VGC: Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

I wonder why Nintendo only targets indie companies and defenseless people to sue and not huge companies like Blizzard, which basically has pet battles in the game.

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It was implemented back in 2011, and I can believe that the father of the far Italian doesn't know about this.

But they are probably targeting weak targets that cannot defend themselves

Imagine if id Software had taken patent on making fps games.

Because that game did not blindly copy Pokemon, thats why they did not go after them.
 
Ideally, you would want to see Pocketpair get spanked for their actual wrongdoing. And not by trying to micro out any detail they can to get them on ball throwing.

Said it before, I'll say it again. Pocketpair had it coming. It's unfortunate that justice is not coming clean. As I think I said in a past thread it's like how Al Capone got pinched with tax evasion. Yes, they probably would not have tried so hard to get him so hard on taxes if everyone didn't know he committed murders they couldn't prove in court. They were just determined to get the job done and it raises all kinds of questions.

In the end, Pocketpair is the aggressor by blatantly ripping them off. Yes, I know you will post Dragon Quest photos, whatever. I've had enough in past threads, that is my final take on Pocketpair. If they hadn't intentionally poked the bear with a rip off game flaunted in Nintendo's face with inflammatory taunting tweets, they never would have picked apart the ball throw mechanic to begin with. We would all have a better game free to its own development (and also free of Nintendo's IP).
 
You are talking about overall gameplay feel, that is not what this is about.
Actually this is exactly what it's about. The lawsuit isn't about monster designs. The lawsuit is specifically for certain gameplay mechanics that Nintendo themselves didn't try to patent until after the fact, which is super shitty. If they win a case under that premise it's really dangerous as it sets a bad precedent for the industry.

Thats not me defending Pocketpair. They did poke the bear and I don't blame Nintendo for going after them, but what they are going after them for is the wrong thing because they know it's an easy W when it shouldn't be in that case.

If they were going after them for the monster designs I wouldn't really disagree with that, but Nintendo knows they were altered just enough for that to be a difficult case to win. They could still maybe win that, but they want to scare the shit out of anyone and everyone who comes even remotely close to what they make. They're going to take the path of least resistance and that path I disagree with.
 
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There's a big difference between making monsters that look inspired or based on other designs (Pokemon and dragon quest) and making your monster designs so obviously inspired that it's as if you traced or stole model assets (Palworld and Pokemon).

One is legal (could still be shameless depending on how you look at it) and the other is most definitely illegal if it is discovered tracing / asset theft took place.

I find it highly disingenuous that people try to equate Pokemon/dragon quest to what happened with Palworld/pokemon. These people clearly are not analyzing or arguing in good faith.
This
 
Actually this is exactly what it's about. The lawsuit isn't about monster designs. The lawsuit is specifically for certain gameplay mechanics that Nintendo themselves didn't try to patent until after the fact, which is super shitty. If they win a case under that premise it's really dangerous as it sets a bad precedent for the industry.

Thats not me defending Pocketpair. They did poke the bear and I don't blame Nintendo for going after them, but what they are going after them for is the wrong thing because they know it's an easy W when it shouldn't be in that case.

If they were going after them for the monster designs I wouldn't really disagree with that, but Nintendo knows they were altered just enough for that to be a difficult case to win. They could still maybe win that, but they want to scare the shit out of anyone and everyone who comes even remotely close to what they make. They're going to take the path of least resistance and that path I disagree with.

This whole thread is about the specifics things Nintendo is suing them for which is irrelevant.

Nintendo will not just be upset about ball throwing, and won't care about all games that capture monsters in balls (like Ark). They are upset if companies blatantly copy the look and feel of the world of Pokemon and have massive success using their IP. Then they will simply find ways to nail you down as much as possible through existing patents.

As they should, if they would not go after Pocketpair that would show as a freepass for others to copy Pokemon.
 
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So why hasn't ARK been sued? There's cryo pods & you throw them out exactly like Pokéballs. Also you can fly & ride tamed monsters...
 
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Individual game mechanics aren't subject to copyright, note that the litigation is about patents because they don't have a leg to stand on copyright wise; even the patent angle is nonsense because they filed after, and patents should really only be granted for wholly novel ideas/systems.

I mean this is Nintendo, the company that at one time considered patenting the ability to jump, despite Atari games in the 70s (Stunt Cycle) already doing the basic idea just not as well.
 
Imagine if gamefreak took as much energy as they are now suing the shit out of palworld into actually making their own games

Maybe S/V wouldnt be running at 540p/12fps
 
Did anyone even play Palworld here? Gliding is not flying on a mount. It's when you bust out one of your gliding Pokemon to float down safely a la Zelda.

Now I have no idea where this was ever implemented in a Nintendo game but that's a different issue.
 
Well they can argue it could've been the highest selling if it wasn't for Palworld
One can argue anything. I can't support the idea that genre conventions are intellectual property. Imagine if this were the case in music, film, or literature.
 
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The entire video game industry is built on iterating on previous works. Throwing a ball is suddenly crossing the line?



Should Ubisoft sue for the use of towers in Zelda?

Oh come on, Palworld is a ripoff through and through. They did everything knowing fully well what they were doing.

Absolutely everyone and their grandma saw the first trailer of Palworld and thought Pokémon ripoff, so its definitely not an iteration of a previous work at all.

They were 100% depending of that to get popular, and while it worked, it of coursed came with legal consequences. Something they already knew, but they also knew that if the game got popular, gamers wouldn't mind the changes.
 
Oh come on, Palworld is a ripoff through and through. They did everything knowing fully well what they were doing.

Absolutely everyone and their grandma saw the first trailer of Palworld and thought Pokémon ripoff, so its definitely not an iteration of a previous work at all.

They were 100% depending of that to get popular, and while it worked, it of coursed came with legal consequences. Something they already knew, but they also knew that if the game got popular, gamers wouldn't mind the changes.

Palworld did iterate the gameplay though. Show me in Pokemon where you can have this massive resource production operation going on. From what I've seen, you've basically got an assembly line scenario and other stations in your base in Palworld where you put pals to work. Do you mechanics like this in Pokemon?
 
LoL imagine if several specific gameplay patents becames a thing .... people defending this shit cant see 1 meter in front of their own bias.
 
LoL imagine if several specific gameplay patents becames a thing .... people defending this shit cant see 1 meter in front of their own bias.
Imagine if id software took patent on making first person shooters back in the nineties.
 
The entire video game industry is built on iterating on previous works. Throwing a ball is suddenly crossing the line?



Should Ubisoft sue for the use of towers in Zelda?
Nintendo does have patents on some of the unique stuff in Palworld, like the Pal Sphere and a few other things. But actually winning the case? Probably not that easy. It seems like they're more about using the lawsuit to pressure the devs into changing stuff. Classic big company move and par for the course for Nintendo.
 
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