RazzleDazzleRB
Member
Where is voice recognition technology in games? This technology is so good and easy to implement now you would think that they would use it more in games. For example, in the heat of battle, why should I have to pause the game, exchange my shield for my boomerang, and then return to battle? I should just be able to say 'boomerang' without interrupting my battle. Character interaction, mini-games, user interfaces, etc could all take advantage of this technology and introduce new gameplay styles. Maybe this is part of Revolution's interface? I would like to see a built in microphone in the controller.
