outunderthestars
Banned
Ys: Memories of Celceta is likely your best option. If you never did, you can also play PS1 classic Alundra.
Awesome. Going to order it when I get a Vita for my girlfriend next week.
Ys: Memories of Celceta is likely your best option. If you never did, you can also play PS1 classic Alundra.
Yeah, I'll second Alundra: it's about as close to LTTP as you'll find on the Vita. It's tough but really rewarding once you start to get your head around it.Awesome. Going to order it when I get a Vita for my girlfriend next week.
Why is this back in Community? I thought there was a deal with the mods that this'd stay in General.
It's I shame I guess, but at least their probably won't be any more drive by shitposting of 'all those games are japanese or indie ports, so they don't count!!!'
So this thread is back in community now?
How odd, as this should be a gaming thread (covers new games coming out soon, ect). Guess since 'The Vita is dead' is the motto on Gaf, the moderators figured to push this into the community section of the forum :l.
Regardless, you always do a great job Flandy K, so keep up the great work !
Regardless, you always do a great job Flandy K, so keep up the great work !
You're the best Flandy!
It was an honest mistake
Its all good man . I made a mistake and I fixed it .
No harm done ! Thank you for sticking up for me though mdsfx .
I was looking at the article on civcraft on the Vita Lounge, the linked kickstarter page has a gameplay video.
It's already funded , they are just running it for a few days to expand the game a bit.
I'm slightly worried that an attempt to be all things to all people (building settlements, RTS, RPG etc etc) might leave a lack of depth in any one area, but it still looks interesting.
https://www.kickstarter.com/projects/1281340200/civcraft-legends-of-ellariaa-sandbox-fpsrtsrpg-gam
Before we get our hopes up though, the developer's official twitter account only says "one of our later versions will support vita as well", so we could we waiting a while, and it might not be anywhere near as ambitious as the video presents.
What is everyone's belief on the support remaining for the Vita? I would think that most developers who are supporting the Vita will keep doing it through the lifespan of the PS4. There is absolutely no speculations on a full successor so I think this is it for the Sony handheld ecosystem.
What is everyone's belief on the support remaining for the Vita? I would think that most developers who are supporting the Vita will keep doing it through the lifespan of the PS4. There is absolutely no speculations on a full successor so I think this is it for the Sony handheld ecosystem.
Unfortunately, the release date for the item(s) listed below was changed by the supplier, and we need to provide you with a new estimated delivery date based on the new release date:
"Space Hulk (Playstation Vita)"
Estimated arrival date: October 24 2015
Japanese devs will keep supporting it for a long time.
I think niche Japanese games and indie games will continue to find a small but profitable audience on the Vita.
What is everyone's belief on the support remaining for the Vita? I would think that most developers who are supporting the Vita will keep doing it through the lifespan of the PS4. There is absolutely no speculations on a full successor so I think this is it for the Sony handheld ecosystem.
What is everyone's belief on the support remaining for the Vita? I would think that most developers who are supporting the Vita will keep doing it through the lifespan of the PS4. There is absolutely no speculations on a full successor so I think this is it for the Sony handheld ecosystem.
One real problem though. Doesn't seem as Sony is fully invested in working with engine holders to "optimise" them for the Vita. If you listen to the big excuse for games dropping Vita is that they must work on the port and that work seems harder than easier.
Well at least the RPG lovelies at Zeboyd realised this early on and have something nice in store for us
The first has probability 1. The second is unlikely, and any new model will be Japanese-only. The third has probability zero.3 potential futures (varying degrees of likelihood):
1) Vita is the last Sony handheld.
2) Some sort of version 3 vita that keeps the current vita OS, but embraces Remote Play (triggers) and/or increases power to play PS2 classics (while keeping all native Vita games compliant with OG vitas).
3) We get a new handheld. Must have BC to even think about succeeding.
Long time no see, any hype for tomorrow's pre TGS conference?
The conference will be at 4 AM here - I'm holding on hyping so I can get a nice night of sleep and be greeted by thenews when I wake up.good
3 potential futures (varying degrees of likelihood):
1) Vita is the last Sony handheld.
2) Some sort of version 3 vita that keeps the current vita OS, but embraces Remote Play (triggers) and/or increases power to play PS2 classics (while keeping all native Vita games compliant with OG vitas).
3) We get a new handheld. Must have BC to even think about succeeding.
Now, assuming 1 or 2, that means we've got Vita for the 'duration', and by 'duration', I mean it would be -the- last Sony handheld... meaning it's the last portable machine for PS1 games. The last portable machine for PSP games. And obviously, the last portable machine for Vita games. And it'll also be a key remote play device (although tablets + controllers also fit that niche -- but if they do #2 above I'd argue Vita would be the best remote play experience).
It is also important to consider that the Vita is fairly powerful; it'll be 'good enough' to run pretty games for quite some time. Indies, jrpgs, etc, don't necessarily need to be FPS powerhouses.
So I think the Vita is going to last. Easily the rest of the PS4's lifecycle, and perhaps even into the PS5s. But this is all based on us -- many Vita faithful have no exit strategy. We're firmly in the Sony ecosystem for a reason (ps1, psp, vita, indies, jrpgs, etc) and it's not like we're suddenly going to jump ship for a new Nintendo handheld (obviously, some would). But as long as we keep buying indies and localizations, there's pretty much no reason for pubs to stop bringing them to us. Indies are always going to be smaller affairs [by definition, practically, due to dev size] and so in general, will continue to run well on vita for the foreseeable future.
What will eventually 'kill' the Vita is a viable exit strategy for it's current base -- that is, a new device, with buttons, and with compelling reasons to leave. I don't think this will be the next nintendo device... but perhaps the one after that, or something significantly advanced from a competitor we're not even thinking about.
TLDR - I think we'll still be getting a fair amount of games in 3 years, and we'll still see releases even in 5. Obviously it'll eventually slow to a crawl, but as long as we keep buying games, it's not imminent.
I just noticed that the get off my lawn picture is from PvsZ.
Long time no see, any hype for tomorrow's pre TGS conference?
The only way I see another (and this is Duke Nukem Forever long shot) Sony handheld is if they release an updated Vita with slightly better specs with full BC right before the release of the PS5 to promote remote play again. Probably not happening though.
Danganronpa twitter account tells us to not miss the SCEJA press conference tomorrow 8 am GMT, DR3 was confirmed earlier to be in early development
GET HYPE
Vanillaware's 13 Sentinels: Aegis Rim announced for PS4 & Vita
http://m.neogaf.com/showthread.php?t=1112411
Trailer:
https://m.youtube.com/watch?v=mV_RfdxpVOU
Not much to go on: Vanillaware's art style, teenage protagonists, giant mechs.
Pretty good haul for us this morning