VGLeaks rumor: Durango CPU Overview

I just can't see MS letting Sony getaway with a clear spec advantage. All the momentum they have built this gen could be lost if the PS4 games start to look better (first party) or perform better. I expect them to go all out with the GPU, CPU overclocks and then switch with 8 GB of GDDR5 IMO
 
You have EDGE, Digital Foundry and VGLeaks singing the same story. You have lherre and other "insiders." Just as they generally did prior to the PS4's reveal regarding Orbis.

It's funny how the "Stages" a few people have posted somewhat match the Kübler-Ross model.
 
I just can't see MS letting Sony getaway with a clear spec advantage. All the momentum they have built this gen could be lost if the PS4 games start to look better (first party) or perform better. I expect them to go all out with the GPU, CPU overclocks and then switch with 8 GB of GDDR5 IMO

So MS is now going to delay their system into 2014? Sony probably wouldn't mind. They'll get a 6 month to one year advantage.
 
You have EDGE, Digital Foundry and VGLeaks singing the same story. You have lherre and other "insiders." Just as they generally did prior to the PS4's reveal regarding Orbis.

It's funny how the "Stages" a few people have posted somewhat match the Kübler-Ross model.

Hopefully the acceptance stage will come around early. I can't imagine how unbearable things will be to have a bunch of depressed Xbox fans complaining over an entire generation.
 
So MS is now going to delay their system into 2014? Sony probably wouldn't mind. They'll get a 6 month to one year advantage.

I don't think there will be a delay, MS has a lot of $$$ and I expect them to go all out. I wouldn't be surprised if they change to GDDR5 or enhance their GPU.
 
Hopefully the acceptance stage will come around early. I can't imagine how unbearable things will be to have a bunch of depressed Xbox fans complaining over an entire generation.
I've already accepted both consoles have terrible specs. Which is why I moved back to pc.
 
Hopefully the acceptance stage will come around early. I can't imagine how unbearable things will be to have a bunch of depressed Xbox fans complaining over an entire generation.

I imagine it wouldn't be much different from the complaining Sony fans have done for nearly the entirety of this generation.
 
I don't think there will be a delay, MS has a lot of $$$ and I expect them to go all out. I wouldn't be surprised if they change to GDDR5 or enhance their GPU.

So you want MS to bleed more money just to make their console equal or better? They are making money and I honestly don't see them spend 100 million - 1 billion dollars just to add a better CPU, GPU and GDDR5 memory
 
I don't think there will be a delay, MS has a lot of $$$ and I expect them to go all out. I wouldn't be surprised if they change to GDDR5 or enhance their GPU.

Money can't buy you everything. It isn't like MS can tell AMD to swap out DDR3 and ESRAM with GDDR5 and call it a day. The motherboard will have to be completely redesigned and everything will have to go through testing (which will take a couple months, if not longer). So MS can either tweak what they have and launch in 2013 or redesign and delay to 2014.
 
I just can't see MS letting Sony getaway with a clear spec advantage. All the momentum they have built this gen could be lost if the PS4 games start to look better (first party) or perform better. I expect them to go all out with the GPU, CPU overclocks and then switch with 8 GB of GDDR5 IMO

CPU or GPU could possibly get clock speed boost but they won't be major. Switching to GDDR5 would involve completely changing the board configuration and that would delay the launch a long time. I don't see Microsoft giving Sony a several month advantage, especially if it means missing holiday 2013 and a CoD/BF/AC launch.
 
I just can't see MS letting Sony getaway with a clear spec advantage. All the momentum they have built this gen could be lost if the PS4 games start to look better (first party) or perform better. I expect them to go all out with the GPU, CPU overclocks and then switch with 8 GB of GDDR5 IMO

Looking at the rumored target specs Durango is clearly a generational leap over the 360 and that's all that really matters. Even taken into account the rumored 3gb OS, the ram dedicated to games is a 7.5 times increase.

I guarantee the people denying the sources of these rumors who have already been proven to be reliable in the past are going to be spinning the specs like crazy if they turn out to be true.
 
I don't think there will be a delay, MS has a lot of $$$ and I expect them to go all out. I wouldn't be surprised if they change to GDDR5 or enhance their GPU.

All the money in the world isn't going to make the fabrication process any faster. Unless MS plans to screw everyone else out of their production schedules or build their own plants.
 
I just can't see MS letting Sony getaway with a clear spec advantage. All the momentum they have built this gen could be lost if the PS4 games start to look better (first party) or perform better. I expect them to go all out with the GPU, CPU overclocks and then switch with 8 GB of GDDR5 IMO

Lol you actually believe this? That MS would completely change their specs (i doubt it's even possible at this stage) and massively delay their console because it's going to be a little underpowered?

You've spent way to much time reading the hyperbole of gaming forums if you believe this is a big enough deal to warrant that. Your idea would kill any chance of MS succeeding next gen.
 
If any major "changes" had happened it would have been done many months ago.

BTW... There are some in this thread fighting tooth and nail for the console to remain static, no upclocks or downclocks either.
 
Even if you want to throw VGLeaks out the window, are we going to ignore the fact that The Digital Foundry has said they have sources of their own that have confirmed the rumored specs?


That was the Durango Alpha Kit. Just like Sony's PS4 Alpha Kit that incorporated a 4-core CPU and 2GB RAM.

Apparently you missed this last month.

http://www.eurogamer.net/articles/df-hardware-spec-analysis-durango-vs-orbis


From the Digital Foundry, February 9, 2013:

Digital Foundry said:
Can you believe the rumours?

Since the turn of the year, the next-gen stories have been coming at you thick and fast. The question is, can you believe anything you read about machines that have yet to make it into production? After all, neither Sony or Microsoft have even announced their new hardware, let alone revealed the technical specifications. How can you trust the information you are reading? Perhaps we should assess the quality of the data we have available and explain why we have confidence in it.

From our perspective we see three different unique sources of information all saying much the same thing. Firstly, and most importantly, there are our own contacts in the games business, some of whom are working on next-gen console titles as we speak. Then there's the online "rumour network", where developers and ex-developers spill their secrets on online forums or share information privately where it eventually leaks onto the same message boards, often introducing inaccuracies or misinterpretations. Such sources need to be treated with caution, often influenced by wish fulfilment.
And finally there's the wild card - SuperDAE, arch-leaker extraordinaire, undeniably in possession of early dev kits and the crucial documentation that goes with them. From talking with him directly in order to verify his leaks, we know his information - typically posted on vgleaks.com - is entirely accurate, the only question being how old it is, and whether the hardware has improved since he received his data. He also has - somehow - hands-on access to non-final next-gen dev kits and his pictures of an older Durango dev kit having been verified by trusted sources.

In the case of the brush-strokes of the Durango and Orbis specs, not only do we have double-sourced information of our own, but we also have an extra form of backup in the form of these other leaks. Therefore, our belief is that the specs we are discussing are not only accurate, but very, very close - if not identical - to the make-up of the final hardware.
 
If any major "changes" had happened it would have been done many months ago.

BTW... There are some in this thread fighting tooth and nail for the console to remain static, no upclocks or downclocks either.

And there is a lot of people doing exactly the opposite.
 
if Sony is continuing with the powerful Vector Units like what was in the PS1, PS2 & PS3

PS4 could actually end up close to 2X as powerful as the Xbox 3.

I know crazy thought but Eurogamer said

Additional hardware: GPU-like Compute module, some resources reserved by the OS

"However, there's a fair amount of "secret sauce" in Orbis and we can disclose details on one of the more interesting additions. Paired up with the eight AMD cores, we find a bespoke GPU-like "Compute" module, designed to ease the burden on certain operations - physics calculations are a good example of traditional CPU work that are often hived off to GPU cores. We're assured that this is bespoke hardware that is not a part of the main graphics pipeline but we remain rather mystified by its standalone inclusion, bearing in mind Compute functions could be run off the main graphics cores and that devs could have the option to utilise that power for additional graphical grunt, if they so chose."

Guy on Arstechnica said:

http://arstechnica.com/civis/viewtopic.php?f=22&t=1193497&start=440

Poster Blacken00100 said:
"So, a couple of random things I've learned:

-It's not stock x86; there are eight very wide vector engines and some other changes. It's not going to be completely trivial to retarget to it, but it should shut up the morons who were hyperventilating at "OMG! 1.6 JIGGAHURTZ!".

-The memory structure is unified, but weird; it's not like the GPU can just grab arbitrary memory like some people were thinking (rather, it can, but it's slow). They're incorporating another type of shader that can basically read from a ring buffer (supplied in a streaming fashion by the CPU) and write to an output buffer. I don't have all the details, but it seems interesting.
"

& when the guy was on B3D saying that the CPU has been clocked to 2GHz someone asked him about the 2nd chip he called it the "specter vector"

http://forum.beyond3d.com/showpost.php?p=1714789&postcount=828


"Originally Posted by patsu
What do you know about the secondary custom chip ?"

The PS4 specter vector? I'm not a 100% sure what it is at this stage... I'm 45% leaning towards physics offloading or helping out within that department. The other 55% is screaming a modified component for helping PS3 games work within the G/Cloud environment.



I know it's all rumors but every PlayStation has had the Vector co-processors helping out & I don't see why they would leave it out this time around when it's using low powered Jaguar cores for it's CPU.

most devs will probably over look them like they did with the SPE's so it might not mean much for 3rd party games.


also the old VGLeaks page said that the PS4 would be 10X as powerful as the PS3 but the PS4 without the Vector co-processor is far from 10X as power as the PS3 in raw power.
 
And there is a lot of people doing exactly the opposite.

That is natural for a speculation thread.

Maybe MS should remain static with console specs going forward.

The Xbox 360 should have stayed at 256MB of RAM, why try to cater to the hardcore spec crowd?
 
if Sony is continuing with the powerful Vector Units like what was in the PS1, PS2 & PS3

PS4 could actually end up close to 2X as powerful as the Xbox 3.

I know crazy thought but Eurogamer said



"However, there's a fair amount of "secret sauce" in Orbis and we can disclose details on one of the more interesting additions. Paired up with the eight AMD cores, we find a bespoke GPU-like "Compute" module, designed to ease the burden on certain operations - physics calculations are a good example of traditional CPU work that are often hived off to GPU cores. We're assured that this is bespoke hardware that is not a part of the main graphics pipeline but we remain rather mystified by its standalone inclusion, bearing in mind Compute functions could be run off the main graphics cores and that devs could have the option to utilise that power for additional graphical grunt, if they so chose."

Guy on Arstechnica said:

http://arstechnica.com/civis/viewtopic.php?f=22&t=1193497&start=440



& when the guy was on B3D saying that the CPU has been clocked to 2GHz someone asked him about the 2nd chip he called it the "specter vector"

http://forum.beyond3d.com/showpost.php?p=1714789&postcount=828








I know it's all rumors but every PlayStation has had the Vector co-processors helping out & I don't see why they would leave it out this time around when it's using low powered Jaguar cores for it's CPU.

most devs will probably over look them like they did with the SPE's so it might not mean much for 3rd party games.


also the old VGLeaks page said that the PS4 would be 10X as powerful as the PS3 but the PS4 without the Vector co-processor is far from 10X as power as the PS3 in raw power.
Those seem kind of redundant with the added compute efficiency of the PS4 GPU. Maybe they were in dev kits to simulate the physics processing abilities of the final unit but they just seem like they'd add to board complexity for little benefit.
 
So what are your comments on PS4 having special sauce according to Digital Foundry?

The recent VG Leaks article on the PS4 GPU cleared a lot of that up. It has a lot of efficiency customization, particularly for compute specialization.
 
So what are your comments on PS4 having special sauce according to Digital Foundry?
We have revealed PS4 specs, with nothing about any bespoke compute unit, which would, as noted above be redundant considering there are 18CUs that can be "freely be applied to graphics, simulation tasks, or some mixture of the two."

Wishful thinking isn't exclusive to the 720 apparently.
 
So you want MS to bleed more money just to make their console equal or better? They are making money and I honestly don't see them spend 100 million - 1 billion dollars just to add a better CPU, GPU and GDDR5 memory

Money can't buy you everything. It isn't like MS can tell AMD to swap out DDR3 and ESRAM with GDDR5 and call it a day. The motherboard will have to be completely redesigned and everything will have to go through testing (which can take a couple months). So MS can either tweak what they have and launch in 2013 or redesign and delay to 2014.

CPU or GPU could possibly get clock speed boost but they won't be major. Switching to GDDR5 would involve completely changing the board configuration and that would delay the launch a long time. I don't see Microsoft giving Sony a several month advantage, especially if it means missing holiday 2013 and a CoD/BF/AC launch.

All the money in the world isn't going to make the fabrication process any faster. Unless MS plans to screw everyone else out of their production schedules or build their own plants.


Lol you actually believe this? That MS would completely change their specs (i doubt it's even possible at this stage) and massively delay their console because it's going to be a little underpowered?

You've spent way to much time reading the hyperbole of gaming forums if you believe this is a big enough deal to warrant that. Your idea would kill any chance of MS succeeding next gen.

hmm...we will see what happens
 
That is natural for a speculation thread.

Maybe MS should remain static with console specs going forward.

The Xbox 360 should have stayed at 256MB of RAM, why try to cater to the hardcore spec crowd?

You're really trying to stay in a position where no matter what MS announces you will be able to claim "See? I knew it. I was right."

I mean, look at some of your latest posts.

If any major "changes" had happened it would have been done many months ago.

So you agree that any considerable changes (CPU, GPU or RAM type) would have to be implemented a long time ago considering they are launching this year.

But earlier today you said.

There is nothing fishy about the leaked specs at all. But there is always the possibility that something can change. Things could get upgraded or downgraded.

Things cannot change anymore besides clock rates and RAM amount. Most of the Durango design is already locked.

I really don't understand you man.
 
You're really trying to stay in a position where no matter what MS announces you will be able to claim "See? I knew it. I was right."

I mean, look at some of your latest posts.



So you agree that any considerable changes (CPU, GPU or RAM type) would have to be implemented a long time ago considering they are launching this year.

But earlier today you said.



Things cannot change anymore besides clock rates and RAM amount.

I really don't understand you man.

I've gone bat shit crazy haven't I?
 
I'm just accepting that Durango is a little weaker, specs-wise. But honestly its games will probably look so close to the PS4's that most people won't be able to tell the difference. And if someone really cares about having the most powerful console, they can buy Sony's.

Hoping that all of the leaked reports are wrong and Durango will see a big boost is only gonna lead to disappointment.
 
Is it not possible that some of the folks commenting on the possibility of Durango spec changes are pulling folks legs? (the answer being, yes). I mean, it's almost guaranteed that KidBeta, Brad, etc. will immediately or eventually comment at the slightest suggestion that Durango specs are different (well meaning though their responses might be); I doubt half the posters speculating actually care one way or the other beyond the amusement value. The "out there" comments don't seem worthy of a response, unless - *conspiracy theory* they're intended to make Xbox fans look desperate! (Not true, I know).

I know these Jag cores are boring to folks in the know, but, about those Durango cores.......

Is there any potential for improved A.I. with these CPUs? And with the custom audio hardware both systems will have, could they be combined with the CPUs for more interesting interactive scenarios?
 
So what are your comments on PS4 having special sauce according to Digital Foundry?

I reckon it's an absolute certainty that MS and Sony have tweaked the AMD standard GPU, and possibly the CPU too. Look at the Vita. It's not using the off-the-shelf ARM SGX543MP4, but a Vita specific SGX543MP4+ version. The plus at the end signifies it contains, as yet unannounced modifications. These might be minor tweaks, but would be there to better meet certain goals.

It's also a give that both the PS3 and next Xbox will have their own co-processors / DSPs to perform specific tasks.

These changes from stock PC parts will certainly give benefits and will be done for a reason. After all, they will increase cost and complexity and potentially impact yields. I doubt they will give benefits as stark as major changes, like increasing CUs or RAM size/bandwidth.
 
Maybe everything is a lie and nothing is true.

If so what's the point of this thread again?

...

Seriously what exactly is going on in here?
 
Is it not possible that some of the folks commenting on the possibility of Durango spec changes are pulling folks legs? (the answer being, yes). I mean, it's almost guaranteed that KidBeta, Brad, etc. will immediately or eventually comment at the slightest suggestion that Durango specs are different (well meaning though their responses might be); I doubt half the posters speculating actually care one way or the other beyond the amusement value. The "out there" comments don't seem worthy of a response, unless - *conspiracy theory* they're intended to make Xbox fans look desperate! (Not true, I know).

I know these Jag cores are boring to folks in the know, but, about those Durango cores.......

Is there any potential for improved A.I. with these CPUs? And with the custom audio hardware both systems will have, could they be combined with the CPUs for more interesting interactive scenarios?

I would put KidBeta more in the know over Brad though.
 
The one 'rumour' that I haven't seen people discuss is this SA one from the start of the year.

http://semiaccurate.com/2013/01/02/xbox-next720-silicon-production-day-arrives/#.UTaaDFeQiP0

Saying that in order to meet the target retail date, the final SoC will have to be completed and in production by 31st Dec 2012. Bare in mind this silicon will be required for final dev kits, this makes a lot a sense.

As such, there is no room for changes to the SoC. With the PS4 it was different. Even if they were in the same position and their SoC was final, doubling the RAM was not related to the main APU so could be done independently.

All I can see changing with the Xbox specs is changes to clock (possible, but no rumour has suggested this) or reduction of cores / CUs due to poor yields, as we saw with the PS3 and Cell only have 6 SPE* cores, rather than the originally planned 8.

* I can't wait for this gen to end and Cell to die, so Sony can stop stealing my username.
 
Is it not possible that some of the folks commenting on the possibility of Durango spec changes are pulling folks legs? (the answer being, yes). I mean, it's almost guaranteed that KidBeta, Brad, etc. will immediately or eventually comment at the slightest suggestion that Durango specs are different (well meaning though their responses might be); I doubt half the posters speculating actually care one way or the other beyond the amusement value. The "out there" comments don't seem worthy of a response, unless - *conspiracy theory* they're intended to make Xbox fans look desperate! (Not true, I know).

I know these Jag cores are boring to folks in the know, but, about those Durango cores.......

Is there any potential for improved A.I. with these CPUs? And with the custom audio hardware both systems will have, could they be combined with the CPUs for more interesting interactive scenarios?

The Jaguar based CPUs will be solid for next gen, although not nearly as big a jump as other components. Physics processing will likely be handled by the GPUs and audio rendering is going to be done on its own chip so the CPU will just have to do AI and basic geometry calculations so it doesn't really matter that it's not as big of a jump. Jaguar is a good choice for consoles since it's so small, cool, and energy efficient that more of the TDP can go elsewhere and have a bigger impact on improving performance.

I know that a lot of people compare the Jaguar to the Cell and, while it is slower at some functions, it'll be better at the things it has to focus on for next gen. A lot of the stuff that Cell was particularly good at was graphics functions since it was used to offset the crappy GPU in the PS3. With PS4 those tasks can be handled by the GPU itself.
 
SuperDae is only real person putting a twist on stuff as far as I'm concerned. Otherwise the leaks have been spot on with PS4.

I was skeptical before the PS4 leaks were pretty much confirmed. Only thing I question is the lack of info on what new Xbox will do.

Speculation on VR/Kinect stuff is more interesting than catching the gap between PS4 at this point. MS I think will be differentiating themselves by something other than graphics this gen.
 
Indeed. But good news: If it's that big a concern for you, I'm sure a lengthy hiatus from all the unbearable complaining here for the duration of this new generation, (until the PS5 is released) CAN be arranged.

Or, hey, you can learn to play well with others and be a constructive part of the discussion. Your decision, in the end. :)

:)
 
So, I get that these new cores are better by far than what we have now. I'm just hoping that, with the cores having less to focus on, we might see some improvements in the simulation aspects - unless it's always been more of a software problem/issue.
 
Top Bottom