Vita "hacked," (PSP) homebrew on the way (not piracy)

Was it true that your Half Byte Loader caused Motorstorm: Artic Edge to be removed from the PSN store?
No this is not true. Motorstorm Arctic Edge was never available on the Vita PSN Store in the US in the first place. This is something I actually called out before the initial VHBL release:

let’s reveal a few essential things here, starting with the bad news: The game used by Teck4′s exploit is not available on the US vita store. Blame Sony and their “275 out of 900 PSP games available for your vita” scheme for this, not us. Part of the waiting time was to see if Sony would add this game to the US store at some point. It is obviously compatible since it is available in other continents, so my guess is that this is a marketing or a legal decision. Long story short, people in the US who want to enjoy HBL on their vita, for now, will have to create a European (or HK, or JP,…) PSN account, buy a PSN card for that specific store
(here: http://wololo.net/2012/02/29/the-day-sony-stood-still-and-a-date-for-vhbl/)

Sony have indeed be known to remove the exploited games, but they so far have always put them back after the firmware was patched. Motorstorm Arctic Edge did not return to the US PSN for the Vita because it was never there in the first place.
 
wololo, I think you should either make a new article (or add to the FAQ that The Z just put up) how anyone on a lower firmware can update to newer firmwares. I know The Z has a post somewhere on your forum about updating to a newer and there has been an article on the front page once before, but I am sure it would be helpful for many.

On a related note to that, I believe those methods involved editing packets or something, do you know if it is possible to download a 2.12 game from PSN and then update just with that? Or is the firmware update not available in PSN downloads?
 
So, I have a fresh PS Vita. It has Firmware 1.06 on it.

What steps should I do to prep it for the next exploitable game release? Should I upgrade its firmware to the latest and just wait it out?

I want some homebrew love on this thing. The screen is fucking gorgeous.

Also, is there a way to get content on it without having to use the Content Manager thing? I saw there's some thing called OpenCM that will block auto updating.. should I keep investigating that?
 
So, I have a fresh PS Vita. It has Firmware 1.06 on it.

What steps should I do to prep it for the next exploitable game release? Should I upgrade its firmware to the latest and just wait it out?

I want some homebrew love on this thing. The screen is fucking gorgeous.

Also, is there a way to get content on it without having to use the Content Manager thing? I saw there's some thing called OpenCM that will block auto updating.. should I keep investigating that?

Update to the current firmware since that is what the exploit will be for. Installing Open Content Manager wouldn't hurt either. Have money ready to spend time on the game and watch this thread and maybe wololo like a hawk since its coming "soon."
 
So, I have a fresh PS Vita. It has Firmware 1.06 on it.

What steps should I do to prep it for the next exploitable game release? Should I upgrade its firmware to the latest and just wait it out?

I want some homebrew love on this thing. The screen is fucking gorgeous.

Also, is there a way to get content on it without having to use the Content Manager thing? I saw there's some thing called OpenCM that will block auto updating.. should I keep investigating that?

Yup there is OpenCM on wololo's site. Allows you to transfer without updating. If you have a PS3 I think you can install games without updating.

http://wololo.net/talk/viewtopic.php?f=52&t=22836

Would having this homebrew affect my US PS account that I'm using on my Vita?

There will be update to block the homebrew, meaning if you want to keep it you can't go online.
 
I originally planned to wait for a US 2000 release, but I'll be picking up a Vita on sale this weekend so that I don't miss my chance to get TN-V4. I figure at the current sale prices it's worth it. Plus, my PSP's screen recently broke and I can only use via TV out, so this will be my replacement.

I can get a 2000 in the future if the exploit keeps me from getting newer games / playing online after Sony releases a new FW. I have two questions about doing so:
1) Would I be able to use the same Mem Card and PSN account on each sys? Obviously in offline mode for the TN-V4 one at that point.
2) Say I download a PSN game on the up to date system. If I move the mem card to the older Vita, can I access it or would it only be playable on the system I downloaded it on?
 
I don't like this. 1% will use it for legitimate homebrew, 99% will use it for piracy. Scientific fact.

Be careful. This is not a thread for that kind of discussion. The mods may look unfavorably with those kinds statements. Best to just not post in this thread (it derails the thread) and make your own thread if you want to make statements about whether or not Homebrew is 99% piracy.
 
Great, an exploit (a higher level one, no less. I forget the correct term) that will still allow all kinds of linking with PS4. I wonder if they'll wait for the next big PS4/Vita firmware release to announce it? Because guaranteed that'll have more linking features/options.
 
I wonder if the Vita being hacked will eventually pave the way for someone adding compatibility with 3rd party SD cards.

That would be megaton.
 
I hope they announce something that's on JPSN (would be really useful for the sake of Vita TV).

I'm pretty sure it's going to be a game that's available in Japan. They've shown the kernel exploit running on Vita TV. It should be available in all regions.
 
It's PSP mode only. You won't be able to do anything with the PS4 with the new kernel exploit.
Yeah, but if you want your Vita to interact with your PS4 you generally need the latest ROM version. A version that probably doesn't have any exploits, PSP sandbox-based or otherwise. With one released now, it'll at least have some form of interactivity with it (and if they hold off for the next major version, even more).
 
Does anyone here using the exploit have a psp? I don't see much point in this myself at the moment since you lose access to PSN and I have a PSP I can mess around with if I want any homebrew stuff. Not knocking the people who do use the exploit I'm just curious.
 
How powerful does it have to be then? I heard somewhere 6 times the emulated hardware

A PC a hundred times more powerful than the PS2 was cannot reliably emulate the PS2 perfectly. If you don't believe me, grab PCSX2 and try to play all your games with it. The PS2's hardware design is so esoteric that even Sony couldn't figure out how to emulate the PS2 in software using PS3 hardware, which is why PS3 lost all backwards compatibility with PS2 after Sony gave up on including an EE+GS inside every PS3 due to the sheer amount of money they were losing on every early PS3 sold.
 
Does anyone here using the exploit have a psp? I don't see much point in this myself at the moment since you lose access to PSN and I have a PSP I can mess around with if I want any homebrew stuff. Not knocking the people who do use the exploit I'm just curious.
I do. I last used my PSP to dump all the games I had bought for it (non-digitally) and when time comes for the next Vita PSP-exploit, my Vita will once again be my all-in-one Lumines machine :)

And the PSP sandbox of the Vita can emulate the PSP many times (maybe twice or three times?) faster than the console itself. Although I have a hunch that may have been pulled back in recent firmware revisions.
 
I honestly just want to play my UMD copy of P3P on my new Vita.

Do you just reboot the Vita into regular firmware when it's time to go online and play the free PS+ games or how does this CFW work exactly?
 
Does anyone here using the exploit have a psp? I don't see much point in this myself at the moment since you lose access to PSN and I have a PSP I can mess around with if I want any homebrew stuff. Not knocking the people who do use the exploit I'm just curious.

I've got a PSP and I'll still get the exploit. The Vita is the best way to play PSP games. The screen has better colors, no ghosting, and the right analog stick is good for games that used the d-pad for camera controls. I may get another Vita just to keep the exploit on and use as a PSP player.
 
I honestly just want to play my UMD copy of P3P on my new Vita.

Do you just reboot the Vita into regular firmware when it's time to go online and play the free PS+ games or how does this CFW work exactly?

It's booted through an exploited game. You install save data for the exploited game that causes it to boot into the thing when the exploited game loads its save data.
 
A PC a hundred times more powerful than the PS2 was cannot reliably emulate the PS2 perfectly. If you don't believe me, grab PCSX2 and try to play all your games with it. The PS2's hardware design is so esoteric that even Sony couldn't figure out how to emulate the PS2 in software using PS3 hardware, which is why PS3 lost all backwards compatibility with PS2 after Sony gave up on including an EE+GS inside every PS3 due to the sheer amount of money they were losing on every early PS3 sold.

Are the PS2 classics available on PS3 extremely specialized emulations then?
They must have figured something out. I am aware there are some glitches compared to original versions.
 
A PC a hundred times more powerful than the PS2 was cannot reliably emulate the PS2 perfectly. If you don't believe me, grab PCSX2 and try to play all your games with it. The PS2's hardware design is so esoteric that even Sony couldn't figure out how to emulate the PS2 in software using PS3 hardware, which is why PS3 lost all backwards compatibility with PS2 after Sony gave up on including an EE+GS inside every PS3 due to the sheer amount of money they were losing on every early PS3 sold.

I'm really bummed that they didn't go back to using that hardware in the PS3 when things got better on system price. Release a "PS3 elite" with full PS3/PS2/PS1 capability. Hell, throw in Vita TV parts in there while you're at it and just make it a full blown Playstation family console.

I'd buy it.
 
I'm really bummed that they didn't go back to using that hardware in the PS3 when things got better on system price. Release a "PS3 elite" with full PS3/PS2/PS1 capability. Hell, throw in Vita TV parts in there while you're at it and just make it a full blown Playstation family console.

I'd buy it.
Add the PS2/PS3/PSV hardware to the PS4, call it the PlayStation X.

I'd buy it at a very high price.
 
Are the PS2 classics available on PS3 extremely specialized emulations then?
The original PS3 SKU had the Emotion Engine (EE) and Graphics Synthesizer (GS) of the PS2 embedded in its hardware. Later on, to cut costs, Sony went with partial software emulation where the EE was being emulated by the Cell; the GS remained intact as a chip. Compatibility ended up being around 80%.

We all know now that Sony nixed backwards compatibility all together--this was due to the removal of the GS chip. Sony attempted to emulate the GS chip through the RSX of the PS3 but this ended miserably, apparently dropping compatibility down to 30%, so it was just disabled entirely.

The PS2 games on PSN are believed to be tweaked using the existing compatibility and emulation as a base. There is/was speculation, though, that Sony simply removed software emulation as a means of making some profit--this was primarily fueled by a Neogaf post where a user found you could take a PSN PS2 game, strip away the game from the emulation layer, and attach a ripped image back onto this emulation layer. This actually let PS2 games run on any CFW console, regardless of the model.

Who really knows though?
 
Add the PS2/PS3/PSV hardware to the PS4, call it the PlayStation X.

I'd buy it at a very high price.

Or just sell a Vita TV that plays PS1/2 games and sell it at a medium price. >_>

Are the PS2 classics available on PS3 extremely specialized emulations then?

As best people seem to be able to tell, they're emulated with custom hacks to make sure they run well. The problems with PS2 emulation tend to be around a few specific elements of the hardware that are hard to duplicate directly, so I'd guess that some games can be tweaked to run effectively even if the general-purpose emulator wasn't working out well.
 
For people using existing exploits: Does it keep the Vita features, since it launches in PSP Emu?

Ex: Can I assign buttons to right stick / touch screen, use Bilinear Filtering, still have access to the suspend function / Vita OS, use Start+PS for screencaps, etc...
 
For people using existing exploits: Does it keep the Vita features, since it launches in PSP Emu?

Ex: Can I assign buttons to right stick / touch screen, use Bilinear Filtering, still have access to the suspend function / Vita OS, use Start+PS for screencaps, etc...
From the videos of TN-V I've seen, you can access those PSP game options. You can't take screenshots I don't think, since it runs through the PSP part.
 
Would this allow me to play MGS:VR missions on my vita? For some reason the European version won't transfer from PS3 and can't be downloaded directly on vita (US version can)
 
For people using existing exploits: Does it keep the Vita features, since it launches in PSP Emu?

Ex: Can I assign buttons to right stick / touch screen, use Bilinear Filtering, still have access to the suspend function / Vita OS, use Start+PS for screencaps, etc...

Screenshots work on games that support them natively, which aren't many unfortunately.
 
I just got a PS Vita on ofw 1.06 and was wanting to get cfw on it to play my PSP games but had some questions. I read the last few pages but I'm still a little confused, please let me know if I am understanding this correctly:

- Will I lose access to all of my PS+ Vita games that I have, including not being able to go online for any reason? Transferring from the PS3 seems like a pain in the butt as well.
- Even with ofw 1.06, I will need to have an exploited game for that firmware?
- Are the exploited games only through PSN? What about past physical releases? (I have Gravity Rush)
- If I already have a PSP-100 and PSP Go on cfw, is there any other advantage to using the Vita except for the screen?

It seems to me that there is really no reason to stay on 1.06, since the exploited game will only work for the latest firmware. I'd like to upgrade now but it seems like I would need the particular game in addition to having my ofw at 1.06 and after searching I don't even know what games I would need.

So far it seems like a lot of hassle for being able to use my Vita this way, and if I can't play my PS+ games that would be a deal breaker for me. Am I missing something? If this is the case I'd be more open to picking up a Vita in the future on clearance to play the older PSP games.
 
Supposedly the name for the exploitable game has been released.

If you have a Wololo account and are an older user you probably can see the name of it now. Unfortunately I'm a new user/Vita owner so I can't see it yet :(

Hope it doesn't get pulled before I get it.
 
Supposedly the name for the exploitable game has been released.

If you have a Wololo account and are an older user you probably can see the name of it now. Unfortunately I'm a new user/Vita owner so I can't see it yet :(

Hope it doesn't get pulled before I get it.

I've been a member for nearly a year and I ain't seeing shit.

I assume you have to be active also.
 
Supposedly the name for the exploitable game has been released.

If you have a Wololo account and are an older user you probably can see the name of it now. Unfortunately I'm a new user/Vita owner so I can't see it yet :(

Hope it doesn't get pulled before I get it.

I've been a wololo member for a year or so and I still don't see it. I don't really care for it because the homebrew stuff is really weak and it usually ends up in piracy which I am against, but it just upsets me that I just don't see it. Oh well.

I am so backlogged on games on my Vita that I don't even need emulators or whatever to play on it. I really need to finish stuff :/

I've been a member for nearly a year and I ain't seeing shit.

I assume you have to be active also.

.
 
Wish they had waited until Christmas to release it like Uno, since no one at Sony was at work lool. That stayed up for at least a week if not more, the only reason I managed to get that one.
 
It also might depend on whether or not you're an active user. I really don't know how they decide to show it to you but I assume it's User Account Number + Activity related.
 
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