults in 21:44.006
FUCK THAT TRACK.
Love Barrel Ball, especially the 2.3 version where you have to score the most points in 3 minutes. Still can't beat 22 that I got in my first attempt though!Barrel Ball is awesome. I found myself playing it over and over again, great level.
What's the easiest Extreme track?
I tried the first one, got to the end with no problems, then there's a fucking wall made of logs about 3 bikes high. Fuuuuck that.
The first one is by far the easiest.
Whoever gave the advice to never backup from a checkpoint just cost me 10 minutes of my life. At the end of The Wreck, you should be backing up before the checkpoint to get up enough speed to get over the boxes.
So yeah, don't listen to anyone that says never backup at a checkpoint, they are damn dirty liars.
You don't need to back up to hit anything on The Wreck. But if you think it made it easier for you, then congrats.
Thanks, I tried to get a certain mood flowing from the start of the level to the end, but I was wondering if people would have issues. Fairly sure it's an issue with the light count too, causing some lights not to function it's difficult to balance considering how tightly packed the start of the level is, especially when you don't just want to douse the level in point lights or artificial illumination. I appreciate your enthusiasm. Gonna work on a v2 before I submit to OP. If anyone else is willing to download it and give me some feedback, I'd appreciate it. It's Metallurgy v1 for gamertag arvinater.Hey man I just played this track of yours and it's pretty good! Although I found it just a tad too dark and sometimes hard to see obstacles. I would reccomend placing some more lights on your map or changing the enviroment settings ( set it to custom ) and make it a little lighter.
Aside from that a pretty great and tricky supercross map!
I've been working on 2 new tracks the past two days, I got one called Dreamscape V3 which isn't finished yet but if anyone has played Dreamscape V2 on Trials HD ( I have that track shared so look it up if your on my friends list ) you will know a bit what to expect visuals wise.
Then I have another track in the works which will be a bit of a nature run, a medium track with a lot of speed and jumps.
Those two tracks I haven't shared yet, but will try to finish them soon. DreamscapeV3 will take some more time because I have to manually place everything, there is no nature stuff in that.
Anyway for anyone who hasn't checked it out yet, be sure to check out my track called Bumpy Tunnel, my gamertag is MMaRsu NL. An easy to medium track with some jumps and a trek through a tunnel which features slight hillclimbing.
Not saying you need to, but it makes the box at the end WAY easier to get over. It gives you more bounce when you hit, and you hit higher, just below the box, so your bunny hop doesn't have to be nearly as high.
Edit: And just finished all the extreme tracks. The tires at the end of Inferno are annoying as hell.
For some reason I couldn't find it, but I did find Tricky Lake so I played that. And I saw a jumping fish so probably the same LOLFiju, my custom track is finaly done; spent about 10 hours on it.
If anyone's willing to check it out, my GT is Duallusion. It has fun ramps and a loop and fish jumping out of the water n' shit
The Ninja trials track. The one thats very long.What's the easiest Extreme track?
I tried the first one, got to the end with no problems, then there's a fucking wall made of logs about 3 bikes high. Fuuuuck that.
Thanks, I tried to get a certain mood flowing from the start of the level to the end, but I was wondering if people would have issues. Fairly sure it's an issue with the light count too, causing some lights not to function it's difficult to balance considering how tightly packed the start of the level is, especially when you don't just want to douse the level in point lights or artificial illumination. I appreciate your enthusiasm. Gonna work on a v2 before I submit to OP. If anyone else is willing to download it and give me some feedback, I'd appreciate it. It's Metallurgy v1 for gamertag arvinater.
Also, I tried your track. Enjoyed it a lot, good mix of different gameplay elements throughout the level. Uphill is my achilles heel Only one minor criticism, on the ramp ascent right before the descent towards the ring of fire, it seems like you have a lot of custom cameras working there. Makes the camera stutter a bit as your going up which would otherwise be smooth if just left to the default camera.
The Ninja trials track. The one thats very long.