Grildon Tundy
Gold Member
I like roguelites and am in the mood for a new one, but not sure what other ones are out there. What are the best, in your opinion? I prefer the ones that give you significant persistent upgrades; where so long as you keep grinding it out, you WILL succeed. Some roguelites don't have enough of that, in my opinion, and starting over ends up feeling like...starting over from scratch.
Roguelites I've played:
Returnal (My favorite)
Dead Cells (Excellent)
Darkest Dungeon (Fun and compelling, but the grind is too long, imo - if anyone knows of a mod that makes progression faster/more satisfying, lemme know.)
Spelunky (It's aight)
Slay the Spire (It's crack cocaine)
Vampire Survivors (It's morphine)
Into the Breach (It's Adderall)
Enter the Gungeon (It's Bud Light)
Hades (Combat not deep enough to support the dozens of runs needed to complete)
Deathloop (It's not Dishonored)
Crypt of the Necrodancer (Not enough persistent progression for me)
FTL (Too easy to get to the end fight; End fight is a ridiculous difficulty spike)
Noita (Didn't click)
Invisible, Inc (Purdy good X-Com-like)
Binding of Isaac (One of the indie roguelite revolution OGs)
Cultist Simulator (The point is diving into the occult, but even knowing that going in, it's too obscure and abstract)
Roguelites I've played:
Returnal (My favorite)
Dead Cells (Excellent)
Darkest Dungeon (Fun and compelling, but the grind is too long, imo - if anyone knows of a mod that makes progression faster/more satisfying, lemme know.)
Spelunky (It's aight)
Slay the Spire (It's crack cocaine)
Vampire Survivors (It's morphine)
Into the Breach (It's Adderall)
Enter the Gungeon (It's Bud Light)
Hades (Combat not deep enough to support the dozens of runs needed to complete)
Deathloop (It's not Dishonored)
Crypt of the Necrodancer (Not enough persistent progression for me)
FTL (Too easy to get to the end fight; End fight is a ridiculous difficulty spike)
Noita (Didn't click)
Invisible, Inc (Purdy good X-Com-like)
Binding of Isaac (One of the indie roguelite revolution OGs)
Cultist Simulator (The point is diving into the occult, but even knowing that going in, it's too obscure and abstract)