"Don't understand why people don't like the game"
"Can't wait for updates to make it better"
Trusting Relic to steer the game is like trusting a drunk hobo to drive your car.
"Don't understand why people don't like the game"
"Can't wait for updates to make it better"
Trusting Relic to steer the game is like trusting a drunk hobo to drive your car.
At least those are things that Relic already said they plan to add. Word on Ranked is coming soon, custom games are in, and they want to add more game modes (like Last Stand.) Last Stand should actually be fairly easy with the way their map editor is set up... If Relic never does it, at least the players can.
you and every other person should take the game at the present as opposed to believing promises to make it better
Some epic quotes from the game?
Like "An open mind is like a fortress with its gates unbarred and unguarded"
Anyone else having trouble with doctrines? Ive unlocked a few but cant seem to add them to my army. Theyre all still greyed out. Not sure if bug or not.
In the right side of the screen? I was confused by the logic as well.
I think this was in the previous games as well
Other flaws pepper the experience, too, whether it's the absence of autosaves during the long campaign missions or the mind-boggling inability to reassign keybinds. For all this, I can't say I wasn't usually having fun. I admire Dawn of War 3 for trying to reinvent its formula again. It isn't quite the pure RTS of the first game or the RPG experiment of the second, but it sits somewhere in between. In its finest moments, when armies are crawling over each other and mechs make the ground tremble, it's an exciting place to be.
Warhammer 40K: Dawn of War 3 is flashy and loaded with complex, micromanagement-heavy warfare. Its single-player campaign is long and challenging, but feels uninspired because it rarely makes creative use of the three factions' abilities. In multiplayer it's even more demanding and intimidatingly chaotic, but with only one mode and not a lot of maps, it seems limited. Relic deserves credit for not simply remaking the same game with prettier graphics, but this hybrid approach doesn't feel as strong as Dawn of War 2's memorable tactical focus.
Yeah tried that and all doctrines are greyed out.
Steam reviews are unhappy with the current state of the game, you and every other person should take the game at the present as opposed to believing promises to make it better. They severely under delivered content: maps, modes, elite units, factions.
Relic abandoned both DoW2 and CoH2, the community had to move to the Elite mod on DoW2 and now the community is in charge of CoH2 balance.
How does the lane-based map design stack up when you put 3 players into the map which has 3 or 4 paths only? Can you even flank anyone instead of going head-first? If you want to smash units to units and that is your idea of strategy and tactics, go on. I want more open maps like some of the CoH2 which are diamond-shape and wide.
Do you mean the ones you unlocked for the Elites? Because those ones aren't army wide doctrines until you hit level 8 on that Elite.
You have to buy doctrines for 50 skulls. Then you can equip.
I guess i cant figure out how to buy them then... Or pick which ones for my elites?
Are there still issues with 144hz?
Apparently after the end of the credits there is a hint for the next faction: https://clips.twitch.tv/ScaryInnocentSardineUnSane
The script, voice acting, and character designs are probably the most authentically Warhammer 40K that Dawn of War has managed so far.
I mean they using the same characters from past games. There is only one new character that I could think of.I can't help but feel the exact opposite.
I can't get over how fucking HUGE Angelos is, compared to the other Space Marines. He has to be 15" tall, with the muscle mass of a fully enraged Bruce Banner.
I can't get over him swinging God Splitter with one hand, like it's a fishing rod.
I can't get over him doing somersaults in Terminator armor.
While I'm complaining about Angelos, the new voice actor is a huge downgrade. Terrible in comparison to the OG Paul Dobson's best work.
I can't get over powersliding Wraithknights.
Space Marine squads are cannon fodder, when DoW2 perfectly captured the "smaller in number, but worth 100x their weight in Guardsmen" feel of the lore.
Overall, this game is wildly inconsistent, even with the lore Relic itself has established over the previous entries.
Fair complaints, but voice acting aside none of that really fits under the three categories I was talking about.I can't help but feel the exact opposite.
I can't get over how fucking HUGE Angelos is, compared to the other Space Marines. He has to be 15" tall, with the muscle mass of a fully enraged Bruce Banner.
I can't get over him swinging God Splitter with one hand, like it's a fishing rod.
I can't get over him doing somersaults in Terminator armor.
While I'm complaining about Angelos, the new voice actor is a huge downgrade. Terrible in comparison to the OG Paul Dobson's best work.
I can't get over powersliding Wraithknights.
Space Marine squads are cannon fodder, when DoW2 perfectly captured the "smaller in number, but worth 100x their weight in Guardsmen" feel of the lore.
Overall, this game is wildly inconsistent, even with the lore Relic itself has established over the previous entries.
Space Marine squads are cannon fodder...?
Sadly yes. To be fair this was also true in previous Dawn of War games, but it's possibly even more prominent in 3. It makes some degree of gameplay sense -- you wouldn't want a single Space Marine being able to kill hundreds of orks all by himself -- but in context of W40K it's a little absurd. I've complained about this before, but in some multiplayer battles you're likely to lose a good fifth of an entire Adeptus Astartes chapter.
I suppose you can handwave it away a bit by suggesting they are just injured and will return to battle soon, but when you see dozens of Space Marine models gibbed by a standard Ork rocket attack it's a little goofy.
I found it to be somewhat balanced in DoW2 - the SM clearly had the "best" starting unit in terms of lasting power. SM being cannon fooder now (looking at the numbers of every order...) seems kinda dumb... that's what the Imperials are for
For the orbital strike, it costs elite points so you want to be smart when you use it early on. Pretty much, you call down a dish thingy, then you select where the orbital strike is going to be called down at in relation to that dish. If the team puts a solider at the dish, they can capture it and stop the orbital strike.Okay I just played my first MP match after the 3 tutorials and it was fun but damn is this game hard
I was constantly not spending ressources and had no clue what to build at what stage.
Also How the hell do I use the orbital strike correctly?
For the orbital strike, it costs elite points so you want to be smart when you use it early on. Pretty much, you call down a dish thingy, then you select where the orbital strike is going to be called down at in relation to that dish. If the team puts a solider at the dish, they can capture it and stop the orbital strike.
Yeah, you can. I think you just click on the dish, and right click on the map around it. The strike will start moving with your click.The dish you can't move though.But I can't change the direction anymore?
Probably, but I suck too much to know. lol.Ok, awesome. Will try it next time I get the chance
Is there any meta already for each race with doctrines etc.?
Ha! I just lost a 1v1 where I "thought" I was leading in. I was literally, I had all the points, I brought down all the shield generators, I had it in the bag.
What I didn't know, or under-estimated my opponent, was that he couldn't care less. He went straight to Tier 3, got 2 Predator tanks, 4 Assault Squads and Solaria. He then proceeded to rofl-stomp me and win the game. Well done good sir, well done. *EDIT: My own fault for not going Tier 3 sooner*
Wyvern was his name. Watch out for him on on 1v1. If you see an opponent not making ANY elites, they are going to pull out a level 10 elite. I was not prepared. It was close, but I didn't bring him down in time.
No community for this on Neogaf?
Do you mean the ones you unlocked for the Elites? Because those ones aren't army wide doctrines until you hit level 8 on that Elite.
You have to buy doctrines for 50 skulls. Then you can equip.