Divinity Original Sin 2 once a week with my best friend. It’s will take us forever to get through it but it’s a blast every second. They blew tactical turn based combat and class/skill restrictions wide open. It’s amazing the variety of choice you have in combat. The setting and story are fine so far, and the humor is pretty good in a goofy way.
Yeah, it look us a while to get out of Fort Joy. We now know there are multiple ways to do it.You too? Sale grab, I guess?
We are still at the fort, trying to go ahead underlevelled. No clue or any hint what the lvl should be at any given point. But no handholding.
We talked that just gotta empty the current area of any quests before moving on.
Beat Shadow of the Colossus over the weekend and been playing some Twisted Metal Black
Legend of Dragoon
Just entered the Black Castle. Ooooooo.
Final Fantasy VI pixel remaster (Switch)
quality of life updates are great. Studdering and some of the charater pixels not so much.
Completed the true ending of Returnal last night. After so many hours still loving the gameplay loop. Will mess around with the mods now starting with the Samus skin. Love this game!
Its very strange (The Studder in FFVI), there will be stretches were it is not happening or is not noticible, then there will be times when your just walking in a dungeon and it will studder, at the ends of the battle, during battles. I don't think it ruins the experience, but it can be pretty distracting at times. (I haven't played any of the other game that are part of the collection to see if the studder is there as well)How distracting is it? I have been debating getting the physical pixel remaster but if it's not a good experience I might just skip it.
I've played through it 2-3 times before on PS2 but it's still an incredible experience. Messing with PS2 emulation on steam deck and it was the first game I had to jump into.Hell yeah - what did you think of Shadow of the Colossus, and was it your first time or a replay?
I feel like I just become competent with the controls by the end of the game the few times I’ve played MGS2.Playing through MGS2 for the first time ever.
Playing on my Series X via the 360 HD Collection.
Controls are kicking my ass. Leaning out from cover to shoot is more difficult than entire bosses in Dark Souls.
It replayed MGS2 a few years back and hadn't played it since 2003ish? It boggles my mind how back in the early 2000s the control scheme in that game became second nature to me. Playing it in a more modern era felt damn near impossible for most of the game.I feel like I just become competent with the controls by the end of the game the few times I’ve played MGS2.
Especially at the start, every time I get caught or need to react, I go prone and die laying down.
Its very strange (The Studder in FFVI), there will be stretches were it is not happening or is not noticible, then there will be times when your just walking in a dungeon and it will studder, at the ends of the battle, during battles. I don't think it ruins the experience, but it can be pretty distracting at times. (I haven't played any of the other game that are part of the collection to see if the studder is there as well)
Playing Ghostwire too. It’s like supernatural far cry. Just finished BOTW. Have Redfall next and most likely Jedi Survivor after that. Should hold me off until the time sink of Diablo 4.Playing some Ghostwire Tokyo.
I’m also doing another run through BotW in Master Mode to get a reminder of all the locations. I won’t be able to finish before TotK though, I think.
It’s a fantastic gameJust finished Monster Boy and the Cursed Kingdom.
Pleasantly surprised by this MetroidVania. Loved it! Thanks PS+ Extra!