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VR GAF, give me a quick update.

Yeah, I was so disappointed when I tried my first free movement game and got nausea immediately. I haven't really pushed through to try to develop VR legs in a serious way though, the few times I tried I noticed no improvements. Maybe I should give up and start to use teleportation.

I had tons of fun with games in which you don't move in-game though, so I'm not complaining.
Yea, I still get a bit motion sick and I like to think I've developed my VR lega, I've been with VR since the release of the PSVR1, PSVR2 and now Quest 3.
I've decided that I have to always enable snap turn. spinning around using the controller that motion sick starts to creep in.
I don't like to teleport, I can move forwards and backwards standing in place but I have to physically turn my head and or body around to keep the motion sick away.
 
It will be for its price range

It will be a few years before you can find a wireless headset that's better in that price range, plus your getting stand alone capable for portability, good for flat gaming away from home

It's not even definitively better than Quest 3 was it?
 
It's not even definitively better than Quest 3 was it?
Yes it has

eye tracking
a better gpu/cpu
Dedicated Wireless dongle
An unconfirmed higher fov
And weighs less

Basically everything is better except pass through camera but that can be upgraded apparently for people that care about that, screen is the same
 
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Yes it has

eye tracking
a better gpu/cpu
Dedicated Wireless dongle
An unconfirmed higher fov
And weighs less

Basically everything is better except pass through camera but that can be upgraded apparently for people that care about that, screen is the same

Oh ok - guess the drawbacks mainly are no OLED vs PSVR2, and no HDR vs PSVR2, and lower resolution vs AVP.

Whether it's a generational leap from Quest 3/PSVR2 remains to be seen - but curious. I think the tech in it will get surpassed/outdated in a few years, but we'll see.
 
Oh ok - guess the drawbacks mainly are no OLED vs PSVR2, and no HDR vs PSVR2, and lower resolution vs AVP.

Whether it's a generational leap from Quest 3/PSVR2 remains to be seen - but curious. I think the tech in it will get surpassed/outdated in a few years, but we'll see.
The psvr2 OLED really isn't even that great it's a regular OLED screen not micro OLED which is why they have to use frenzel lenses instead of the much better pancake lenses, it also can have a lot of motion blur in dark scenes because of that too, I rather have a good lcd with pancake lenses than a regular OLED with frenzel lenses

Micro oled are much more expensive than the oled psvr uses, that's why micro oled headsets cost 1,500 - 3,000 like the Vision Pro and galaxy

It's also not wireless
 
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Don't know about all of you but outside of the VR software I'm planning to use the frame a lot for flat gaming instead of the deck for travel, and maybe sometimes in my own house just to play games in other areas where my pc isn't
 
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