thetrin
Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
Yep, cart and UMD.
Guess I'll pick up the JP version, then.
Yep, cart and UMD.
I had no interest in this until I played Lost Heroes, a similar game, a few months back. Definitely on my radar now.
Have you ever looked at the Etrian Odyssey series? Or Shin Megami Tensei Strange Journey? EO1, 2, and SJ were developed by Lancarse, the same dev who made Lost Heroes. But... none of them are as extreme as Lost Heroes in terms of battle animations.
I'm on the fence. I was hoping for some reviews.
Yeah, review for the 3DS version would have been nice. I know that the PSP version has a few reviews available, but I still would have preferred 3DS specific ones. The way I look at it, because of the gift card, I'm only out $10 bucks if it's just absolutely horrible. From everything I've read/seen about the PSP version I don't think it's going to be awful and it definitely sounds like it's up my alley.
Honestly at this point I'm simply holding out for SMT Devil Summoner: Soul Hackers, all other games pale in comparison to how much I'm anticipating this title.
How big is the game? Size wise
Probably have to wait until the update and it being put on the store. They said it gets compressed when it goes up on the eShop so they'd have to wait or something for the release to say how much space is needed. (This was mentioned on their Facebook page when someone asked).
Can someone tell me the level cap of this game? I've heard inconsistant reports of this.
Now that I have a 3DS, I guess I get to debate getting it on my Vita or 3DS.
Going to assume 3DS, just for the convenience of the bottom screen (...and to finally have another 3DS title!) but who knows.
Protagonist looking hella fabulous.
...I honestly thought he was a lady at first.
Someone find out how much space it takes if you have your 3DS handy!
So... PSP or 3DS?
And it's compatible with the Vita, which has the best screen of the three albeit not native resolution. I'm going to wait and see what people say if I opt to get this ad not just blow it off in favor of attacking backlog and getting Atlus's first person dungeon crawlers.I still think the PSP screen is superior to the 3DS screen.
Someone find out how much space it takes if you have your 3DS handy!
Someone find out how much space it takes if you have your 3DS handy!
The official site's character page lists the designers.Since every character is designed by someone else, is there a list of who designed who?
And it's compatible with the Vita, which has the best screen of the three albeit not native resolution. I'm going to wait and see what people say if I opt to get this ad not just blow it off in favor of attacking backlog and getting Atlus's first person dungeon crawlers.
Like the guy above said the 3D effect during conversations is quite nice. Not deep but it adds to it a bit.
The voice acting is actually very good in my opinion! I've heard far worse on a regular basis.
However the 3D effect on the dungeon is super shallow which makes me sad...but it's not the end of the world. There's no AA with 3D off but it looks a little less jaggy due to not having separate images for each eye.
And I like the map on the lower screen as expected.
Weird as hell, B is the confirm button to start a new game and advance dialog. I guess a holdover from the PS button configuration?
Very peripheral, except for small parts of the dungeons that require you to put your monsters up against a guardian's for a really annoying fight sequence.The only thing that's turning me away from this game is the raising monsters aspect. Is this a big part of the game like a Shin Megami Tensei game? Or is it peripheral part of the experience?
The only thing that's turning me away from this game is the raising monsters aspect. Is this a big part of the game like a Shin Megami Tensei game? Or is it peripheral part of the experience?
I assumed the technical difficulties XSEED referred to have to do w/the eShop, since I think the Japanese release was retail only? Someone correct me if I'm wrong though.Did the original Japanese 3DS version have technical issues?
There have been *some* eShop sales in the past (Nintendo of America ran a handful last summer) but it's not exactly common. I doubt the PSN version will see sales or a price drop anytime soon though, as I don't think XSEED would want to undercut 3DS sales now that it's finally out.I'll probably pick up whichever version goes on sale first. And since 3DS titles never go on sale (to my knowledge), that will eventually be the PSP version.
The fuck Xseed?Weird as hell, B is the confirm button to start a new game and advance dialog. I guess a holdover from the PS button configuration?
Can anyone with the 3DS version confirm whether or not the 3DS version has the character portraits that pop up during attacks?
I heard a rumor that it doesn't, but no confirmation.
Can anyone with the 3DS version confirm whether or not the 3DS version has the character portraits that pop up during attacks?
I heard a rumor that it doesn't, but no confirmation.
Can you provide a youtube video for comparison?
Sorry, totally misunderstood your previous post. Beat me with a response before I could edit. I don't know what triggers the cut-ins but this video shows a few at 0:36
http://www.youtube.com/watch?v=ETkebB5_sLY
I can't imagine why catching monsters would be a holdup. The way they're described in the game makes them sound like a piece of equipment. You equip up to 4 to a character and they provide extra attack and defense.
When you get monster HP under a certain point, you might be able to play a little minigame to entice them to join you. If you don't like the idea of having living things along with you, it sounds like you can basically pretend that you're able to steal magic rings from them instead, it all works out to the same thing. You attach them to yourself afterward and you're stronger for it, and sometimes you need to have a certain number/quality of "rings" to progress.