Xenon
Member
So far I'm just walking through this game. Its fun but I wish they would have included a difficulty setting. The block button has become more of a novelty than something you actually need to use. Cash is already useless because of the high frequency of weapon drops. The fast recharge of health also takes away the need to manage healing potions of which I have 45 :\
I heard that after you beat the game a more difficult mode become available. Is this true?
some other minor gripes
-mace type weapons are more usefull than swords. They usually do 20-40 more points of damage than sword of the same level.
-way to many useless weapons with a fubar'ed naming convention.
-the need to have a form of chest in every area. Who the frack is going to hide money and goodies in piles of wood in the forest.
If this game was a chick it would be a cheap whore who puts out too much way too often.
I heard that after you beat the game a more difficult mode become available. Is this true?
some other minor gripes
-mace type weapons are more usefull than swords. They usually do 20-40 more points of damage than sword of the same level.
-way to many useless weapons with a fubar'ed naming convention.
-the need to have a form of chest in every area. Who the frack is going to hide money and goodies in piles of wood in the forest.
If this game was a chick it would be a cheap whore who puts out too much way too often.