theinfinityissue said:I'm getting into Amnesia's Justine now. I have no idea what to expect. This is freaking awesome.
Roguelike Amnesia, soooo good.
theinfinityissue said:I'm getting into Amnesia's Justine now. I have no idea what to expect. This is freaking awesome.
I'll tell you soon, it's downloading at 2.0 MB/s 25% done so far, but I think it's just a pre-load.StuBurns said:Portal 2 is only downloading right? Do we know it's actually unlocked and will be playable?
I played a bunch of games I never would have played for this ARG, I went through Amnesia just to find out the order the glyphs appeared in the game. (SUPRISE! They aren't viewable in game)SalsaShark said:Some of them.
Dude, im seeing posts in this thread about people saying they wont EVER play Bit.Trip.Beat and/or Super Meat Boy again because they were too frustrated trying to get the potato, or used a savefile that already completed the game for them.
Do you realize the kind of loss we are talking about here ? those 2 are some of the best indie games ever made. It's just wrong.
dave is ok said:I played a bunch of games I never would have played for this ARG, I went through Amnesia just to find out the order the glyphs appeared in the game. (SUPRISE! They aren't viewable in game)
Audiosurf Radio > Download the song called TEST -- For ScienceDrkirby said:How do I use the Portal Stuff in Audiosurf?
Whoa. I'm in.Zaro said:There's a Portal 2 level in Bit.Trip.Beat, has glados in the background and a modified paddle. When I beat it it opened up another webpage and downloaded an audio file with Glados saying something.
Nonsense. You actually think that would be anywhere close to a majority case?SalsaShark said:The indie guys are getting the wrong kind of exposure.
People are buying the games, getting the Potatoes and never playing them again. They are exploiting them with savefiles that get you all the achievements and completition rates, getting frustrated, etc and taking the fun out of them, just read through the thread.
Its a cool thing for Valve to do, other devs are getting money, but sometimes they should wonder if the people buying them are really getting the best out of them. If i was a dev id like my games to be played, not only to unlock stuff in some other, supposedly better game and never touch that thing again.
The whole thing is really weird when you think about it.
Crunched said:It's not the destination, it's the journey.
Play "Still Alive" in Audiosurf, I am not going to ruin the surprise but is worth it.
Quoting for new page. Would like to know since the ps3 version comes with a pc copy for use on steam.gibration said:Anyone know if I will still get the special skin from the potato sack with the ps3 version of Portal 2?
SalsaShark said:Some of them.
Dude, im seeing posts in this thread about people saying they wont EVER play Bit.Trip.Beat and/or Super Meat Boy again because they were too frustrated trying to get the potato, or used a savefile that already completed the game for them.
Do you realize the kind of loss we are talking about here ? those 2 are some of the best indie games ever made. It's just wrong.
You are talking about people who would likely have just never played it if they haven't at this point. They aren't really even customers of these indie devs and probably will never buy a future game just because they love the devs. They found a way to get tons of money for these devs from people who would never have bought the game, and this doesn't effect the existing customers base in the slightest. That's about as good as it gets. I think bemoaning the fact that people who weren't going to buy it anyways aren't playing it the right way or getting the proper experience is a bit odd.SalsaShark said:Like i said, there's two sides to the story. It's just the other one that makes me really sad. Super Meat Boy was my 2010 GOTY and i followed that game since the beggining of development. Makes me sad to see people just rushing through it without giving it a chance.
dLMN8R said:Nonsense. You actually think that would be anywhere close to a majority case?
BobTheFork said:You are talking about people who would likely have just never played it if they haven't at this point. They aren't really even customers of these indie devs and probably will never buy a future game just because they love the devs. They found a way to get tons of money for these devs from people who would never have bought the game, and this doesn't effect the existing customers base in the slightest. That's about as good as it gets. I think bemoaning the fact that people who weren't going to buy it anyways aren't playing it the right way or getting the proper experience is a bit odd.
Interesting. I know some people would be pissed, but it'd be cool if it's unlocked for people with all the potatoes straight away, and everyone else Friday.Spire said:Because it's preloading and they usually only let you preload right before release.
I bought SMB on XBLA and loved it. I played through the first three worlds on keyboard only for the potato and despised it.SalsaShark said:No need for it to be a majority, it still sucks.
I don't see how it sucks if the indie devs are still getting their money and a good number of people will actually play their games legitimately. Better for the devs than them not buying the game at all.SalsaShark said:No need for it to be a majority, it still sucks.
Donkey Kong/Portal crossover. GlaDOS and DK open up a ramen shop.Zaro said:"Noodles are the primary food of a retro gorilla"
dave is ok said:I bought SMB on XBLA and loved it. I played through the first three worlds on keyboard only for the potato and despised it.
Salsa pointed out in the other thread that EviLore changing his avatar occurred at a very...coincidental time. And then I noticed this:EmCeeGramr said:Donkey Kong/Portal crossover. GlaDOS and DK open up a ramen shop.
SalsaShark said:No need for it to be a majority, it still sucks.
Just bought it three hours ago.The M.O.B said:Anybody down for a Portal 2 Two Pack? Save 5 bucks!
Spire said:I own SMB on 360, I was complaining about what a bitch it is playing with a keyboard. Whoever designed that game thought it would be a good idea to not let you customize the fucking controls so after about 15 minutes the side of my thumb was sore from jamming on spacebar while my pinky was on l-shift.
Seriously. I love Meat Boy with keyboard controls, but you need to remap jump and run. I don't know who thought shift and space would be a good idea.Nabs said:You can customize the controls.
buttonmap.cfg
You can also use a 360 controller, as long as its wired or has a wireless adapter.
If you cheer me, I'll cheer you! Let's do this and we should be able to resist. STAY STRONG, stay strong!brotkasten said:No Valve, you won't get me to pre-order the game on Steam. Must ... resist.
Nabs said:You can customize the controls.
buttonmap.cfg
You can also use a 360 controller, as long as its wired or has a wireless adapter.
this, I need specific instructions and how to get the portal login screens and what passwords to use, halp!Exuro said:Caved in on the Potato Sack even though I have 4 of the games(gifts woohoo). I'll get around to playing them all but I would like to get those potatoes on my profiles asap. Which ones are the hardest to get?