Perhaps this is one to check out then as it's more of a dungeon crawler in 'card' stylings. Imagine Slay the Spire but without the deckbuilding where you just attack, or sneak past, and the enemy's health is also their attack power. It's a super basic concept but still manages to be very fun and captivating. Some have said that you can't go as crazy with the items as seen in similar type games but I've already found some really fun synergies that can just dominate runs.
Anyway if you really have a dislike for card games in general then the whole conceit of it looking like one might be wasted on you hehe. I think it feels very tactile and adds a certain charm though.
I've only played about two hours so far but as far as systems go there's a lot to unlock and upgrade already. Plus the presentation of everything (UI, visuals, etc) is really, really well done.
I'll be honest I've not had that much experience with these 2D Roguelike Slash-Em-Up's (as I didn't really get on with Dead Cells and have yet to play Rogue Legacy (2) but as far as combat goes I think you could easily compare it to Hades. You can mash your way to victory and spam basic attacks but have to contend with dodging enemy attacks and other timings. You pick up better (special) weaponry along the way that have all have varying amounts of cooldowns which you can then also upgrade along the run. It's also just gotten a new update that added... stuff? So yeah for that price I'd definitely recommend it and obviously you'll know soon enough if i's for you or if it warrants a refund.
EDIT: Oops thought that was out already but that update is coming July 7th.