Henry Panic
Banned
Pokemon aside, Final Fantasy has been the only real Jrpg to sell a large number of copies comparable to Wrpgs, Souls, and other major game genre big boys.
Yet for two decades we have had countless releases in the Jrpg category, that rarely can reach even 5M copies 99% of the time. FFXIV sold more than ten alone.
How is it that there hasn't been any improvement outside Squares flagship franchise? What are the other Jrpgs doing wrong that's limiting their audience?
Is it quality? Are Jrpgs for the most part lacking in key areas that only Final Fantasy is meeting? Are the users who like those lesser Jrpgs easily pleased but the general population aren't interested and not willing to overlook the lack in quality? Are Persona and Tales fans playing for the theme and not for good gameplay?
It just seems strange after all this time the closest Jrpg to get near Final Fantasy's pedigree was in the past, Kingdom Hearts, a series with a Disney license and Final Fantasy characters in it. But even that couldn't meet Final Fantasy's consistently high sales output per release.
What are other Jrpgs doing wrong? What's keeping them niche or preventing them from growing?
Yet for two decades we have had countless releases in the Jrpg category, that rarely can reach even 5M copies 99% of the time. FFXIV sold more than ten alone.
How is it that there hasn't been any improvement outside Squares flagship franchise? What are the other Jrpgs doing wrong that's limiting their audience?
Is it quality? Are Jrpgs for the most part lacking in key areas that only Final Fantasy is meeting? Are the users who like those lesser Jrpgs easily pleased but the general population aren't interested and not willing to overlook the lack in quality? Are Persona and Tales fans playing for the theme and not for good gameplay?
It just seems strange after all this time the closest Jrpg to get near Final Fantasy's pedigree was in the past, Kingdom Hearts, a series with a Disney license and Final Fantasy characters in it. But even that couldn't meet Final Fantasy's consistently high sales output per release.
What are other Jrpgs doing wrong? What's keeping them niche or preventing them from growing?