Video game industry ripe for consolidation -WSJ

http://yahoo.reuters.com/financeQuo...tfh78988_2004-12-29_07-09-58_n29697699_newsml

Wed Dec 29, 2004 02:09 AM ET
NEW YORK, Dec 29 (Reuters) - The video game industry is ripe for consolidation, as companies like Electronic Arts Inc. (ERTS.O: Quote, Profile, Research) move to take advantage of rising production and marketing costs, the Wall Street Journal reported on Wednesday.

Electronic Arts, the world's largest video game publisher, earlier this month said it was buying almost 20 percent of French video game maker Ubi Soft Entertainment (UBIP.PA: Quote, Profile, Research) , fueling speculation it might bid for the whole company.

One portfolio manager told the newspaper that Electronic Arts is in a good position to make a "sizable acquisition or two", considering the company currently has $2.5 billion in cash and cash equivalents.

Other companies that could be in play -- either as acquirers or takeover targets -- include game publishers such as Activision Inc. (ATVI.O: Quote, Profile, Research) , THQ Inc. (THQI.O: Quote, Profile, Research) , Midway Games Inc., the UK's Eidos Plc (EID.L: Quote, Profile, Research) and Japan's Namco Ltd. (9752.T: Quote, Profile, Research) and Capcom Co. Ltd. (9697.T: Quote, Profile, Research) , according to the Journal.

It also reported that Microsoft Corp. (MSFT.O: Quote, Profile, Research) and Japan's Sony Corp. (6758.T: Quote, Profile, Research) could be involved in the consolidation, as well as media and Internet companies such as IAC/InterActiveCorp (IACI.O: Quote, Profile, Research) , Viacom Inc. (VIAb.N: Quote, Profile, Research) , Walt Disney Co. (DIS.N: Quote, Profile, Research) DreamWorks Animation SKG Inc. (DWA.N: Quote, Profile, Research) and Time Warner Inc. (TWX.N: Quote, Profile, Research) .
 
The following is the complete WSJ article:

In this season's blockbuster videogame "Halo 2," players scramble to acquire carbine rifles, needle-spewing guns and other alien weapons for blowing away rivals.

Now, some of the game industry's big guns -- medium-size and large game publishers -- are being stalked themselves, as possible takeover targets.

The prowling for deals comes as production and marketing costs for videogames escalate. The trend is expected to become more pronounced as the $24 billion global industry shifts to a new generation of game consoles in the next year or two. Industry executives and analysts predict spiraling game costs will cause further consolidation.

The world's biggest game publisher, Electronic Arts Inc., stoked such predictions last week when it announced a deal to acquire nearly 20% of the shares in one of Europe's biggest game publishers, Ubisoft Entertainment SA, in a transaction with an estimated value of $85 million to $100 million. Ubisoft's shares jumped 25% the day the purchase was announced.

Executives of Electronic Arts, which has a market value of about $19 billion, were cagey about their intentions in purchasing the shares; the Redwood City, Calif., company is acquiring the stock from a Dutch media-investment firm. But they said the stake could be useful if Ubisoft decides it wants to give up its independence. Ubisoft executives say they consider the move by Electronic Arts hostile, though they won't say whether the company is considering selling itself.

Electronic Arts, responsible for the popular "Madden NFL" and "Lord of the Rings" games, has left little doubt about its broader acquisition plans. "I think you will see consolidation in this business, and we will be a consolidator," rather than be acquired, Electronic Arts Chief Executive Larry Probst recently told an investor conference in New York.

Tobias Crabtree, a portfolio manager at money-management firm Leeb Capital Management Inc. in New York, says the strength of Electronic Arts' balance sheet, with about $2.5 billion in cash and cash equivalents, could easily allow it to make a "sizable acquisition or two." "I anticipate EA trying to make similar deals," says Mr. Crabtree, whose firm has $110 million under management and has been adding modestly to its position in Electronic Arts over the past quarter.

The upshot is that in the videogame industry, bigger is increasingly becoming better, both in terms of long-term competitiveness and perhaps share-price growth. The largest game publishers, Electronic Arts, Activision Inc. and THQ Inc., have the resources to maintain a broad pallet of games allowing them to weather industry ups and downs better than game makers that depend on the success of just a few titles. Smaller game makers that don't have a deep bench are ripe for being acquired.

Big media and Internet companies also are likely consolidators. Barry Diller's IAC/InterActiveCorp several months ago held talks about a possible acquisition of Activision -- whose portfolio includes "Spider-Man" and the skateboard game "Tony Hawk Underground" -- though the talks between the companies are no longer believed to be active, according to people familiar with the matter. New York-based IAC/InterActiveCorp and Activision, of Santa Monica, Calif., declined to comment. Activision's stock has steadily climbed since October, rising 21 cents to $19.82 as of 4 p.m. yesterday in Nasdaq Stock Market composite trading, not far below its 52-week high of $20.50, reached this month.


Viacom Inc.'s board of directors set up a committee earlier this year to review possible acquisitions of videogame companies, including "Mortal Kombat" publisher Midway Games Inc., an independent Chicago company in which New York-based Viacom's CEO, Sumner Redstone, owns a controlling 74% stake. Midway's share price steadily rose earlier this year but was down four cents to $10.74 as of 4 p.m. in New York Stock Exchange composite trading, about the same level as July.

Walt Disney Co., of Burbank, Calif., says it also is hunting for videogame acquisitions, though it looked at Activision and other large publishers and decided they were too expensive.

Meanwhile, British game publisher Eidos PLC, responsible for the "Tomb Raider" series starring Lara Croft, said this year that it was talking to other parties about "possible business combinations." Since its 52-week high in May of $3.40, Eidos shares have plummeted. They were up 3.4% yesterday to $1.52 as of 4 p.m. on the Nasdaq. In Japan, videogame makers such as Namco Ltd. and Capcom Co. are looking more seriously at possible tie-ups and mergers to counter a shrinking local market and long-term financial woes, say Japanese videogame-industry executives.

To date, consolidation in the videogame industry has centered on the largest players buying small game developers that couldn't keep up with rising development costs. Industry executives say those deals will continue apace and mostly will involve established players such as Electronic Arts and THQ, of Calabasas Hills, Calif., picking up closely held game developers in deals worth less than $100 million.

Even large players are feeling the pressure, though, especially with an expected surge in game costs when Japan's Sony Corp. and Microsoft Corp. introduce successors to their PlayStation 2 and Xbox consoles within the next couple years. Development budgets for console games currently can range from $5 million to $10 million, with additional marketing costs, in some cases, close to those amounts. The additional power of the new generation of consoles will require even bigger investments in art and engineering, as much as doubling game costs, some analysts estimate.

Adding to the pressure, games for the new consoles aren't likely to yield much revenue in their first years on the market, since the installed base of machines they can play on will be small in comparison with the current generation of consoles. The upshot: lots of deal discussions throughout the industry. "Even those guys with critical mass are talking to each other" about possible deals, says John G. Taylor, an analyst at Arcadia Investments Inc., a Portland, Ore., investment-research firm that doesn't hold any shares in game companies or offer stock recommendations. Mr. Taylor, who personally owns shares in Electronic Arts and New York-based Take-Two Interactive Software Inc., still thinks there are obstacles to big game deals, such as inconsistent quality in the portfolios of many publishers.

Traditional entertainment companies, such as DreamWorks SKG and Time Warner Inc., have invested heavily in game development in the past, with mostly poor results, according to analysts and industry executives. Many of them, though, attempted to build game studios largely on their own.

Game-industry executives say strong forces are pressuring them to get back into the business, including strong growth for the industry, expected to expand globally at a compound annual rate of 20% for the next four years, according to a study by PricewaterhouseCoopers LLP. Researchers and executives expect the growth in gaming to come at the expense of other traditional forms of entertainment. "You've seen declines in young male viewership of television," says David Zucker, CEO of Midway Games. "They're going somewhere. We know where they're going."

Meanwhile, Microsoft looms with a huge checkbook and an aggressive agenda in games. Since the Redmond, Wash., software giant, which has a market value of about $292 billion, entered the console-videogame market in 2001, its sales have been stifled by a lack of top-tier games for its Xbox game machine. Microsoft got the Xbox titles that have sold well -- both installments of the "Halo" franchise -- through an acquisition of Bungie, a small game-development studio.

Microsoft will come under increasing pressure to fill in the dearth of games as it prepares its next-generation Xbox for sale late next year. One possible target would be Take-Two, the maker of the blockbuster "Grand Theft Auto" series, whose newest versions appear first on Sony's PlayStation 2 game console before they are made available on other machines. The Securities and Exchange Commission a year ago launched an investigation into alleged accounting violations at Take-Two. The company said this month that it made an offer to settle the inquiry. With a market capitalization of $1.54 billion, Take-Two is valued more highly than many investors think Microsoft would be willing to pay for a game maker. But with "Grand Theft Auto" under its own roof, Microsoft could have one of best-selling games of all time for its Xbox and pull the rug from beneath its chief rival, Sony, which has a market capitalization of about $35 billion.

Microsoft also could try buying its way into Japan, one of the largest videogame markets in the world but one where Xbox sales remain anemic. The sheer size of EA makes it an unlikely acquisition candidate for all but the likes of Microsoft -- a hookup that Mr. Crabtree of Leeb Capital Management says he could envision.
 
sonycowboy said:
Other companies that could be in play -- either as acquirers or takeover targets -- include game publishers such as Activision Inc. (ATVI.O: Quote, Profile, Research) , THQ Inc. (THQI.O: Quote, Profile, Research) , Midway Games Inc., the UK's Eidos Plc (EID.L: Quote, Profile, Research) and Japan's Namco Ltd. (9752.T: Quote, Profile, Research) and Capcom Co. Ltd. (9697.T: Quote, Profile, Research) , according to the Journal.

It also reported that Microsoft Corp. (MSFT.O: Quote, Profile, Research) and Japan's Sony Corp. (6758.T: Quote, Profile, Research) could be involved in the consolidation, as well as media and Internet companies such as IAC/InterActiveCorp (IACI.O: Quote, Profile, Research) , Viacom Inc. (VIAb.N: Quote, Profile, Research) , Walt Disney Co. (DIS.N: Quote, Profile, Research) DreamWorks Animation SKG Inc. (DWA.N: Quote, Profile, Research) and Time Warner Inc. (TWX.N: Quote, Profile, Research) .

Out of the supposed list of companies that could be hopping into bed with one another, here's my dream scenario:

Walt Disney Co. or Dreamworks SKG + Nintendo (not in there I know)
Namco + Capcom

and if EA really need to buy/assimilate anything else:

EA + EIDOS/Midway
Activision + EIDOS/Midway (whichevers left)
 
radioheadrule83 said:
Out of the supposed list of companies that could be hopping into bed with one another, here's my dream scenario:

Walt Disney Co. or Dreamworks SKG + Nintendo (not in there I know)
Namco + Capcom

and if EA really need to buy/assimilate anything else:

EA + EIDOS/Midway
Activision + EIDOS/Midway (whichevers left)

I would like to see T2 merge with Capcom. Both of them are the masters of M-rated titles.
 
In Japan, videogame makers such as Namco Ltd. and Capcom Co. are looking more seriously at possible tie-ups and mergers to counter a shrinking local market and long-term financial woes, say Japanese videogame-industry executives.
God damn it! Merge before EA swallows you too!
 
UbiSoftologist said:
I would like to see T2 merge with Capcom. Both of them are the masters of M-rated titles.
T2 & Capcom might work... Capcom's had some good success at pushing GTA in Japan.
 
Musashi Wins! said:
Why would you want Disney with Nintendo? YUCK!

Don't know really. I haven't seen a good Disney animation in a very long time. Home on the range is absolute cack. I haven't really enjoyed a Disney cartoon since maybe Tarzan or Lilo & Stitch or something. As for their recent films? Hidalgo? eck... the best stuff they've published in recent years has all been from Pixar really. But they're still a powerful media company, that's really the attraction I guess... and Nintendo do want to edge into Animation. Maybe they could pull up Disneys work :lol Dreamworks might be better. I'd like to see them have closer ties to Matsushita or Bandai too. I'd like to see what Nintendo could do with even more financial clout and technological resources behind them.
 
radioheadrule83 said:
Don't know really. I haven't seen a good Disney animation in a very long time. Home on the range is absolute cack. I haven't really enjoyed a Disney cartoon since maybe Tarzan or Lilo & Stitch or something. As for their recent films? Hidalgo? eck... the best stuff they've published in recent years has all been from Pixar really. But they're still a powerful media company, that's really the attraction I guess... and Nintendo do want to edge into Animation. Maybe they could pull up Disneys work :lol Dreamworks might be better. I'd like to see them have closer ties to Matsushita or Bandai too. I'd like to see what Nintendo could do with even more financial clout and technological resources behind them.

I certainly understand what you're saying about joining up with a company that has even greater western connections, money and a long-term history/prestige. I just picture them working with Disney licenses, getting tied into the vanilla film project of the moment and focusing even more on the childrens market. I would just hate to see their development groups working with that material. It would excise my connection with Nintendo totally.

Basically, I just am repulsed by Disney :(

Namco + Capcom.....wow, that would be something.
 
I'd like to see Bandai+Nintendo and Namco+Capcom... then all the Japanese giants would've merged to safety. You'd have...


Square Enix
-Divisions 1-10

Sega Sammy
-Sega Corp (AV, AM2, Wow, Sonic Team, etc)
-Nextech
-Amuse
-Sammy Corp
-Sammy Studios
-Dimps
-Seta
-Visual Concepts (soon moving to T2)
-Kush Games (same)

Namco Capcom
-Namco CT
-Capcom Studio 1-5
-Clover Studio
-Flagship
-Namco Hometek
-Capcom Studio 8
-Tales Studio
-Monolith Soft

Nintendo Bandai
-Nintendo RD1-2/EAD/SPD
-Bandai
-HAL Labratory
-Intelligent Systems
-Tomy
-Banpresto
-Retro Studios
-NST
-Brownie Brown
-Noise
-Suzac
-CyberConnect2
-Flight-Plan
-Ganbarion

Konami Group
-Konami Corp
-Konami Digital
-KCE Hawaii
-Konami Software Shanghai
-Hudson Soft
-Hudson Studio
-Eighting
-Genki
-Success
-Sting
-Takara
 
what would really put the cat amongst the pidgeons would be nintendo+ea/sony+ea/microsoft+ea making them console exclusive.

If anyone has the balls to do it they'd pretty much write their own cheques next generation with all the exclusives EA now has..
 
jarrod said:
I'd like to see Bandai+Nintendo and Namco+Capcom... then all the Japanese giants would've merged to safety.

The NA and European markets will be growing faster than the Japanese market in the foreseeable future. I think that a merger between a Japanese publisher (e.g. Capcom) and a Western publisher (e.g., T2) would be more powerful than a merger of Japanese publishers (e.g., Capcom and Namco).
 
UbiSoftologist said:
The NA and European markets will be growing faster than the Japanese market in the foreseeable future. I think that a merger between a Japanese publisher (e.g. Capcom) and a Western publisher (e.g., T2) would be more powerful than a merger of Japanese publishers (e.g., Capcom and Namco).
Maybe, but pride and nationalism still figures pretty heavily into these things. Plus both Capcom and Namco have pretty sizable western subsidiaries already, they benefit from western growth directly as well.

Capcom plus Take Two would be the most likely possible merger I'd think (mainly from their close workings on bringing GTA to Japan successfully), though T2 might not be too attractive due to fraud investigations and fear of being just a one hit wonder.
 
jarrod said:
Plus both Capcom and Namco have pretty sizable western subsidiaries already, they benefit from western growth directly as well.

Let's take a look at the US market-share figures of the publishers we mentioned:

The big 4:

EA: 19% (2002); 22% (2003)
Activision: 7%; 6%
THQ: 6%; 6%
T2: 8%; 5%

Capcom and Namco:

Capcom: 2% (2002); 2% (2003)
Namco: 2%; 3%

**Source: NPD and Wedbush Morgan Securities

As you can see, the merger of T2 and Capcom would be better.

jarrod said:
T2 might not be too attractive due to fraud investigations and fear of being just a one hit wonder.

First, I think T2 is a 2-hit wonder (GTA + MC). Second, if the Max Payne and Mafia franchises are revitalized, T2 will no longer be a 2-hit wonder.
 
ManDudeChild said:
Some might think I've been smoking the wacky tobaccy, but i think a Ubisoft + Konami would turn out some great titles.
As long as the Splinter Cell series and The Metal Gear Solid series stay sparate. Other then that, they could create some of the greatest games ever.

I think that T2 and Capcom would also work very well.

I would like to see Nintendo merge with someone though. I also think that they need the help from a big selling developer such as Capcom. Capcom could really help Nintendo produce some great games. just imagine Capcom working on Zelda or Metroid Prime
 
My feeling is Nintendo will never go console third-party even if Revolution does worse than the GameCube. There's certainly no financial strain on them to do so.

As you can see with this article, there's a lot of players out there outside of Sony/MS. They could easily partner with several different conglomerates and still have a lot of control over hardware and get a cut of licensing fees.

Panasonic/Matsushita, NEC, Walt Disney, Time-Warner AOL, Namco, Square-Enix, Dreamworks SKG, Electronic Arts, Apple Computers, etc.

I think would all be interested suitors in terms of possibly getting into the hardware business in alliance with Nintendo. What would probably happen is there's a lot of companies that want in on the hardware biz, jealous of what Sony is doing, but do not want to make the kind of upfront investment that Microsoft made.

By partnering with Nintendo, that takes a lot of the strain off.
 
psycho_snake said:
As long as the Splinter Cell series and The Metal Gear Solid series stay sparate. Other then that, they could create some of the greatest games ever.

From the business perspective, the merger between Konami and Ubisoft will probably not happen. First, Ubisoft is neither interested in nor adept at running the fitness centers and the toy division of Konami. Second, the growth engine of Konami comes from its video game unit. I don't see any reason why Konami would like to sell off the unit alone.
 
UbiSoftologist said:
As you can see, the merger of T2 and Capcom would be better.
Maybe if Capcom's looking strictly at improving western marketshare alone. But in terms of mingling corperate cultures, development philosophies, public relations and administrative hierarchies, Namco would definietly be the better partner, the cleaner fit. All around they just have more to offer, not just one megahit franchise and securities investigations.



UbiSoftologist said:
First, I think T2 is a 2-hit wonder (GTA + MC). Second, if the Max Payne and Mafia franchises are revitalized, T2 will no longer be a 2-hit wonder.
T2 is essentially the GTA company these days, MC might be a decent preforming franchise but it just doesn't compare. GTA likely makes up 80-90% of T2's revenue. Look what over reliance on a single hot property did to Eidos.... I'm sure Capcom's aware of that.
 
CrimsonSkies said:
I'd wager that EA has their sites on either Konami or Capcom.
Konami's too bulky and diversified... Capcom and Namco are really the only big Japanese firms with anything to fear in terms of western takeovers. To a lesser extent maybe smaller companies like Koei, Tecmo, SNK Playmore or Taito.
 
If EA ever took over a Japanese company, I wouldnt want to imagine what would happen.

Someone needs to stop EA before they go and kill of this industry. If they just kept producing their games and didnt try any takeovers I would be happy.
 
psycho_snake said:
If EA ever took over a Japanese company, I wouldnt want to imagine what would happen.
I actually think EA could swallow Koei pretty painlessly. It'd give them a nice presence in Japan too.
 
jarrod said:
Maybe if Capcom's looking strictly at improving western marketshare alone. But in terms of mingling corperate cultures, development philosophies, public relations and administrative hierarchies, Namco would definietly be the better partner, the cleaner fit.

I agree.

All around they just have more to offer, not just one megahit franchise and securities investigations.

The SEC investigation will be resolved soon...
 
jarrod said:
Konami's too bulky and diversified... Capcom and Namco are really the only big Japanese firms with anything to fear in terms of western takeovers. To a lesser extent maybe smaller companies like Koei, Tecmo, SNK Playmore or Taito.

I think no one wants to run the fitness centers for Konami :D
 
jarrod said:
That ship already sailed. They're married to the mob now. :P

They could still merge with someone else couldn't they?
cry6.gif

:pipedream:
 
jarrod said:
I actually think EA could swallow Koei pretty painlessly. It'd give them a nice presence in Japan too.
Maybe Koei, but I dont think anyone cares about Koei...
 
psycho_snake said:
If EA ever took over a Japanese company, I wouldnt want to imagine what would happen.

Someone needs to stop EA before they go and kill of this industry. If they just kept producing their games and didnt try any takeovers I would be happy.

EA + Ubisoft + Square-Enix = Game Over
 
psycho_snake said:
Maybe Koei, but I dont think anyone cares about Koei...
The Japanese do... which is a key market that EA's been looking at. Plus it'd help Koei's games get a really strong western push.
 
Is Ubi Soft really that big of a player?

The Splinter Cell series is alright, but I believe its sales have declined. Prince of Persia and that other hyped game they released last year both underperformed.

I don't really feel like EA is a company that can "make" a franchise -- ie: Koei's franchises suddenly becoming huge in the US because of EA.

EA simply makes games or slaps licenses onto games that they know people in the Western markets will like. I mean I doubt the kid interested in NBA Live and SSX is going to buy "Romance of the Three Kingdoms" just for the EA logo on the box.
 
psycho_snake said:
Maybe Koei, but I dont think anyone cares about Koei...

I think EA may be intersted in getting a piece of those Japan Dynasty Warriors/Samurai Warriors game sales. Methinks Oni is going to be the next blockbuster million seller series for Koei as well if it follows in the tradition of Dynasty warriors/Samurai Warriors. Plus they could help push the game in NA to try and get closer to the blockbuster sales the games reach in Japan. Sales aren't bad at all in NA for these series, but they don't come close to being the monster they are in Japan.

I'm surprised no one brought up this quote yet form the article:

Electronic Arts, responsible for the popular "Madden NFL" and "Lord of the Rings" games, has left little doubt about its broader acquisition plans. "I think you will see consolidation in this business, and we will be a consolidator," rather than be acquired, Electronic Arts Chief Executive Larry Probst recently told an investor conference in New York.
 
soundwave05 said:
Is Ubi Soft really that big of a player?

In terms of current market share, the answer is ''No.''

In terms of growth prospect, Ubisoft has the talents and the IPs to become the No.1 publisher in Europe.
 
Microsoft should buy Capcom and another Japanese dev (if they can remain motivated after the purchase) with all the money they've got stored. It would boost their Japanese market share as well as give them some more solid games to sell in western markets.
 
Yeah, but "potential" is a word that's thrown around a lot. It could happen I suppose, we'll see.

Its funny to think that Nintendo had Rare (when they were actually on their A-game) AND basically what is Rockstar today (both DMA Design and Angel Studios) working under them just a few years ago.
 
soundwave05 said:
I don't really feel like EA is a company that can "make" a franchise -- ie: Koei's franchises suddenly becoming huge in the US because of EA.

EA simply makes games or slaps licenses onto games that they know people in the Western markets will like. I mean I doubt the kid interested in NBA Live and SSX is going to buy "Romance of the Three Kingdoms" just for the EA logo on the box.
Thing is, Koei's games wouldn't be just gaining the EA brand (which does hold some appeal with the casual market at this point) they'd also get incomparable advertising and distribution pushes. People forget how tiny Koei USA is (less than 10 staff iirc), plus Koei has like zero European presence. Joining the EA fold would help their games immeasurably, and they already worked with EA before on distribution anyway (Kessen and Samurai Warriors).


open_mouth_ said:
Microsoft should buy Capcom and another Japanese dev (if they can remain motivated after the purchase) with all the money they've got stored. It would boost their Japanese market share as well as give them some more solid games to sell in western markets.
If they bought Capcom, it'd almost have to be a hostile takover... and then the talent would just leave anyway (likely for Sony and Nintendo funded startups). Microsoft would be better off buying a more willing company, maybe like Tecmo or From Software.
 
There will be consolidation for sure as costs keep going up, but I think it will be more merger than buyout as this is an artist based industry.

It's too hard to make predictions. I never would have thought EA would go after Ubi like this considering the way they've grown this generation.

I will say I'd rather have EA buying people up as opposed to big media companies.
 
jarrod said:
Konami's too bulky and diversified... Capcom and Namco are really the only big Japanese firms with anything to fear in terms of western takeovers. To a lesser extent maybe smaller companies like Koei, Tecmo, SNK Playmore or Taito.

I doubt EA would want to try and swallow Taito, they're worth a TON of money. They may be small in terms of game development, but they are worth mountains of cash from other areas they invest in (kareoke machines I believe it is).
 
Mr Nash said:
I doubt EA would want to try and swallow Taito, they're worth a TON of money. They may be small in terms of game development, but they are worth mountains of cash from other areas they invest in (kareoke machines I believe it is).
Taito still has some pretty valuable brands, particularly in today's nostalgic market. They still make a lot from amusement sectors like you said (as does SNKP) so Microsoft probably wouldn't want to eat that overhead in the end. Tecmo or Koei would still be pretty attractive targets though, Tecmo may even be willing to be bought out by MS (they'd still be allowed DS R&D probably even). I think From Software might be good too.
 
Well, to put into perspective just how much Taito is worth, their stock is currently at ¥154000.00, while Nintendo is at ¥12720.00, Namco is at ¥1330.00, and Sony is at ¥3970.00, so that means Taito's stock value clocks in at over 10X that of its next closest company.

I'd agree, though, that Koei would be a good fit. They make fun games, and they could really benefit from the added exposure they would get under the EA flag.
 
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