Bus Simulator 18
A friend of mine brought it up because she saw some streamer play it and we're all into chill games that we can play while talking.
While I don't feel in the position to judge wether it's a "good game" I can say that I'm having fun and I need to put something out there.
This game handles Multiplayer better than 95% of eco-sims/simulators etc. out there.
We all know the struggle of multiplayer game sessions. Who gets to host? Where to store savegames in case that somebody else needs to host/wants to play alone?
Had this problem in many games over the last years: Minecraft, Astroneer, Ark...
If you change your savegame to a multiplayer game in Bus Simulator 18, it stores all the needed information in the cloud and whenever they want anyone can boot up the save and host a session from there. Progress is never lost and there's no need for organizing stuff or renting a server.
While I agree that this is easier for a game does not require a dedicated machine running 24/7 and that the server here mostly provides data storage; it's now what I wish for all games where you play in your own world to be. Boot up your world, play in it and now it's accessible to everyone of your mates at all times with no additional cost.
Instead I still need to host our Astroneer session on my pc where it runs 100% smoothly while the xbox one X is not able to keep up a steady framerate and lagfree hosting after 10h of playtime...