that usually trigger hackers, do a dozen or so tailing missions and you'll get tailed while you're waiting for a few of them inbetween matches.
Oh to be honest I thought they were the same thing, thanks.
that usually trigger hackers, do a dozen or so tailing missions and you'll get tailed while you're waiting for a few of them inbetween matches.
Good ideas, yeah free roam is a bummer. You can't even do Cash Run with another person!Definitely. I'd be interested in more content like repeatable side missions on both the regular map and especially in free roam. Free roam could be the real star here but there's nothing to do there. But put in some co-op missions, winner takes all objectives, randomized missions, whatever, and free roam could shine in ways that GTAO doesn't and can't.
is there any sure fire way to get other players to tail you?
I only just realised time only passes when you move. It resumes when you idle for a while.
I finished this last night and I'm only noticing this now.
I loaded the game and shadows didn't move. They moved and stopped as I did.
Here's how I did it. Do a tail mission, win or lose, wait 1 min after completion if someone doesn't connect to you, do another tail after about 10 tail missions I got tailed 4 times.
I wasn't very efficient so it took me about 4 hours.
Some you actually have to find by being in the vicinity, some are tied to progression. Gang Hideouts I had all clear in Act 1 tho so seems you haven't found one.So I just finished Act III and cleared all of the fixer missions, convoys and gang hideouts except for 1 each. The others aren't showing up on my map. Do I need to progress through the story more before they pop up?
Ugh so side missions not worth finishing?
Also anyone experience stuttering on ps4 after latest patch. It's always after a mission is completed when it's giving you xp and stuff
Pretty sure at least one of those is dependent on you completing one of the (not really a spoiler but just to be careful)So I just finished Act III and cleared all of the fixer missions, convoys and gang hideouts except for 1 each. The others aren't showing up on my map. Do I need to progress through the story more before they pop up?
Pretty sure at least one of those is dependent on you completing one of the (not really a spoiler but just to be careful)side missions.human trafficking
Yeah Ubi really needs to patch the "game almost crashing" framerate drops after finishing an objective. It's insane.
I think you only have to do one, and they're quick and easy.Ah rats, was hoping I didn't have to do those. I was really only doing the major side quests -- guess I'll have to do the others.
I'm enjoying my time with Watch Dogs, but I do have to agree with those criticising the game's story elements. I haven't actually finished the campaign yet, but something about the way the whole plot is set up bothers me.
I just don't see how it's possible to sympathise with Aiden Pearce as a character the way they've set things up. Basically, his criminal activities resulted in him pissing the wrong people off, and that leads to them going after his family and killing his little niece. Her death is pretty much his fault. The way they've tried to offset this is by now making him a "vigilante" who's also out to get revenge, but the problem is he's still carjacking people and hacking and stealing money right out of people's bank accounts. He hasn't become a good guy, the vigilante stuff doesn't erase any of the other things he's still doing, the stuff that got his family into trouble in the first place.
So what you have is a guy who caused the death of his young niece, and then carries on doing the same stuff that caused her death while throwing a massive pity party for himself - even as his sister does a much better job of getting on with her life and doing the right things despite it being her daughter that was killed.
It ends up totally undercutting what they are actually going for. The acting and writing and animation in the party scene, for example, is pretty well done and makes both Aiden and his sister seem like real people, but the narrative just kills that moment, because the situation the main character is in and how he's dealing with it makes him totally unsympathetic.
Surely, a much better way to go about it would to have made him a basically normal guy, maybe with some computer skills and a regular job, who inadvertently gets caught up with some bad people, who then kill his niece through no fault of his own - though he still blames himself for not doing more to stop it. Then, to take revenge, he becomes a full-on hacker/vigilante/anti-hero, and does whatever it takes to exact revenge on those who wronged him - even if it means breaking the law.
is there any sure fire way to get other players to tail you?
This is the way i got it to work.
Turn off invasions(this does reset your online level sadly), let the game save, then turn it back on and tail someone online. When you return to your game just let the game run for a few minutes, don't do anything, just stand there. Don't even have your phone out. Thats how i got people to tail me. It pretty much worked every time i did it, took me 30 minutes to get the traced trophy this way c:
This is the way i got it to work.
Turn off invasions(this does reset your online level sadly), let the game save, then turn it back on and tail someone online. When you return to your game just let the game run for a few minutes, don't do anything, just stand there. Don't even have your phone out. Thats how i got people to tail me. It pretty much worked every time i did it, took me 30 minutes to get the traced trophy this way c:
Why didn't you want to like it?I just beat it. Didnt't want to like it but winded up doing so. Easily the best open world in a game and game really is beautiful to look at and explore. I was engaged in the story. Act 3 is when things really picked up for me. I really liked going through a moment where you stop to grasp the scenery. I love the world far more than I did or will GTAV though that game has better writing and characters.
I thiught the team did an awesome job. The driving was a pain even after getting used to it but I managed.
Why didn't you want to like it?
I loaded the game and shadows didn't move. They moved and stopped as I did.
Finished it yesterday. I was expecting it a whole lot worse based on the comments written here.
It is not a masterpiece of course, but it is also not the kind of POS game a lot were presenting it to be either.
Why didn't you want to like it?
I can't even fathom this.I just beat it. Didnt't want to like it but winded up doing so. Easily the best open world in a game and game really is beautiful to look at and explore. I was engaged in the story. Act 3 is when things really picked up for me. I really liked going through a moment where you stop to grasp the scenery. I love the world far more than I did or will GTAV though that game has better writing and characters.
I thiught the team did an awesome job. The driving was a pain even after getting used to it but I managed.
- I'm not having performance issues with an AMD7950 vid car, getting solid 60fps on very high, Yet game still looks like hot garbage.
- After GTAV last year, Watch Dogs Chicago lacks any character or charm, feels like a generic videogame city with a few landmarks here and there.
That second part is so, so not true. So many more random things happen in GTAV. You can play for so long before seeing anything regarding AI repeating itself in that game. I can walk two blocks down the street and find the same group of people dressed differently beat boxing or saying the same tired ass dialogue again in Watch Dogs. The game has a real problem diversifying what the crowd actually says or does. I think they dropped the ball on that in favor of giving you more flavored and varied text when hacking phones for each individual. It's a fine trade off, but I'd want them to step it up big time in terms of diversity for the sequel.A) what? You must be doing something wrong. Those posting webm links here show it looks amazing on PC with mods.
B) My friend who loves GTA says WD is much more alive with peoples' reactions, and realistic than GTA - even points to litter blowing around.
That second part is so, so not true. So many more random things happen in GTAV. You can play for so long before seeing anything regarding AI repeating itself in that game. I can walk two blocks down the street and find the same group of people dressed differently beat boxing or saying the same tired ass dialogue again in Watch Dogs. The game has a real problem diversifying what the crowd actually says or does. I think they dropped the ball on that in favor of giving you more flavored and varied text when hacking phones for each individual. It's a fine trade off, but I'd want them to step it up big time in terms of diversity for the sequel.
A) what? You must be doing something wrong. Those posting webm links here show it looks amazing on PC with mods.
B) My friend who loves GTA says WD is much more alive with peoples' reactions, and realistic than GTA - even points to litter blowing around.
I can't even fathom this.
There are things it does better than GTA like running and gun play overall. Love the addition of actual stealth to a degree. GTAV still shits all over it to me in terms of a living world, no matter how tongue in cheek it is. It just feels more real. Plenty of cons to this game, but overall it's good the forty I paid so far. The little side missions they've added are what I enjoy the most. Escaping the cops is nowhere near as fun as GTAV, though. I wish it was. Hiding in a car is a good idea. Having a magical scan find you even hidden in the car is lame.
I think Watch Dogs 2 could be something real special, if they take the criticisms to heart and build on the good.
Yeah, I've done all that, but it's the last extra step needed that sucks the fun out of idea of a stealth, realistic getaway. I ditch the hot car, I'm out of view of any cops, and I find a new car and hide. That should be more than enough for the ones patrolling the streets with the lights. Having to use some gadget to block the magical scans and then bug out beyond the goofy ring of threat isn't really fun, it's tedious. For me, anyway. It feels like the open world games before GTAV where threat circles were the norm. I was hoping any modern open world take would steal the way Rockstar does it now. Line of sight is a godsend. It doesn't break the immersion, it heightens it. You can literally escape on foot if you are crafty enough. I really hope they retool it for the sequel.The trick to avoiding cops is to stealth. Hiding in the car is only really effective while you're still hidden.
I've said this a few times, but remember the opening to the film Drive? Do that (youtube it if you don't know it).
Then when the scan happens, block it with gadgets and burn rubber. Easy money.
The gameplay is the same stuff that they've been showing since the reveal and subsequent videos.I didn't want to like it because Ubi showed us lots of things and the game didn't have them. Typical downgrade tactics as shitty marketing ploys. I don't like supporting those practises.
I'm a sucker though, and if a game grabs me it grabs me, my morals are easily quashed by enjoyable gameplay.
WD surprised the hell out of me, I didn't love it entirely but I gave it 40 hours and finished it. I didn't expect that at all.
Yeah, I've done all that, but it's the last extra step needed that sucks the fun out of idea of a stealth, realistic getaway. I ditch the hot car, I'm out of view of any cops, and I find a new car and hide. That should be more than enough for the ones patrolling the streets with the lights. Having to use some gadget to block the magical scans and then bug out beyond the goofy ring of threat isn't really fun, it's tedious. For me, anyway. It feels like the open world games before GTAV where threat circles were the norm. I was hoping any modern open world take would steal the way Rockstar does it now. Line of sight is a godsend. It doesn't break the immersion, it heightens it. You can literally escape on foot if you are crafty enough. I really hope they retool it for the sequel.
The gameplay is the same stuff that they've been showing since the reveal and subsequent videos.