dragonelite
Member
I don't understand this.
The X360 versions were nearly always better because it was easier to make that version perform better than the PS3. The PS3 was capable enough, it just needed a lot of work that third parties didn't bother with for understandable reasons.
The PS4 is by all accounts, 50% more powerful on the GPU side than the XBONE. How is that not going to also show in some way on multiplat games? Since they are a similar architecture as you mention, they could fairly easily exploit that extra power.
We dont know if its 50% more powerful or 80% more powerful.
This is only in the ALU cases. We still dont know what impact Esram has on GPU and GPGPU performance on the X1. And tbh i have not seen a ps4 exclusive game where i went wow jep that shows the 50% difference. If The division is even run on ps4 devkit hardware that was the only game on the show that screamed Fuck yeah this game is next gen and its multiplat. Or maybe im more impressed of the next gen effort put into the division and not the graphics. Dat environment awareness.
All we got was the 764 ops/cycle and no clocks specs. I dont think they will go for an overclock either so only option for a stronger console is they had a 7790 prototype running along with rumored specs or its most likely a downgrade. And the specs aren't fixed until they in people hands. History has shown that late down clocks are the norm. I would not be surprised if sony downclocked the GPU just to improve yields and pump more boxes out demand is very high.