Vita "hacked," (PSP) homebrew on the way (not piracy)

According to Yifan Lu, it is technically impossible to run ROMS. Direct quote:

"You can load homebrews but it is physically and technically impossible to load ISOs/backups/pirated content/roms since we don’t have kernel access. In addition those stuff are encrypted and we also need kernel access to even think about decrypting."

Loading ROMS in HBL for PSP works though, but i'm not sure if it has kernel access or not.

Need to wait for more info.

Has he breached Content Manager ? If not, people will have to download the binaries via a web browser URL.

It looks like Sony can block this once they found out how it works.

In any case, I think this is generally positive. Doubt the software sales will be impacted.
 
Sony's system uses its own memory cards to stop hacking.

Nintendo's system uses SD Cards and they still ain't hacked when they released a year earlier.

I just find that funny lol.
I do as well; every objectionable decision they took has been argued by Sony and fans as a security measurement, but apparently that wasn't enough.
 
It wouldn't help? Vita's memory cards are specially designed for it. No other memory card fits in it. This is a software exploit, not a hardware one.

I was referring more to having to reset all settings when switching memory cards and having only one account per memory card.
 
Great, so now 3rd Party support will dry up even more. I'm surprised at how some of you think that this is a good thing. You don't already have hacked PSP to play Earthbound on?
 
Sony screwed up the Vita before it launched with the lack of software support. Blaming the hackers is mind-boggling until I realized the poster.

Well thankfully the beloved hackers came through to make sure they never get support now. You can't argue that they killed the PSP, the same thing will happen here once they figure out how to get piracy working.
 
If something like this can kill software support it was never there to begin with.

Are you trying to say the PSP never had software support? Piracy wasn't the only thing that killed it in the west, but it certainly left a mark that made third parties turn their noses to the platform.
 
meh.

Some of these smart hackers need to crack the 3DS, I want crazy ass 3D homebrew and maybe 3D emulators or some shit like that.
 
Pardon my lack of knowledge regarding hacks.
Can it be hacked to remove the one user ID restriction or is that something simply implausible?
 
Great, so now 3rd Party support will dry up even more. I'm surprised at how some of you think that this is a good thing. You don't already have hacked PSP to play Earthbound on?

Funny how most people saying this is a good thing don't even own and were not interested in owning a Vita.
 
I do as well; every objectionable decision they took has been argued by Sony and fans as a security measurement, but apparently that wasn't enough.

Nah... too early to call. The memcard and CMA framework is there so that Sony can fight back at that level. It doesn't mean exploit can't happen. It just means Sony has an additional tool to toy with.
 
Wait, no kernel access? Doesn't that mean that developers can't really tap into Vita's increased processing/graphics power over the PSP? :-(
 
Did Square say something like localizing it would be a waste of money due to piracy? Type-0 was a pretty cool game.

They've not said a single thing on localization :/ The PSP titles they released last year didn't do so hot either, so that was likely a factor for the North American market. They missed the boat big time.
 
Wait, no kernel access? Doesn't that mean that developers can't really tap into Vita's increased processing/graphics power over the PSP? :-(

Yap... it allow you to write an app though. Pretty much like PS Mobile and that's it. There is limited access to the hardware and I/O. But you don't have to pay Sony $99 a year.
 
meh.

Some of these smart hackers need to crack the 3DS, I want crazy ass 3D homebrew and maybe 3D emulators or some shit like that.

I don't care about emulators, or any homebrew. I just want to be able to import games on 3DS. I can do that on Vita mostly, so neh.
 
They've not said a single thing on localization :/ The PSP titles they released last year didn't do so hot either, so that was likely a factor for the North American market. They missed the boat big time.

But haven't people posted on GAF regarding voice actors/actresses for the product? I recall two separate people mentioning stuff in that regard.
 
Are you trying to say the PSP never had software support? Piracy wasn't the only thing that killed it in the west, but it certainly left a mark that made third parties turn their noses to the platform.
Piracy was terrible on the ds. People are acting like this is the one thing that will keep developers away from the system when the shit hardware sales are much more important
as for type 0 theres no indication a game at that level was even in development from a 3rd party
 
They've not said a single thing on localization :/ The PSP titles they released last year didn't do so hot either, so that was likely a factor for the North American market. They missed the boat big time.

They were waiting for the Vita so they could release BBS and Type 0 again for $40. Now the Vita bombed, and they're sitting there with their thumbs up their asses not doing much.

Maybe we'll get some HD collection for PS3 out of it?
 
But haven't people posted on GAF regarding voice actors/actresses for the product? I recall two separate people mentioning stuff in that regard.

Games have been localized for western release, and never actually released.

Type-0 won't be one of those though. I think it's obvious that Square's porting it to another platform.
 
Maybe they think the Vita is the best possible place to play them on a portable device?

I see nothing wrong with people waiting for its death for that reason with no thought to the new games or the current users if they don't want those games or currently own one. They already decided not to buy one so they voted with their wallet.

But the issue isn't people voting with there dollars. Its with the hackers that are actively driving support away.

And if you want to talk about who's in the minority, I'm sure people that would spend 250 bucks + memory card in order to play NES games is probably a pretty big minority.
 
I don't feel too happy about it for Vita, especially if it will make devs not want to make games for it later/localize them. I would rather have this happened to 3DS so at least we could make it region free.
 
Piracy was terrible on the ds. People are acting like this is the one thing that will keep developers away from the system when the shit hardware sales are much more important

We've gone through these arguments for years now. The PSP sold about half of what the DS sold. It has a smaller userbase, and worse off a userbase that skews to the tech savvy audience that would know how to pirate games.
 
Piracy was terrible on the ds. People are acting like this is the one thing that will keep developers away from the system when the shit hardware sales are much more important

Actually, I don't know if this level of hack will improve hardware sales. It's not deep enough. But it certainly helps to draw more attention to Vita. ^_^

People need to relax. It's not the end of the world.

Enjoy !


Firmware update in two days.

Better roll out PS Mobile fast ! ^_^


... and about that Folder support...
 
Meh, I already have a PSP for most of my emulation needs, and it's not like Vita needs another reason to lose software support. Call me when someone circumvents the 3DS region lock.

You don't already have hacked PSP to play Earthbound on?

Well, to be completely fair, EB runs like shit on PSP :P
 
Thats the question, yeah :)


Yeah, the PSP and Wii were hit pretty hard with piracy, but how badly has the PS3 suffered by comparison?
I dont think that PS3 is hit that hard with piracy actually because you need to be on firmware 3.55 to do it (which is over 1 year old now). This also means that you cant use PSN (technically it is (and has been) possible, but right now it doesnt work). But pretty much every PS3 game can be pirated at this point.


This is really good for Sony. People that value homebrew for more than pirating will begin picking up the system. Still it's only a matter of time before the thing is blown right open.
Indeed. I'm very curious to see how this will evolve further.


Need to wait for more info.

Has he breached Content Manager ? If not, people will have to download the binaries via a web browser URL.

It looks like Sony can block this once they found out how it works.

In any case, I think this is generally positive. Doubt the software sales will be impacted.
It is possible to use Content Manager for VHBL (same thing, just running under the PSP emulator on Vita), so i assume that it wont be much difference with the Vita exploit. Not sure how it works with Content Manager and transfering files like this over though, i havnt tried it myself nor read much up on it.

Yep, i think it will be blocked quite fast actually, but i'm mostly curious about what will happen now that unsigned code apparently can be run. Maybe this will lead to more exploits being found.
 
I sincerely hope Sony ends this nonsense with a quickness. Hacks ruined PSP in the west.

I want to avoid calling you out specifically, but proclamations such as this need to disappear. I quoted you because you're not the first and certainly not the last to spout such nonsense.

The PSP died in the west because it had a lack of compelling software. Ever wonder why people create those "Japanese gaming is dead" threads but conveniently ignore Nintendo? It's because Nintendo is an anomaly - their games are universally loved and bought and played by many people that crosses borders and cultures. Their games are as Japanese as Italian cuisine is.

The PSP is great. I love mine. I use it to play several RPGs and Ridge Racer when I find the time. The truth of the matter is that a large percentage of gamers in the west do not care about those products anymore. That is why the PSP died. Not hacks and not piracy. If that boring and useless statement meant anything then why the hell was the Playstation 1 & 2 and DS so popular? I can assure you that if a randomly chosen 10 gamers within a neighbourhood had those systems, at least half of them used pirated games. Even the Xbox was stupidly popular "in the west" yet there are tonnes of places detailing how to get homebrew running on the Xbox.


At the moment though if a company pumps out a handheld and if it doesn't have Pokemon or Mario Kart or New Super Mario Bros or even Animal Crossing then it's going to face a struggle up to the summit of Mt Everest.
 
They were waiting for the Vita so they could release BBS and Type 0 again for $40. Now the Vita bombed, and they're sitting there with their thumbs up their asses not doing much.

Maybe we'll get some HD collection for PS3 out of it?

I really wish Square would just suck it up, port Type 0 over to the 3DS, rake in the cash from that and then translate the damn thing into English.
 
I don't care about emulators, or any homebrew. I just want to be able to import games on 3DS. I can do that on Vita mostly, so neh.

Yeah, region free 3DS will be neat and will solve one of my biggest problem with the system.

I also really think 3DS should be the the priority here ( and not a system few numbers of people own like Vita), but I guess the hacker these days just work on Sony systems or something,I dunno really.
 
We've gone through these arguments for years now. The PSP sold about half of what the DS sold. It has a smaller userbase, and worse off a userbase that skews to the tech savvy audience that would know how to pirate games.

To be fair, Sony's marketing for the PSP was one of the worst campaigns I've ever seen for a video game platform. For a handheld device, all they ever marketed heavily were games from console franchises, and those titles are some of the worst selling for said franchises. Granted, you can attributed it to piracy, sure, but I'm sure the Vita is in the exact same hole as the PSP previous to this hack; all Sony is marketing are console experiences on a portable, and the mainstream does not seem to have any particular desire for that type of philosophy on a handheld.


Yeah, but they're sitting on it.

Couldn't they also be sitting on it as they're trying to put focus on another XIII game and fixing the mess that was XIV? I mean, Dimensions came out on iOS not even a week ago, so maybe they don't want to swarm out FF games.

Though they should have at least said something on Type-0 before the announcement of Lightning Returns, for sure.
 
Piracy was terrible on the ds. People are acting like this is the one thing that will keep developers away from the system when the shit hardware sales are much more important

But the PSP didn't have "shit" hardware sales, and also you actually had to purchase a 'homebrew' cart for the DS, all you needed to hack your PSP was a tutorial off the net.
 
It is possible to use Content Manager for VHBL (same thing, just running under the PSP emulator on Vita), so i assume that it wont be much difference with the Vita exploit. Not sure how it works with Content Manager and transfering files like this over though, i havnt tried it myself nor read much up on it.

That's different. If it's running as a PSP app, then there is no difference from the existing HBL hack (Impact is even lesser).
 
We've gone through these arguments for years now. The PSP sold about half of what the DS sold. It has a smaller userbase, and worse off a userbase that skews to the tech savvy audience that would know how to pirate games.
Ive seen many parents buying r4 cards for their kids. piracy on ds was pathetically easy and does not take a tech person to figure out. Lack of compelling software killed psp. Piracy was just a side reaction
 
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