What game had your favorite stealth gameplay?

Thief

Thief_The_Dark_Project_boxcover.jpg
 
Evlar said:
I support this nomination. Tricking AI is one thing, tricking human opponents is something else entirely.

EDIT: This lends support to Chaos Theory as well, though the mechanics are obviously very different. God I loved that mall level.
Also this one time when I played Super Secret Spy Pyro (To get the Fireball achievement) I snuck in behind enemy lines and killed a Heavy busy shooting at my team when they were arriving with the cart, it was probably the best moment of my gaming life.
 
I really like stealth games that emphasize silently picking off your enemies one by one with close range takedowns of some sort. Arkham Asylum did this perfectly, and it's how I play Deus Ex and HR. Stick with the prod, prod with the prod...
 
Corky said:
Riddick, too amazing to quantify.

http://i.imgur.com/CJT8w.jpg/IMG][/QUOTE]

glad i wasnt the only one to think this. escape from butcher bay is an awesome game that gets left out of a lot of the conversations i feel like it should be a part of. great gameplay, really good story, genuinely makes you feel like an action star in parts.
 
The best absolute stealth, for me, is the Thief series. Simply perfect. Chaos Theory is a close second.
Honorable mention for Hitman (original and satysfing) and Human Revolution (very well done).
EDIT: Yeah, Riddick too! Almost forgot that one.
 
Halo 1 had some good pseudo-stealth sections. All the grunts were asleep or something except for a few elites so you had to sneak around behind them with a melee attack to avoid waking everyone up.
 
Part of what made the Thief games so wonderful, especially II and III, is that you do a lot of actual thievery. It's not "silently clear out every room", but stuff like a bank heist and breaking into your landlord's apartment. I LOVE that stuff, and I would do anything for an Ocean's Eleven-inspired modern-day stealth/heist game.
 
Batman and Deus Ex are cool and all, but it's about as baby mode stealth as you get.

Splinter Cell and Thief are the best
 
Dyni Crippler said:
I agree for Batman, but Deus is not bad at all.
Really? My brother could get through Deus Ex, and he's awful at stealth games. The enemies all have incredibly obvious patterns, and they're very easy to hide.
 
I don't remember Chaos Theory to being that good. I can't even remember how it's stealth is any different from the original game and Pandora Tomorrow. I played and finished all three on the PC and all I can remember is that I did a lot of trial and errors which isn't really fun for me hence I didn't play Double Agent nor Conviction. Can anyone remind me or even link me to a great part of Chaos Theory?

The best stealth mechanic for me is still from MGO's Team Sneak and Snake vs. Merc. Too bad MGS4 sucked!
 
I play stealth in almost every game, and particularly enjoy it the most in games that do not make it easy (because it was not intended) or have poor stealth mechanics.
S.T.A.L.K.E.R, Metro 2033, Red Dead Redemption, Oblivion, Fallout 3, were all great fun.
 
jsnepo said:
I don't remember Chaos Theory to being that good. I can't even remember how it's stealth is any different from the original game and Pandora Tomorrow. I played and finished all three on the PC and all I can remember is that I did a lot of trial and errors which isn't really fun for me hence I didn't play Double Agent nor Conviction. Can anyone remind me or even link me to a great part of Chaos Theory?

The best stealth mechanic for me is still from MGO's Team Sneak and Snake vs. Merc. Too bad MGS4 sucked!
You didn't miss much with Double Agent and Conviction ditched stealth almost altogether.
 
Vulcano's assistant said:
I play stealth in almost every game, and particularly enjoy it the most in games that do not make it easy or have poor stealth mechanics.
S.T.A.L.K.E.R, Metro 2033, Red Dead Redemption, Oblivion, Fallout 3, were all great fun.
I've been playing Blood Stone as a pseudo-stealth game. Sometimes it allows you to do it very well, other times playing stealth is requires some messing around with the system. It's corny fun, as long as you skip the cutscenes.
 
Rainbow Six games and the first Ghost Recon.

Whether in a mission with a full squad or setting up a level with a bunch of randomly placed enemies to take on by myself, it just felt good.

And yeah they're first person shooters but with one bullet being able to cripple or kill you, you had to play stealthy and smart, most of the time.
 
Zeliard said:
Thief 1 & 2

Can't beat them. Large and beautifully designed levels, very little player direction, strong mechanics.
I have heard good things about them but never played them. I'm not convinced they will have aged well.

That said, of all the games I've ever played, I liked Hitman: Blood Money's stealth mechanics the best. I liked the nonlinearity of the levels, the disguising mechanics and the myriad scripted things you could do on them to sneak through security or creatively kill targets. Shooting out the glass bottom of a hot tub to drop a target to his death is still the greatest stealth kill ever.

zoner said:
Really? My brother could get through Deus Ex, and he's awful at stealth games. The enemies all have incredibly obvious patterns, and they're very easy to hide.
I would only call Batman and HR baby-mode stealth because of the detective vision/map that shows all targets locations and directions. Hitman can fall into that category as well on the lower difficulties.
 
zoner said:
Really? My brother could get through Deus Ex, and he's awful at stealth games. The enemies all have incredibly obvious patterns, and they're very easy to hide.
Easy =/= bad.
Also, the stealth feels satysfing and the fact that the enemies come looking for you if they see you for a second is a great thing (no more "GUESS IT WAS NOTHING").
Also, the level design is great, and that's very useful when it comes to stealth.

krameriffic said:
I would only call Batman and HR baby-mode stealth because of the detective vision/map that shows all targets locations and directions. Hitman can fall into that category as well on the lower difficulties.
Well, Batman is pretty simplistic. Go on the Gargoyle, wait for the enemy, BATMAN HAPPENS and start again until everyone is KO.
 
Dyni Crippler said:
(no more "GUESS IT WAS NOTHING")
I'm pretty sure that's in Human Revolution actually... Isn't even one of the radar upgrades (that I didn't get) to show you the time left until they go back to normal? And with all the vents and other shit the AI can't follow through and you can take cheap shots at from it doesn't really matter anyway... I'm not really seeing why people think HR has anything more advanced than Batman, it felt as basic and easy to me. Fun, sure (less than Batman, imo), but still basic... And I personally didn't like the melee takedowns... Literally pressing a single button to watch cool shit happen... That worked, once... They're too disconnected from gameplay, unlike grabbing enemies in Hitman or MGS. I guess it also feels worse than usual because from first person gameplay you suddenly go to a third person view, essentially a full on short cut scene...
 
Thief 2: The Metal Age

I'm a stealth fan, and I love the stealth gameplay in the MGS series, Splinter Cell, Deus Ex and Alpha Protocol, but none of them has done it as well as Thief did.
 
Alextended said:
I'm pretty sure that's in Human Revolution actually... Isn't even one of the radar upgrades (that I didn't get) to show you the time left until they go back to normal? And with all the vents and other shit the AI can't follow through and you can take cheap shots at it doesn't matter anyway...
Yes, of course, but that happens after a while. If you remember, in the first Deus Ex you simply had to hide for a second and that's it. In HR enemies come to look after you if they see you even for a second.
 
krameriffic said:
I have heard good things about them but never played them. I'm not convinced they will have aged well.
They have. They may be graphically simplistic, but the level design still holds up fantastically.
 
And you can play them in widescreen. There's also a texture mod for the first one, not sure about 2.
Speaking of Thief, has anyone played The Dark Mod? The Doom3 mod that imitates Thief.
 
Thief 2 by far. It is to this day the most fully realized stealth gameplay ever witnessed in videogame format.
 
Elements of stealth have slowly encroached upon numerous genres since Metal Gear introduced the concept to the gaming world

Um...no. Thief was one of the first games and I'm pretty sure their were a few before that as well.

Thief still holds supreme for me.
 
Pakkidis said:
Um...no. Thief was one of the first games and I'm pretty sure their were a few before that as well.

Thief still holds supreme for me.
To be fair the very first Metal Gear came out over 10 years before Thief.
 
Pakkidis said:
Um...no. Thief was one of the first games and I'm pretty sure their were a few before that as well.

Thief still holds supreme for me.
I was talking about Metal Gear, not Metal Gear Solid.
 
Blizniak said:
And you can play them in widescreen. There's also a texture mod for the first one, not sure about 2.
Speaking of Thief, has anyone played The Dark Mod? The Doom3 mod that imitates Thief.
Thief 2 has a good texture pack out there.

The Dark Mod is AMAZING.
 
Itchy//Tasty said:
what's this? Another chance for me to post about one of the most underrated gems of all time?

manhunt_040604_cerberus2_1081294674_640w.jpg

Definitely one of the most underrated games. Some insanely intense stealth sequences

Splinter Cell Chaos Theory has the best stealth mechanics ever
 
Metal Gear Online was amazing. Too bad it's greatness was smeared by the plague known as Konami ID. Arkham Asylum was also satisfying in regards to stealth. Honorable mention is Uncharted 2
 
zoner said:
FROM WINCH CAME THOU VILLAIN

we'll find you taffer.

I loved how Thief really punished you when you were discovered. The ambience and music in this game were incredible, so, generally you had the volume turned way up. Everything would be quiet for most of the level if things were going to plan. However, if you happened to step into a shaft of light and get seen you'd be met with the yelling guards and the crushing almost sickening sound of their sword crashing down onto you. There was a real violence to it and it would make me actually scared while playing. It heightened the whole experience.

So if this thread spurs you to play the only real classics mentioned, Thief 1 and 2, definitely put the headphones on and feel yourself get wrapped up in the world. The graphics are atrocious but it doesn't matter, this game beats out most of the dreck shoveled out these days in terms of creating a real sense of place.
 
Calavera520 said:
and there was the original castle wolfenstein before that, (1981).
Metal Gear (MSX) and Wolfenstein indeed are the early ones, but Thief was the first to introduce fantastic elements like darkness (and possibly sound - not sure if Thief or Tenchu came first, but they were very close together) Metal Gear was line-of-sight only, wasn't it?
 
I've never played Thief 2 (played the first one). I bought the game much later, but I can't get it to run on modern systems. Is there a way to get this, or even the first one, running on anything newer than Windows 95?
 
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