crackajack
Member
Yeah, i never understand when people act like AC went bonkers with Origins or Valhalla or whatever when the basic problem already was the same in the entire Ezio era. AC should have evolved into something Hitman always was. Make the Assassinations interesting (proper scouting, some planning dialogue/minigame or something) and the Animus/Creed story would have been a cherry on top. Open world never enhances any game when it is just pompous collectathons, with sidequests being almost the same as these idiotic fetch 50, 100 whatevers, drwoning the main plot.It started in AC2. Remember codex pages, feathers and chests? Ignored all of that shit.
I guess engagement numbers went up for a few releases, and they doubled and tripled down on it, until people got tired of the crap. No one actually wants to play filler content even if it kept them playing more and more hours before. It's insane that devs and publishers look at some metrics and don't get at all that that is only a crutch solution and actually detrimental to long term success.