What is a game you’d want to be made that has 0% chance of happening ?

Socom battle royale game.
Contains all Socom I/II/III maps in br mode. But for purists you can also play single maps. Will never happen though. Sony sucks and gives a shit about military shooters. Instead they are wasting milions on trash like Concord.
 
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I've always had in the back of my mind a game that's a spiritual successor to Fighters Megamix, but features a large roster of fighters from across many publishers like Sega, Capcom, Namco, Tecmo, SNK, and possibly even Nintendo.

I like what Blazblue Cross Tag Battle went for even if it was primarily reused assets from prior games.

Capcom and others have learned they can make way more money by selling guest characters piecemeal.
 
Capcom makes a proper new Breath of Fire for consoles and PC (not mobile ), it's a classic turn based JRPG with a 90s /early 00s anime look and an art style that's a modern take on the visuals of BoF IV, mixing high quality sprites with 3D elements

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I would love to see a meaty CRPG using Shadowrun IP by either Larian or Owlcat.

It is not going to happen though. 😢

Alternatively I want KCD 3 but with magic, dragons, and all that jazz. But I think Warhorse is not going to do that either. This has a bigger chance of happening than Shadowrun though.

And finally I want Atlus to create a grand JRPG in SMT world, and not just focused on combat.
 
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Policenauts official localized re-release/remake.

It is the one Kojima game I haven't had the pleasure of playing, and the amount of business politics that would have to be at play to convince Konami to drag this game out into the light (assuming they kept the original code) would be too daunting.
 
Phantom Dust 2. Yukio Futatsugi...I dont even know if he's making games anymore. Last I knew he started a developer called Grounding inc and they were making localized mobile games and maybe games for the Switch? So sad the reboot was announced and canceled.
 
Arcanum 2, but with the combat of Temple of Elemental Evil. Pre-rendered backgrounds, six controllable players. Multiclassing, D&D 3.5.
 
Burnout 5 (not a paradise sequel)

an $80, full fledged, point-to-point arcade racer with incredible destruction and physics and no licensed cars.

A man can dream
 
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A sequel to Quake 1. I want the gothic/techno/Lovecraftian Quake, with chainsaw wielding Ogres, Fiends and Shamblers. An update like what Doom 2016 was to Doom.
 
Sleeping Dogs 2
Evil Within 3
Metal Gear 1 and 2 (NES/MSX) full 3d remake
A 3rd game to follow up the Shinobi and Nightshade games that were on PS2.
 
New Street Fighter with 2d graphics
New Oddworld with 2d graphics
Mario Kart Arcade GP (console port)
Need for Speed 1 Remaster (3DO version)
Road Rush Remaster
 
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Street Fighter 7 and Final Fight 4, both using high end pixel art (at least SF3 level) and great chiptune for the audio.

A brand new Wipeout with big budget, including high end visuals, meaty single player content with anime cutscenes, eSports friendly features, VR support, pilot and ship customization and post launch support adding new stuff periodically that would include all previous ships/circuits/music tracks/game modes. Codeveloped by Firesprite, Sumo Digital and (in case there's somebody left there who worked in games like Daytona USA, Out Run 2, Scud Race or F-Zero GX) Sega AM2 staff.

A good Bubble Bobble sequel with great pixel art.
 
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Arcanum 2, but with the combat of Temple of Elemental Evil. Pre-rendered backgrounds, six controllable players. Multiclassing, D&D 3.5.

I'd club a baby seal for this game.

I'm hoping that the smashing commercial/critical success of BG3 opens the D&D floodgates.
Give me Dragonlance, Dark Sun, Spelljammer, Planescape, I want them all.
 
A) A Xenogears remake that's faithful to the original, even though it's broken towards the end (I'd rather keep it in the state it's in then have "modern improvements to complete the game").

B) An actual FF VII remake and not the fanfic series, but the fanfic series means a real FF VII remake isn't ever happening.
 
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