[Jeff Morris] bemoaned staggered launches across multiple platforms and regions, and after insisting that publisher Midway Games' PR team performed marvelously, said that going public with the game a full two and a half years before it was finished was a mistake
Epic Games feels that one of the biggest issues with the recently released Unreal Tournament 3 is that due to the inclusion of console-friendly features (necessary for the title's PlayStation 3 version), the game lacks a lot of necessary polish.
[Capps] also revealed that a lot of the polish the company wanted to put into the title was simply not possible thanks to the constricting deadlines they had created for themselves by opting for a planned simultaneous PC and PS3 release.