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This......I quit playing the other day after someone was rampaging in my game on the other side of the map. I decided to not pursue it and was doing the Sitara painting mission on a high building. I was just about to hit the prompt then I died. The multiplayer is cool in theory but I generally don't want to interact with the type of people these games draw sometimes. Its the main reason why I never got into GTA online.This is probably my years biggest surprise.
I quite enjoyed it. Gameplay, characters and story was pretty good.
Sadly Multiplayer is ruined by the fact that everyone and their mother runs with the 50cal sniper you can make, essentially making it first hit wins while also destroying every vehicle in one or to hits.
Literally the worst!Haven't fired a single gun (save stun gun) yet and think Im pretty far. I do usually just sick another gang on an area to clear them out... Does this make me a bad person since I'm not murdering them myself?on missions were FBI after you and one of your team mates die
I liked the MP in the first more. No OHK as far as I remember and it was more team oriented which was really cool, like objective hold and such.This......I quit playing the other day after someone was rampaging in my game on the other side of the map. I decided to not pursue it and was doing the Sitara painting mission on a high building. I was just about to hit the prompt then I died. The multiplayer is cool in theory but I generally don't want to interact with the type of people these games draw sometimes. Its the main reason why I never got into GTA online.
Literally the worst!
I send gang members to clear Security and Police/SWAT to clear gang members too![]()
Thanx!I figured it out!
Bring up the phone and go down to "multiplayer" then select a friend and go to "friend invasion."
Haven't tried to cop one, just speced out the gang one. I'll upgrade that next.
Its really funny when you send it after random AI dudes and they try to run from the cops, love it.
Pretty extensive patch coming soon, with some nice stuff like the possibility of replaying missions
https://www.reddit.com/r/watch_dogs/comments/5i5bdh/patch_notes_title_update_108_107_on_pc/
Shooting Mechanics: We’ve made changes to the shooting behavior so that shooting your weapon feels more satisfying.
Improved weapon recoil, making for increased accuracy when firing multiple rounds.
“PULL OVER NOW!”: The loudspeaker policewoman will repeat this command less frequently.
I find the ambush setups and evading police/gangs to be not really fun. Also the stealth mechanics in this game are pretty awful.
Other than that its a fun game. I enjoy using the drones and getting the collectibles in places where you really have to think how to get there. Unfortunately every time I do a mission where I have to infiltrate a red area and find/hack something, I sort of roll my eyes because they all play out basically the same, and you get spotted so quickly and are met with immediate gunfire.
Not sure how they improve this formula for the next game, but just working on the moment to moment gameplay as Marcus including working on the stealth mechanics would be a good start.
Pretty extensive patch coming soon, with some nice stuff like the possibility of replaying missions
https://www.reddit.com/r/watch_dogs/comments/5i5bdh/patch_notes_title_update_108_107_on_pc/
Pretty extensive patch coming soon, with some nice stuff like the possibility of replaying missions
https://www.reddit.com/r/watch_dogs/comments/5i5bdh/patch_notes_title_update_108_107_on_pc/
That's an impressive patch (on paper). Interested to see what the gunplay and hacking Invasion changes do to the game.
Curious to hear your thoughts on the combat changes. Lemme know how it is.
Solid patch, the part about rewarding hacker even if the target disconnect is a good addition. Curious about the change in gunplay.Pretty extensive patch coming soon, with some nice stuff like the possibility of replaying missions
https://www.reddit.com/r/watch_dogs/comments/5i5bdh/patch_notes_title_update_108_107_on_pc/
Haven't fired a single gun (save stun gun) yet and think Im pretty far. I do usually just sick another gang on an area to clear them out... Does this make me a bad person since I'm not murdering them myself?on missions were FBI after you and one of your team mates die
There probably is something that you can use closebySpeaking of side missions, how do I meet Sitara on the roof? There is no crane I can use to get up there.
Speaking of side missions, how do I meet Sitara on the roof? There is no crane I can use to get up there.
It is called "The Destroyer" in the first game, only that it wasn't available in Online Decryption. It was available in Online Hacking though and just about any other mode. You unlocked it by doing 8 or 10 Criminal Convoy missions. When you invaded some one and tried to escape or hide behind a wall, if they had it, that was a one shot kill.I liked the MP in the first more. No OHK as far as I remember and it was more team oriented which was really cool, like objective hold and such.
Personally I find the 3D printed guns awfully powerful compared to the normal guns, but for some reason I'm running a AK-47 and the 9mm pistol effectively making myself less competitive :3
I don't know what it is, I just enjoy using them more but in PvP situations its terrible compared to the OHK penetrates everything sniper(
Thinking about getting this for the holidays but I haven't really been tracking it at all. I'm not a huge GTA fan and thought gtav was boring due to scripted and samey missions and lackluster mechanics. Is this game have the same faults? How are missions and mechanics compared to GTAV?
Worth $32 after GCU discount at Best Buy? Would be playing on a PS4 pro...
This game is like the opposite of GTAV in when it comes to mission design and mechanics, both are completely up to the player, so they give you a simple objective and then you have a multitude of ways to tackle that objective, (and thanks to the mechanics it doesn't just boil down to stealth or non stealth, it's more like dishonored where there are a bunch of interwoven systems in place that can interact with each other and make the experience unique, systems that get expanded on as both the level design and the player's arsenal get more complex).Thinking about getting this for the holidays but I haven't really been tracking it at all. I'm not a huge GTA fan and thought gtav was boring due to scripted and samey missions and lackluster mechanics. Is this game have the same faults? How are missions and mechanics compared to GTAV?
This game is like the opposite of GTAV in when it comes to mission design and mechanics, both are completely up to the player, so they give you a simple objective and then you have a multitude of ways to tackle that objective, (and thanks to the mechanics it doesn't just boil down to stealth or non stealth, it's more like dishonored where there are a bunch of interwoven systems in place that can interact with each other and make the experience unique, systems that get expanded on as both the level design and the player's arsenal get more complex).
Yes. It gets really absurd the amount of things that can happen in any one mission. Like one dude in a review noted how he wanted to complete a mission where you have to destroy 4 atms nonlethally but the place was too heavily guarded, so he deployed his drone outside the base, stuck sticky bombs to it, caused a distraction outside the base to lure the guards away, took control of his drone and flew it over to the atms and detonated them all while the guards were unaware.That's sounds awesome. But is stealth and mechanics and approaches legit good? Having really good missions with that beautiful open world would be great
Speaking of side missions, how do I meet Sitara on the roof? There is no crane I can use to get up there.