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Understanding Metroid Prime, why it was the way it was.

Tellaerin said:
It's played in First-Person perspective, and through much of the game you're Shooting at things to progress. MP falls smack into the FPS genre. It will continue to do so no matter how many times fans parrot the Nintendo PR line about it being a 'first-person adventure'. Bolting a lock-on targeting system and an awkward control scheme onto an FPS does not magically transform it into some exciting new genre. Hell, between the RPG-style upgrade system, platforming bits, and story-driven gameplay, Tron 2.0 is at least as deserving of the 'first-person adventure' title as MP, yet you won't see anyone here insisting that it's not an FPS. I suspect the reason for that is because Tron 2.0 uses a more conventional FPS control scheme, so nobody has to try to come up with weak excuses to justify it being 'different'. :p
So 80% of western RPGS are FPS?
 
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