2017 is when there was a thriving, living ps vita ecosystem where physical games sell like hotcakes. 2018 is a cold barren land where even digital releases are a risk.
Maybe I have people confused, but haven't you been extremely negative about this 'thriving, living ecosystem' for several years?
At this point I don't know whether to be like... "yay, at least they're bringing the Vita version over at all unlike some companies" or still be disappointed with digital-only; especially since NISA have shown time and time again that they understand how small print runs work yet seem to have no interest in doing them anymore.
Digital-only is a surefire way to make sure I pick up a game in a sale. I'll usually pre-order just to show support if something gets a physical release (i.e. I have DanganRonpa; Demon Gaze & Ys pre-ordered at the moment) but digital is just like... ehh, I'll wait.
You should be 'yay'. We're still getting games. Digital only is less risk and less work. They don't mind if more people wait for a sale because the overhead is a lot less too - no physical production costs, no inventory storage costs, no distribution costs, less risk, no manufacturing costs, no distributor returns, etc. So even if you wait for a sale, they're still getting about the same money with a lot less out up front.
I realize lots here love physical, but as someone who used to run a company selling physical goods, I -hated- it and would have loved to be digital only. Physical was brutal compared to digital. So much more work, and make less money. And distributor returns were extra special [though I don't know if that exists in gaming] where you'd suddenly get a shipment of busted up worthless inventory and have to refund the distributor what they'd already paid you for it. Ugh.