JimmyRustler
Member
Finally entered Leyndell in Elden Ring and am now getting my ass handed again. What the hell is going on? One second I think I’m overpowered, now this…
Finally entered Leyndell in Elden Ring and am now getting my ass handed again. What the hell is going on? One second I think I’m overpowered, now this…
Damn right… All of a sudden the Elite Enemies (the knights) are your mob enemies…. Fuck me man…The boss battle to get in made you feel like you piqued, and then you take a wrong turn down an alley and get your shit pushed in.
What do you mean? You are free to do whatever past first chapter and it has decent gameplay mechanics.Bully Scholarship Edition. Man has the game design aged horribly.
Missions are short, repetitve and very simple. Controls feel janky. I like the story though. It also is great for a 2006 game, don't get me wrong.What do you mean? You are free to do whatever past first chapter and it has decent gameplay mechanics.
I don't think that is a fair criticism. You have different classes, jobs, kart races, bike races, and challenges that mix it up. Even regular missions can vary from stealth to racing, to a turret section, to a date, to breaking stuff under a time limit, to sabotaging, etc. It may not animate well by today's standards but I have never had trouble controlling anything and felt more in control than in something like Red Dead Redemption or Grand Theft Auto V. Manual aiming could be improved, but otherwise I would have a hard time finding any major issues.Missions are short, repetitve and very simple. Controls feel janky. I like the story though. It also is great for a 2006 game, don't get me wrong.
Atleast on PC I have a few issues rotating the camera while running. This combined with the manual aiming you mentioned make the controls feel janky for me. Running and driving otherwise feels fine.I don't think that is a fair criticism. You have different classes, jobs, kart races, bike races, and challenges that mix it up. Even regular missions can vary from stealth to racing, to a turret section, to a date, to breaking stuff under a time limit, to sabotaging, etc. It may not animate well by today's standards but I have never had trouble controlling anything and felt more in control than in something like Red Dead Redemption or Grand Theft Auto V. Manual aiming could be improved, but otherwise I would have a hard time finding any major issues.
I always manual save when given the choice, autosaving is unreliable and prone to failure. There are many missions that are long in the tooth past the halfway point in the game. You are also playing the worst version of the game. It is no surprise it plays poorly for you.Atleast on PC I have a few issues rotating the camera while running. This combined with the manual aiming you mentioned make the controls feel janky for me. Running and driving otherwise feels fine.
I'm talking about the main missions and I still think they are too short and simple (while in later Rockstar Games they are too long to be fair) most of the time. Like I said, it was perfectly fine for 2006 standards but not nowadays.
The abstinence of auto save is also a thing which was ok in 2006 (memory cards) but isn't tofay.
Stopped playing Dragon's Dogma... greater disappointment than even Final Fantasy 16.
Going back to Paper Mario on N64. Also, Unicorn Overlord is fun.
Who to believe?Dragon's Dogma 2. Early frontrunner for GOTY for me
Who to believe?
It can be excruciatingly boring and someone's game of the year. I mean, look at Final Fantasy 16.Who to believe?