I think I won Unexplored, y'all. I found an Amulet of Eternity. It's gamechanging, so I'll spoiler it:
I never ended up needing it (I escape with the
macguffin Amulet of Yendor), but still, its existence to begin with shocked me. Was in the first four floors, in a hidden room IIRC.
Nah, the reason I won is because of Lord Grievous. For once in his bloody life, he accepted my offering without giving me a cursed weapon; he, instead, gave me a fire rune, which in turn allowed me to enchant a regular mace I found into this:
It started as a +1 Glowing Mace, with much less damage, no corrode resistance, a lesser fire enchant, and the same glowing property. But it set me up for the last half of the dungeon and let me boost it up to this level, thanks to a lot of Enchant scrolls, a protect scroll, and of course an extra fire rune. (Strength potions were also quite plentiful.)
This dungeon had two themes: spikes... and fire. Fortunately the two never mixed, but it was pretty bad. There were entire floors fillled with spike traps, entire floors filled with fire (of both literal and figurative varieties), and the occasional floor filled with darkness hiding fire or spikes. It was largely a nightmare. There was also, apparently, a sacred site in it, but I was never able to figure out how to get in there; I screwed up one puzzle early on, which I assume connected to it in some way.
Thankfully, the glowing mace took care of the darkness problem early on, and the Fire Ant Queen (which thankfully wasn't a Spike Ant queen) resulted in me forging a fire-resistant leather armour that carried me through the entire dungeon, right up to and including the boss.
Along the way I learned a devastating forge combo: Stone Armor + Metal Rune = (spoiler because omg)
This is unmodified. Yeah.
The boss was--you guessed it--a fire dragon. It spent 90% of its time stunned by Lord Girevous' fire mace. The other 10% was spent chasing me onto a platform where I killed it so I could loot its leather. The freezing potions did nothing.
All hail Olf Ulft, conquerer of 334239000.
For some reason the game considers him an Archmage. He wore heavy armour, used a heavy shield, wielded a mace, and wore a helmet. He had two staves that he rarely used. Of course, like all archmages, everything he used was magical, so it actually makes sense... I guess.
Unexplored generates some really lovely adventures, y'all.