Unreal Tournament 22 Years Later: An LGR Retrospective

I saw this in my youtube feed today, was thinking about making a thread but I was too busy

Gonna watch it now!
 
Last edited:
"I'm on fiiire" I remember so everything about this game and the others in the series. What fun times. I used to play this on dial up at home, and even put it on the schools server to play with everyone in other classes. Same with Halo. Great times those were.
 
As a kid I got good enough to compete in tournaments and ladders for a few dollars. Used to be dope at LMS Instagib...took a break from it cause my grades dropped and tried to go back to it and i sucked
 
Recently played through this again this year. Easily one of the best shooters of all time, and still fun to this day.
 
Reinstalled it during quarantine, it still holds up. Glad I got to experience it during its height, such a remarkable experience.Sad to think we're never going to get a game like this again.
 
This game was so intuitive that I quickly became a lifelong badass at UT based on skills I developed as an entirely inexperienced, like, 9 year old in this game.

I was firmly on the Unreal Tournament side of the UT vs. CS debate amongst my friends in those days.
 
One of the best games I've ever played. Loved Facing Worlds and The Peak Monastery so much. Flak Cannon Boyz!

2.5 years ago I went to comic con in Raleigh. I met and chatted with Cliff Blezenski while we're waiting for Chuck Pahluniks autograph. I thanked Cliff for Unreal Tournament and I was grateful for what he did. He was happy to still have fans and said he was so thankful and grateful for his fans.
 
My parents would play this game religiously, mom (Sugar) from home and dad (Igor) while on break at work, back when I was 8 years old. Unfortunately both have since passed on, but the memories live on. Thanks for posting this trip down memory lane OP!
 
I loved this game a lot, 2004 was my favorite, i played it for so many hours, and i played the multiplayer too. One of the best FPS ever made imo.
 
Never got a better feeling fuck-you gun then the flak cannon from UT99

the game is currently 1,80 on cdkeys
It can be modded to support 21:9
And high res textures + raytracing.
Oh and.

it still has great Ai bots
 
Last edited:
My first online shooter. I fell in love with it and the many mods that spawned from it. I played this game so much I skipped a gaming generation since I played this game for about 5 years straight and barely played anything else. When the servers started to dry up, I have been searching for something as good or better ever since. Nothing has come close.
 
My favourite gaming series of all time. The original UT was great, but I didn't have good internet at the time, so it was all mainly against bots for me. Still put in so many hours. To this day, I'm sure the wife regrets buying it for me.

UT 2003/2004 is where it really kicked off for me. Made so many good gaming relationships that still stand to this day. In fact, I still play a few hours of UT4 alpha every week with 5 of them.

Great times, great memories.
 
Last edited:
Unreal Tournament is legendary. A cool and exciting gaming experience.

It's a game from an era where developers were in charge of creating the game and didn't have to deal with the influence of marketing, which was minimal to non-excistent.

You can really tell, Unreal Tournament is a game made by gamers for gamers - that's why it turned out so well.

The development team was free to make the game they wanted to make and materialize their vision. Many games from this era, which are still regarded as legendary games to this day, were created in the same way, like Thief, Diablo, Quake etc.

This freedom brought the market unique gaming experiences that were very different from each other. Unlike today, were it seems every newly developed high budget game needs to appeal to everyone/the lowest common denominator.

Variety was (and is) a blessing! Of course, this meant not all games were for everyone, but every unique gaming experience had the potential to be a real highlight to a specific group of people.

Unreal Tournament was definitely one of these highlights. I was never a huge PC gamer myself, but even I couldn't overlook the sheer awesomeness that Unreal Tournament was/is and enjoyed it a lot.
 
Reinstalled it during quarantine, it still holds up. Glad I got to experience it during its height, such a remarkable experience.Sad to think we're never going to get a game like this again.

To think their incredible engine is named Unreal and yet we may never see an Unreal Game or UT Remake. Absolutely travesty to gaming.

Was the map called face that was based on a rock in space with a tower at each end of the bridge? Many happy games on that map.
 
Game had a good feel, good performance on average hardware and right use of colors. I never had any issue spotting an enemy. Lots of free content came with it and was added later on. Game died kinda quickly though, there was still a core playerbase supporting it for years but I remember that after 6 months the initial player count dropped massively. I hated 2003 and since then never bothered with it anymore.
 
When games wheren't boggled down by shitty controllers.

Game was so fast paced, same with quak 3 arena, and that other game.

My god good times.
 
Yeah, this game was the real deal. The weapons felt heavy and powerful in a way few shooters have ever pulled off, the announcer voices when you got the big kills are extremely satsifying.
 
Doesn't mention modding (beyond mutators), fail. UT is essentially where Splinter Cell's Spies vs Mercs originated with Thievery, the multiplayer mod inspired by Thief pitting armed guards vs sneaky looting thieves. Among plenty others!


Ganted watching experts of decades play it looks way less atmospheric and methodical than it used to be, everyone's rushing everywhere, thieves hold their own in combat etc...
 
Last edited:
Top Bottom