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Ubisoft co-founder and CEO Yves Guillemot has defended the $70 price tag for Skull and Bones, calling it a “quadruple-A game”.
During a Q&A session as part of a conference call discussing Ubisoft’s Q3 sales for its fiscal year 2024, one caller pointed out that Skull and Bones now appears to be taking a more live service approach – the game’s Year 1 roadmap was recently published, for example.
The caller asked why Ubisoft was insisting on charging $70 for the game and potentially limiting the size of its player base, suggesting a free-to-play model may better suit the live service mechanics and give it a better chance of building a community.
Guillemot replied with an assertion that Skull and Bones deserves to be a full-price game because of its scale.
“You will see that Skull and Bones is a fully-fledged game,” he replied.
“It’s a very big game, and we feel that people will really see how vast and complete that game is. It’s a really full, triple… quadruple-A game, that will deliver on the long run.”
Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’ | VGC
“People will really see how vast and complete that game is”…
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