VN1X
Banned
Yessir!Forward? The cards one?
Not sure about its longevity but so far it already has sunken its Slay the Spire/Monster Train-like hooks into me. It's very moreish.
Yessir!Forward? The cards one?
Man Have a nice death is so good, even if I feel like the healing power/item is totally overpowered.Got it installed but not yet tried it no. Have a Nice Death and Forward have kind of already been sucking up my gaming time.
Hope I get to it sometime this week!
I tried it it is pretty good and hard too but I'm a sucker for roguelike/lite games, there's no a lot of content yet ...Or at least last time I tried.Also I'm curious if people here have tried out Ember Knights yet? Curious to hear if it's any decent.
I hate card games unfortunately.Yessir!
Not sure about its longevity but so far it already has sunken its Slay the Spire/Monster Train-like hooks into me. It's very moreish.
How is it content wise since it's still early access? Weapons, enemies, locations, combinations of skills etc.?Man Have a nice death is so good, even if I feel like the healing power/item is totally overpowered.
I think it is just the first world so far so 1 mini boss and one boss, 2 weapons choice at the start of a run (sword or bow)and I'd say about a dozen spells...I hate card games unfortunately.
How is it content wise since it's still early access? Weapons, enemies, locations, combinations of skills etc.?
And if you have to pick something witu similar gameplay\combat feeling, what would be your choice?
Since I apparently couldn't be asked to read correctly I will now answer to what you really asked instead of another game.I hate card games unfortunately.
How is it content wise since it's still early access? Weapons, enemies, locations, combinations of skills etc.?
And if you have to pick something witu similar gameplay\combat feeling, what would be your choice?
Perhaps this is one to check out then as it's more of a dungeon crawler in 'card' stylings. Imagine Slay the Spire but without the deckbuilding where you just attack, or sneak past, and the enemy's health is also their attack power. It's a super basic concept but still manages to be very fun and captivating. Some have said that you can't go as crazy with the items as seen in similar type games but I've already found some really fun synergies that can just dominate runs.I hate card games unfortunately.
I've only played about two hours so far but as far as systems go there's a lot to unlock and upgrade already. Plus the presentation of everything (UI, visuals, etc) is really, really well done.How is it content wise since it's still early access? Weapons, enemies, locations, combinations of skills etc.?
And if you have to pick something witu similar gameplay\combat feeling, what would be your choice?
Perhaps this is one to check out then as it's more of a dungeon crawler in 'card' stylings. Imagine Slay the Spire but without the deckbuilding where you just attack, or sneak past, and the enemy's health is also their attack power. It's a super basic concept but still manages to be very fun and captivating. Some have said that you can't go as crazy with the items as seen in similar type games but I've already found some really fun synergies that can just dominate runs.
Anyway if you really have a dislike for card games in general then the whole conceit of it looking like one might be wasted on you hehe. I think it feels very tactile and adds a certain charm though.
I've only played about two hours so far but as far as systems go there's a lot to unlock and upgrade already. Plus the presentation of everything (UI, visuals, etc) is really, really well done.
I'll be honest I've not had that much experience with these 2D Roguelike Slash-Em-Up's (as I didn't really get on with Dead Cells and have yet to play Rogue Legacy (2) but as far as combat goes I think you could easily compare it to Hades. You can mash your way to victory and spam basic attacks but have to contend with dodging enemy attacks and other timings. You pick up better (special) weaponry along the way that have all have varying amounts of cooldowns which you can then also upgrade along the run. It's also just gotten a new update that added... stuff? So yeah for that price I'd definitely recommend it and obviously you'll know soon enough if i's for you or if it warrants a refund.
EDIT: Oops thought that was out already but that update is coming July 7th.
Yeah I love how fast paced it is. Not only the movement and combat but also the fact that you don't have to do any metroidvania-ing lol. That's what I disliked about Dead Cells the most, just the sheer amount of platforming and exploration. Just didn't have time for that heh. I get that it's widely regarded as one of the greats and I can see the quality on display obviously but I just didn't get on with that aspect of the game.Yeah it is awesome and I am eagerly waiting every update, this game is really good.People should try it if they aren't hooked in their few first runs then it is not for them and can get a refund.
Yeah levels are pretty straightforward (except those with those needle doctors, if you reached that far you'll know what I'm talking about) and it is also so smooth to play really I loved it and it's been a long time since a rogue like caught me so much.The best part is that it is not even finished yet...Another downside is that I would like it to have more secrets, or maybe I was too bad to find them.Yeah I love how fast paced it is. Not only the movement and combat but also the fact that you don't have to do any metroidvania-ing lol. That's what I disliked about Dead Cells the most, just the sheer amount of platforming and exploration. Just didn't have time for that heh. I get that it's widely regarded as one of the greats and I can see the quality on display obviously but I just didn't get on with that aspect of the game.
In HAND (that's an abbreviation alright) I've yet to even use the map. It's ticked all the right boxes for me so far!
Good game.Also I'm curious if people here have tried out Ember Knights yet? Curious to hear if it's any decent.