Vita "hacked," (PSP) homebrew on the way (not piracy)

Isn't it easier to hack region free devices?

Did you really believe this? The only reason region-locking exists is to control pricing schemes so that local distributors don't feel as though their product is being undermined by a cheaper foreign release. If anything being region-locked should encourage the cracking community to look at a platform.

I've heard the argument, and I think it's silly. And I think it's a huge mistake to stop the search for the reason once piracy has been identified as a cause, because there's no way it's the core cause even if it is a contributing factor. And the lack of an answer is part of why Vita continues to struggle, despite being closed to piracy.

It sounds like you've already got your answer figured out. As I've said, it was a variety of things that left the PSP without a tonne of success in the west. Part of it was piracy, since hardware was selling, and software wasn't. Part of it was Sony itself, from the marketing painting it as everything and the kitchen sink in your pocket aimed at young adults to abandoning the platform temporarily (prior to the price cut in 2011 I believe PSP had not seen a price reduction since 2007) while they attempted to stop the PS3 from killing the company. Maybe part of it was what I think you wanted to hear, that the platform didn't have the right games that would appeal to the audience in the west that would buy a handheld. But of course, that raises the question of why the hardware was selling if the software wasn't. It was a combination of things, but eliminating one of those makes things better.
 
Sony needs to release $0.99 games and apps. That's the only way to tackle handheld market. Release cheap games, keep the prices low. iPhone titles need releasing on Vita. $40 is too much of a bang for those looking for small bursts.
 
Probably because there are enough people paying for the games for the DS. The PSP was successful in Japan, but it's not like it wasn't hacked and pirated there. It was, but there were enough people buying games to support the platform.

The DS missed out on a lot of localizations as well. It's the type of software, it's not the piracy, I mean the piracy hurts but it hurts every platform, it's not the murderer of the PSP or the Vita. The very niche scope of the PSP/Vita in an already extremely thin market is what does it in.

I mean, you have people screaming at pirates for blocking the apparently sure-fire localizations of physical-only JRPG's that'd likely go on to sell 10k copies?

Hell, I'd almost blame the people shouting "UMD OR NO BUY" in topics as much as I would pirates who don't seem to understand that these things don't fucking sell here even on platforms suited to our bulk tastes.

Oh boy. Find a way for me to play my ripped UMDs and I will be the happiest of campers.

I'd straight up buy one for use as a Super PSP if they could get that working. I don't really care so much about homebrew for the Vita because it's not saddled with the same qualms I had with the PSP but for full backwards compatibility with a second stick to map to, I'd be all over that.

Until that happens or some PSP styled Japanese rebirth, I'll stick to my Go.
 
I'm actually waiting for an answer to your question too. Then I can go dinner. 8^)

She's in Stargate SG-1. Oma-de-sala. You don't want to know who she is because it spoils a lot of the story.

If you haven't seen Stargate in it's entirety, you're reallyyyyyyyyyyyyy missing out.
 
Huhhh? What you quoted was a description of a period where piracy of new PSP games was not possible, so they most certainly did not do any of that at that time.

I must have misread but the same thing applies to when it was compromised completely. That came in steps though. I stand by what I said though. When it happened, you were one of the minority who used it for legit cause.
 
I must have misread but the same thing applies to when it was compromised completely. That came in steps though. I stand by what I said though. When it happened, you were one of the minority who used it for legit cause.

I wasn't making an argument about whether people were pirating or not, though. Maybe you're so used to defending that talking point that you just saw a couple of key words and started firing? I honestly have no idea how else you would think I was saying anything about that otherwise. Please go back and read my posts again.
 
Why would you want to buy MSRP from Sony, instead of from cheaper and more popular sources like Amazon ? ^_^
People who want to homebrew their Vita, and buy special adaptor from small shops should know how to shop smarter right ?

I didn't say Vita adaptor can't be custom. First, comparison with R4 is irrelevant because they are 2 different tech. Second, by the time it happens, the price will likely drop some more. You'll just have to do your own comparison.

You said the price dropped and it hasn't. Each store can offer their own price. One store could sell it for $10 but MSRP is still $99. By then, people could use 64gig cards that aren't even offered right now and carry their entire Vita collection that they bought with them on one card.
 
You said the price dropped and it hasn't. Each store can offer their own price. One store could sell it for $10 but MSRP is still $99. By then, people could use 64gig cards that aren't even offered right now and carry their entire Vita collection that they bought with them on one card.

Show me where I said price drop below:

32Gb is $80 now. Cheaper if you take advantage of promos.

Adaptor will probably need to be developed from scratch since on the Vita side, the USB port and slots are proprietary + shipping.

You can get 32Gb for $80 today. Some got it cheaper.

We will have to wait longer for any memcard adaptor not sanctioned by Sony.
 
Homebrew = yay
Piracy = boo

The Vita is too young for this. If people start pirating this early, third-party developers have no chance on the Vita. That would SERIOUSLY suck.

Please no piracy... please no piracy... please no piracy... Bahhh....
 
Sony needs to release $0.99 games and apps. That's the only way to tackle handheld market. Release cheap games, keep the prices low. iPhone titles need releasing on Vita. $40 is too much of a bang for those looking for small bursts.


They're way ahead of you. They announced PS Mobile at the same conference they announced Vita. Should be out soon.
 
Nope~ Probably no effect whatsoever coz the exploit is not deep enough. May be generate more traffic and awareness for Vita.

Wait - what's this? So, the Vita wasn't hacked? Or wasn't *significantly* hacked?

What does this mean?
 
I wasn't making an argument about whether people were pirating or not, though. Maybe you're so used to defending that talking point that you just saw a couple of key words and started firing? I honestly have no idea how else you would think I was saying anything about that otherwise. Please go back and read my posts again.

You're right, I was being selective with your words. Only because I wanted to touch on specific parts of them. This is really not as important to me to be more concise than that.

As far as defending, I don't know how to answer that. I know I don't want to see the system fade further. Especially before it gets a proper price cut and a good number of system sellers under its belt. This just feels like it's undercutting it. That's if it's hacked to the point of running basically "iso's".

I don't have anything to defend. I'm not being some Sony loyalist by wanting to see the system not get hacked to hell and back like PSP. I think it's more wrong for some to falsely use homebrew as a means to pirate. Not that anyone here would admit that since that's forbidden. I simply don't believe every single one who says it's only for homebrew is telling the truth. You can't really pick apart bad apples from plain internet text. I've studied too much human behavior to not be suspect but that doesn't mean I'm going to start accusing for no reason. That isn't worth the time or effort. This games thing is not that serious a business to me.

But don't let my vigorous stance make you think for a moment that I'm some company defender. This would apply to any HW that I have investment in. 3DS, consoles, PC (to a far lesser extent but that's another conversation).

Homebrew = yay
Piracy = boo

The Vita is too young for this. If people start pirating this early, third-party developers have no chance on the Vita. That would SERIOUSLY suck.

Please no piracy... please no piracy... please no piracy... Bahhh....

Well, same here! It would be cool to have some other apps that Sony or certain companies don't want to really invest on with Vita. iheardradio comes to mind.
 
Vita resurrected. Software isn't selling on the thing to begin with. How can piracy destroy what wasn't there. This will move units if the homebrew/emulation is there. That OLED screen and buttons? Imagine.

You don't understand how this works? If the console sells much greater than the software, then it is only bad news for the Vita. Bad news for people who love to see work from industry professionals who will create high quality games for the hardware. Great news for people who would like to play emulators and custom software on yet another device.
 
Could be cool (gba emulator?), but can't Sony just issue an update or something to patch whatever exploit was used? I have no idea about hacking so maybe that question is dumb.
 
You don't understand how this works? If the console sells much greater than the software, then it is only bad news for the Vita. Bad news for people who love to see work from industry professionals who will create high quality games for the hardware. Great news for people who would like to play emulators and custom software on yet another device.

PSP.
 
I expect a firmware update to close whatever hole these dudes found. That said, I think I'll wait. If a CWCheat/Gameshark happens then sweet lord yes. DO WANT.

Edit: Oh, so it's no big deal then. Sadface. :(
 
Sweet. Considering the state of software on the Vita, I'm pretty much never going to buy one, but if it could have a thriving homebrew scene like the PSP and be a portable emulator system, then I'm in.
 
No access to kernel. Oh well. It happened before the 3ds. At least the Vita is getting some attention now.
Expect a new patch to close whatever exploit they found asap.
 
Is Vita powerful enough for good Sega Saturn emulation?

I know the Saturn's 72 cpus took forever to get emulated properly on the PC.
 

The PSP's hacking issues were more pronounced later on in its life not really overwhelming at launch at as of 2011 fiscal report the hardware was at 76.3 million while the software was at 330.2 million. That is a ratio of 4.3 which is not bad considering the NDS by 2011 fiscals had a ratio of 5.9.

I don't have all the numbers for Vita but it is not looking so rosy from what I have seen. Maybe this will change by the end of the year. Games people actually want to play will be released in October for most regions.

The hardware may sell but if no software sells then how fucked is Sony? How can people do this to a company they want to succeed?


People only really care about themselves. The gamers that are worried about this, aren't worried about sony per say but more about the support for the console they have purchased. People who care about homebrew only care to the extent that they can acquire the hardware. People that care about both sometimes end up purchasing 2 consoles and feel ok because they get the best of both worlds.
 
The piracy is hardly the primary combatant against the PSP, If that was the case, the DS would have suffered the same fate, or worse, considering it was far easier to pirate on. The simple cause of death is that these machines are just not built for a western audience and without a Mario or a Pokemon to scoop up the kids, you're not going anywhere other than the fringe, whereas on the flip, ever since the PSP caught it's second wind with MH2G, it's been bombarded with their particular taste of software and hell, still continues to be.

Sony especially has a very niche setup with their type of library and their first party kit on these machines and they're literally chasing the same exact element with the Vita thus far. Believe it or not, highly priced handheld editions of niche Japanese games and scaled down B-tier shooters is not going to cause a tizzy. I don't see this hurting or helping, it might spur a few more hardware sales, it might have a small effect on software, but it's not going to be noticeable when you already have the system in the gutter.

This. The PSP's killer app was Monster Hunter - a game whose defining feature was really only usable in urban Japan. A ton of the best games on PSP (and even DS) followed after MH and it made for a whole software library that just wasn't compatible with too many audiences outside of Japan.

It's really a microcosm of the whole problem with dedicated handhelds.
 
This. The PSP's killer app was Monster Hunter - a game whose defining feature was really only usable in urban Japan. A ton of the best games on PSP (and even DS) followed after MH and it made for a whole software library that just wasn't compatible with too many audiences outside of Japan.

It's really a microcosm of the whole problem with dedicated handhelds.

If that's the case, then why are so many people just so eager to play decades old console games on a handheld then?

Current era console style games bad, old console games good?
 
Has anyone posted the gif from that old Street Fighter cartoon where M.Bison jubilantly says "Yes! YYYYYYES!!!" yet?

If not, how remiss of you, GAF. Please, allow me.

JF7L2.gif

Ahh, that's better.

:p
 
Yep "homebrew". I love me some "homebrew".....seriously there is like a ridiculously small percentage of people who dont use this software to pirate games
 
Expect a new patch to close whatever exploit they found asap.

This. Everyone is overreacting, unless they fully blow it open like they did with the PSP... I mean, I don't like it, stuff like this just leads to piracy no matter how much you hit people over the head with HOMEBREW! HOMEBREW! It just doesn't validate the argument against piracy IMO.

I hope Sony fixes the exploit they're using :\ I want more good games on Vita, there are lots coming and I don't want to see it die. It's a wonderful handheld.
 
Yep "homebrew". I love me some "homebrew".....seriously there is like a ridiculously small percentage of people who dont use this software to pirate games
As far as I know, the mods don't look kindly on comments like these. I'd edit it if I were you.

I hope Sony fixes the exploit they're using :\ I want more good games on Vita, there are lots coming and I don't want to see it die. It's a wonderful handheld.
The way it's selling, it would have been dead within the fiscal year anyway, homebrew or no, piracy or no.
 
Can't wait... Well make the vita purchase finally worth it.

I would love custom shaders for psx/n64 emulation. <3

Oh and video support!!!! I can't wait. :-)
 
I was hoping ps mobile is there to hold off hacker because it give them alternative where they can make legit homebrew stuff. maybe mobile isn't coming fast enough? I hope this exploit did not happen because of ps mobile. that'd be sucked for Sony big time, provide alternative for homebrewer, and then they use that to hack even further to possibly lead to piracy...
 
And I just bought a Vita based on possibilities like this.

No access to kernel. Oh well. It happened before the 3ds. At least the Vita is getting some attention now.
Expect a new patch to close whatever exploit they found asap.

Patches are optional doe.
 
Top Bottom