Vita "hacked," (PSP) homebrew on the way (not piracy)

You will need a game to run it, for example the last kernel exploit required the Uno PSP game downloaded from PSN. Once you have the necessary PSP game, you load exploit which will crash the game and launch into the CEF just like the old PSP CFWs.

:(

So no new news for those who didn't get the prior exploits :'(
 
:(

So no new news for those who didn't get the prior exploits :'(

There will be a new game you can get from PSN, you wont need any previous exploits.

You could even go buy a PS Vita 2000, update it to 3.00, download the game and then run the exploit.

Maybe I should have specified, there will be a new exploitable game announced soon, we do not know what it is yet.
 
I'm not giving up remote play for old emulators. I guess we're going to go back to a cat and mouse game?

In my experience, on the PS3, remote play doesn't care what firmware the Vita is on. I have played Guacamelee on my PS3 with the Vita as the controller and map screen, but am on a firmware too low to actually play Guacamelee on my Vita.
 
What are the benefits from using a Vita versus a PSP-3000 or PSP Go for PSP games and emulation (Besides the screen)?

I ask because I have an unhacked Vita and an unhacked PSP2000, and am interested in getting another handheld console such as one of the Open Source consoles or a hacked Vita/PSP for emulators, homebrew, imports and media playing, but the Vita is the only option that doesn't have TV Out (A handy feature)
 
Well now, just imagine if these exploits also work on the Vita TV.

That would make it the ultimate retro console. Superseding even the Ouya and other such "novelty" consoles.

Just to have an excuse to play my existing PSP library on my TV without the use of a small screen.
If its still stuck in PSP mode, I don't know about that. Has there been improvements to snes or gba emulation?
 
What are the benefits from using a Vita versus a PSP-3000 or PSP Go for PSP games and emulation (Besides the screen)?

I ask because I have an unhacked Vita and an unhacked PSP2000, and am interested in getting another handheld console such as one of the Open Source consoles or a hacked Vita/PSP for emulators, homebrew, imports and media playing, but the Vita is the only option that doesn't have TV Out (A handy feature)

There isn't really any benefits aside from the screen and having the PSP homebrew and all PSP games available on your Vita. If you have both, maybe hack the PSP and leave the Vita so you have internet access on it.

If you just want a bunch of emulators for your TV maybe just get a Raspberry Pi, USB controller and set it up as an emulation center.
 
The Abominable Snowman said:
What are the benefits from using a Vita versus a PSP-3000 or PSP Go for PSP games and emulation (Besides the screen)?
The emulated CPU is faster (considerably so) so most things just run better on Vita. It's a lot more hassle than doing it with PSP though.
 
If you just want a bunch of emulators for your TV maybe just get a Raspberry Pi, USB controller and set it up as an emulation center.

The problem with that is that I have seen so many sweet patches for PSP games that translate to english, that I wouldn't get with a Raspberry Pi.

The emulated CPU is faster (considerably so) so most things just run better on Vita. It's a lot more hassle than doing it with PSP though.

Dang, easy decision made tough again.
 
The problem with that is that I have seen so many sweet patches for PSP games that translate to english, that I wouldn't get with a Raspberry Pi.



Dang, easy decision made tough again.

Well, I guess it depends on whether you have plans to go online or update your Vita again, or at least until the next kernel exploit.

Since you probably don't need to ever go online or update your PSP again, that may be the easiest path to take.
 
holy shit how did i not know this was a thing

and they have an AGS emulator on it?? am i gonna play the blackwell series on my Vita oh shit


EDIT: wait a minute, i can't go online with my Vita if i do this?? bummer...
 
Are there that many PSP fan translated games? Danganronpa is the only game that I know got a full translation.

Monster Hunter 3 I think has a near complete translation and I believe the guys that did the Dangangronpa translation also did some other PSP VNs.
 
Are there that many PSP fan translated games? Danganronpa is the only game that I know got a full translation.

according to a list i saw on an unnamed site that was originally started for GBA romhacks, there are many. Some may not have gotten as far as 50% though but that's still pretty far. And there are a lot in development now.
 
How do I get the news about which game will contain the exploit before Sony is made aware of it and fixes it?

presumably this thread!

i'm still unclear of the "cons" associated with using one of these exploits... anyone want to explain to me what using an exploit will do to my Vita?
 
presumably this thread!

i'm still unclear of the "cons" associated with using one of these exploits... anyone want to explain to me what using an exploit will do to my Vita?

Depending on the value you get out of PSP homebrew on Vita, it may make you want to avoid updating your Vita.

You basically have to weigh homebrew against PS+ games, online play, and so on.
 
Is there a point in doing this on the Vita over getting a cheap PSP? Aside from say, only wanting a single device?

In my opinion, PSP games don't look any better on Vita, in fact, I'd say they look worse (with bilinear on or off), so even if I wanted Final Fantasy VII: Crisis Core, or Kingdom Hearts: Birth By Sleep, I'd still be more inclined to take my PSP with me. As far as emulators (PlayStation 1 not included) and homebrew go, unless I've missed some big breakthrough recently, it was never really good, or at least, I never felt it was worth using. A lot of emulators would randomly crash, and a lot of the games were incredibly laggy, even after fiddling with settings. I simply never saw the value in it.

I'm interested in hearing why people want to do this, although it seems like they simply want to migrate their PSP collections to Vita and use a single device, which is great for them.

EDIT: After reading the last page, I guess it IS just people who want to migrate their collections. It's a shame about having to give up newer firmwares for it though.
 
any PSP game i want, i'll buy off psn and play it on my Vita.

what i do want is to play Genesis, GBA, SCUMMVM & AGS games on my glorious Vita.

actually, i just want to get through some backlog:

Blackwell series
Indiana Jones & the Fate of Atlantis
Phantasy Star IV
Mother 3

Depending on the value you get out of PSP homebrew on Vita, it may make you want to avoid updating your Vita.

You basically have to weigh homebrew against PS+ games, online play, and so on.

so assuming they make a new exploit for 3.0 and i get it, i will have full functionality until Sony updates the firmware?
 
Wonder if they are going to release files for the older exploits or if there is just going to be a new one. If the game is cheap and the boot time is faster it would probably be worth "upgrading" from Uno anyway. Takes forever to get into CEF with Uno.

Is there a point in doing this on the Vita over getting a cheap PSP? Aside from say, only wanting a single device?

In my opinion, PSP games don't look any better on Vita, in fact, I'd say they look worse (with bilinear on or off), so even if I wanted Final Fantasy VII: Crisis Core, or Kingdom Hearts: Birth By Sleep, I'd still be more inclined to take my PSP with me. As far as emulators (PlayStation 1 not included) and homebrew go, unless I've missed some big breakthrough recently, it was never really good, or at least, I never felt it was worth using. A lot of emulators would randomly crash, and a lot of the games were incredibly laggy, even after fiddling with settings. I simply never saw the value in it.

I'm interested in hearing why people want to do this, although it seems like they simply want to migrate their PSP collections to Vita and use a single device, which is great for them.

EDIT: After reading the last page, I guess it IS just people who want to migrate their collections. It's a shame about having to give up newer firmwares for it though.

For me it's basically about not buying a new (or used) PSP. I originally got mine used in worse condition than I expected, but it was manageable. Then it fell off a shelf and now the O button and right shoulder don't work consistently. So the PSP functions well enough to serve as a ripping machine, but not really for games.

Plus I feel like Sony is being total dicks by diminishing the value of our physical purchases. At least Japan got discounts on PSN for games they already bought physically. Rest of the world got nothing except "if you want backward compatibility you can rebuy your games...... if they're even available." So I don't really have any qualms about it since their devaluation of my purchases is practically the entire reason I'm doing this in the first place.
 
presumably this thread!

i'm still unclear of the "cons" associated with using one of these exploits... anyone want to explain to me what using an exploit will do to my Vita?

For now there won't be a problem with anything but as soon as they release firmware 3.01 you can't use the PS Store because that will make you update and lose the exploit. You can't access your friends list because that will make you update and lose the exploit. You can buy games from the web store but you won't be able to download them on your vita until you lose the exploit.
 
For now there won't be a problem with anything but as soon as they release firmware 3.01 you can't use the PS Store because that will make you update and lose the exploit. You can't access your friends list because that will make you update and lose the exploit. You can buy games from the web store but you won't be able to download them on your vita until you lose the exploit.

thanks for clarifying!

i will give the next exploit a shot, if only to mess around with a few classics.
 
How will this get games pirated though? Seeing as there's no way to hook up a PSVita card to the PC (no adapter) or getting PSN games to it?

So to me I don't think it'll mean much. Maybe emulation?
 
DIS-A-POINTED!!!!!!!!.gif

So, basically, it's an update to the already existing "hack" in the emulator for lower firmwares but it doesn't really allow you to upgrade to higher firmwares if you want the latest features or ability to put your titles like DOA5+ or SvT on the memory card to use them with a second system due to the DRM requiring a higher firmware. :/

No, don't worry. Read the interview with Total_Noob. If you update your firmware to 3.00 and put TN-V4 on the Vita, you will be able to run PSP ISO's pretty much perfectly. The only issue is that some random firmware update disabled the extra RAM in the PSP emulator, meaning that some homebrews may be incompatible. ISO's should be perfect though, as should the majority of PSP Homebrew.

I have 2.02 and I would have the option to put TN-V4 on it, but I really want to update and synch my trophies and get the ability to play all the games that have been released since January.
 
For now there won't be a problem with anything but as soon as they release firmware 3.01 you can't use the PS Store because that will make you update and lose the exploit. You can't access your friends list because that will make you update and lose the exploit. You can buy games from the web store but you won't be able to download them on your vita until you lose the exploit.

Actually, you can still keep the exploit if you want to download a PS+ or purchased Vita / PSP game. You can transfer the game to your Vita from your PS3, you just need Open CMA installed. With that installed, you can plug the Vita into your computer, get into Content Manager, quickly unplug it from your computer and plug it into your PS3, and then transfer whatever game it is that you want. You can also still use the Web Browser. The only thing you can't do is PSN related things.

This is assuming that they can get Open CMA to work on 3.00 though (I'm pretty sure that they will).
 
How will this get games pirated though? Seeing as there's no way to hook up a PSVita card to the PC (no adapter) or getting PSN games to it?

So to me I don't think it'll mean much. Maybe emulation?

It will get PSP games pirated. As it stands there's been no real progress on Vita native hacks. They've all been through the PSP emulator, and thus are limited to that platform's ability.
 
This is not a good thing at all. Development won't pick up with "homebrew" rampant. Also let's be realistic here, it's the piracy scene.
I thought we were past that by now. My "ninja" releases for the Vita have been happening for 2 years now; have you seen a single piece of news about piracy on the Vita? No. What makes you think it will be different this time?

I have nothing against people who fear piracy will hurt their favorite console, and I see how some people perceive it's what happened to the PSP, but I take offense about people who associate me and my site with things I don't condone and we haven't promoted a single time, in 5 years of existence. Please get your facts straights next time you discuss my site's releases.
 
No, don't worry. Read the interview with Total_Noob. If you update your firmware to 3.00 and put TN-V4 on the Vita, you will be able to run PSP ISO's pretty much perfectly. The only issue is that some random firmware update disabled the extra RAM in the PSP emulator, meaning that some homebrews may be incompatible. ISO's should be perfect though, as should the majority of PSP Homebrew.

I have 2.02 and I would have the option to put TN-V4 on it, but I really want to update and synch my trophies and get the ability to play all the games that have been released since January.

Yeah, I know. That's what I mean: If I already have it, I'm losing the extra RAM (granted, not useful for game emulation or anything like that and I can't really recall any homebrew I've used using that extra RAM) just for the sake of using my homebrew machine for the purposes of two co-op achievements with local wifi requirements. :/
 
I thought we were past that by now. My "ninja" releases for the Vita have been happening for 2 years now; have you seen a single piece of news about piracy on the Vita? No. What makes you think it will be different this time?

I have nothing against people who fear piracy will hurt their favorite console, and I see how some people perceive it's what happened to the PSP, but I take offense about people who associate me and my site with things I don't condone and we haven't promoted a single time, in 5 years of existence. Please get your facts straights next time you discuss my site's releases.
Banderas.gif
 
I thought we were past that by now. My "ninja" releases for the Vita have been happening for 2 years now; have you seen a single piece of news about piracy on the Vita? No. What makes you think it will be different this time?

I have nothing against people who fear piracy will hurt their favorite console, and I see how some people perceive it's what happened to the PSP, but I take offense about people who associate me and my site with things I don't condone and we haven't promoted a single time, in 5 years of existence. Please get your facts straights next time you discuss my site's releases.

Was it true that your Half Byte Loader caused Motorstorm: Artic Edge to be removed from the PSN store?

He’s meeting resistance trying to get into the Vita. It was Wololo’s release of Vita Half-Byte Loader files that got Motorostorm: Arctic Edge pulled from PSN in the first place. “Sony is doing a strong job securing their hardware nowadays. PSP was exploited on day one because its release was rushed. The first models allowed people to run unsigned code, and hackers learned a lot about the system as a result. In hacking, most of the initial information comes from hardware hacks, so Sony increased their security on [Vita.] They concealed most of the things that could help analyze the Vita’s internals without expensive tools.”

Here
 
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