Drizzlehell
Banned
IMO it's a definite step up from Diablo 3, which was an incredibly uninspired and incoherent mess. But the only times when I paid attention to it in D4 was when I reached some key moments in the primary storyline. Those moments hold up thanks to the unveiling mystery and generally well directed cutscenes with great visuals and atmosphere.
As far as the rest of the quests and dialogue goes, however, I found myself clicking through most of it because of how generic it was. I guess part of it is on me because I'm kind of a scatterbrain but I dunno, most of the side content felt very MMO-like, where the only point of the conversation was for the NPC to tell me where to go and what to kill/gather. Not that it was a big deal, though. I'd even say that it was a plus for me because I enjoy games like these the most when I can just go through them on autopilot and put on a podcast in the background, and excessive amounts of dialogue or story in the game would only get in the way, lol.
As far as the rest of the quests and dialogue goes, however, I found myself clicking through most of it because of how generic it was. I guess part of it is on me because I'm kind of a scatterbrain but I dunno, most of the side content felt very MMO-like, where the only point of the conversation was for the NPC to tell me where to go and what to kill/gather. Not that it was a big deal, though. I'd even say that it was a plus for me because I enjoy games like these the most when I can just go through them on autopilot and put on a podcast in the background, and excessive amounts of dialogue or story in the game would only get in the way, lol.
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