Ubisoft releases statement regarding Skull and Bones delay

I understand that Ubisoft needs to get games out the door before they go bankrupt, but S&B is probably going to cost them more than it brings in. Should have cancelled it years ago.
 
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If only they had to listen to the general audience and just given us another game like black flag. I don't know how much it would change this situation, but it's what everybody wanted instead of this fucking game.
 
Skull & Bones is about the only thing Ubi is working that interests me, but to see how badly they have misjudged what gamers actually want in this game (Black Flag minus assassins) is really sad.
 
Boy, I can't wait for the behind the scenes autopsy on this game. This is approaching legendary levels of development hell, for something that is such an easy product, in terms of development direction.

. . . you know the GaaSification of UBISOFT is to blame but I just want it confirmed.
 
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Ahh. The last gasps of a necrotic company that deserves everything it gets from years of awful decisions, extreme greed, and dogshit human beings. Loving all of it.
 
The same people who say "GAAS is a crapshoot" are the same people shoveling dirt on Skull and Bones prior to release.

Which is it?
 
I think they need to do a fire sale on their dev teams. They are too bloated and drowning in expenses while having nothing coming out.
 
The game has been in development since 2013. It was revealed as Skull & Bones in 2017 - 5 years ago - and it still isn't done.

Meanwhile, Sea of Thieves has been announced, released, had its heyday, and remains popular even now. I'd argue that anyone in 2017 that was excited about having a Pirate MMO has probably already had that itch scratched.
 
If only they had to listen to the general audience and just given us another game like black flag. I don't know how much it would change this situation, but it's what everybody wanted instead of this fucking game.
They easily wouldve had a platinum selling game and a new ip with yearly sequels if they did that. I wonder if something about sea of theives and its whole gaas thing made them switch designs.
 
They easily wouldve had a platinum selling game and a new ip with yearly sequels if they did that. I wonder if something about sea of theives and its whole gaas thing made them switch designs.
I don't know, but it was a development about a year before sea of thieves was, eventually it may have changed as a result though. From the wiki it says it was initially supposed to be a Black Flag spinoff, then a MMO called Black Flag infinite.
 
How the fuck has it taken them so long to flip the naval combat from Assassin's Creed into it's own game.......mind-boggling.
 
i read that before too. A they took big loan out from that government right?

I believe it was significant subsidies the govt gave Ubisoft to set up a studio there.

SG gave a bunch of subsidies on the condition of a new IP being released within a certain timeframe. French Ubisoft staff come here and enjoy an expensive working vacation with low taxes. The actual studio is a a quagmire of horny french guys and highly risk averse Singaporeans.
 
I did too, super curious to get a peek at what the situation is.
Spoiler its trash and will flop. Ubisoft would have canceled it but they can't legally.

Don't be naive. No game that had troubled developement and took this long was good. Ever.

Also a pirate game without boarding and exploration of islands? We have 2023 not 2003.

Its literally a mobile game with AA—>A Paint.
 

Ubisoft releases statement regarding senior management stepping down


...is the only headline I want to see.
 
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As others have stated, they are running a new technical test in the coming week, I just got invited as well.

So, hopefully, there'll be something substantial to dive into.
 
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Game gets delayed again but they're willing to show more gameplay than Starfield 🤔
Yeah but Starfield is a product people actually want, so 🤷‍♂️

Bethesda could literally not show gameplay again til the review embargo lifts and it won't stop anyone from buying the game.
 
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At this point would it be more cost effective just to pay off the Singaporean government rather than bother trying to salvage this game any longer? I mean this is just painful to watch.

if this game was a horse, you'd shoot it.
 
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I understand that Ubisoft needs to get games out the door before they go bankrupt, but S&B is probably going to cost them more than it brings in. Should have cancelled it years ago.

I never understood this.

Let's say the game cost in development a 100 million. Not sure if they are doing any marketing for this game or ads or anything. But assuming with the marketing a 120$ million total.

If they release the game and assume it's a flop with zero legs in the coming months after release and made a 60 million back.

How canceling a game that costs 100 million before marketing ( or when it was in development hell and costed them 70 million ) so far is better than making at least 60 million to cover some of the loses ?

That's assuming it actually doesn't make a profit which I don't think that would be the case
 
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