Legend of Heroes: Trails in the Sky.
I've taken breaks from this game several times, but this time, I intend to finish it. I'm on chapter 3, helping a librarian finding unreturned books and Tita joined my party. I said it once and I'll say it again: It's a shem you don't always have four active characters, because that is when the combat system is the most fun.
The story is okay, but it sometimes drags on. Lots of dialouge, mostly entertaining. Experimenting to get new skills is also fun. It's a shame the sequels haven't been translated and probably that is the biggest reason why it has been so easy to stop playing this for months.
Blue Dragon.
Some say that Lost Odyssey could pass for FFXIII and I'd almost agree. Blue Dragon's battle system and world map combined with everything else from Lost Odyssey would have been an awesome FFXIII.
I'm currently at the Ancient Hospital, so I'm still very early in the game. I might not go extatic over the story, and the camera plus blurryness might annoy me, but other than that, I am having fun. Turn based combat automatically makes me a believer. A job system makes me addicted. I have unlocked two new classes for each character, liking the ones that have a charge meter, means I have to actually be involved. Monster battles is also a neat idea I think I'd like to see in more games. So far, I don't have any major complaints. Another big one that I haven't mentioned yet would have to be enemy design. One of the games' weakest points so far.
Mario & Luigi: Dream Team Bros
My first M&L game. Handholding aside, I'm enjoying it. I love the audio in this game. Music is catchy, I keep jumping everywhere because I love the jump sound and everytime M & L speaks, it cracks me up.
Battles keep the player on his toes with the timed button presses. The Dream stages have been really fun, too.