Great game & great engine, seemed to me like the apex of the pre-shader era doing everything with high density polycounts (many maps seemed to riddle every random wall surface with geometrical detail, bits and bobs) & high resolution textures instead of fancy effects like Doom 3, HL2 & later.
And yeah, the demo was nuts with some of the best maps like AS-Convoy, probably one of the most played multiplayer PC demos ever like Battlefield 1942's. Loved the mods like the return of XMP from Unreal 2 and quirky stuff like Metaball, though the Half-Life series reigned supreme in that area.
I'm not even much into multiplayer or specifically arena shooters of the sort, but like the video says even if you don't like half of it there's still a ton of stuff to like in the package. Still it made me at least try to get into it and train with ever increasing bot difficulties in DM duels & what not, good shit.
Nice video but it doesn't seem to do the maps justice, you might be just zipping by them as inconsequential backgrounds after learning the game a bit but they're epic and grand in scale (not just the onslaught maps) with their imposing great halls, bridges, pits, windows to space or what have you...
#FUCKEPIC